Shandalar - Program Bugs
Autotap land for mana doesn't work for Iron Star (reviewed)
Autotap land for mana doesn't work for Iron Star, Crystal Rod, Angel's Feather, Wooden Sphere and Throne of Bone.
Seems to be only those cards are affected, all the others artifacts, ability autotap fine.
Seems to be only those cards are affected, all the others artifacts, ability autotap fine.
Last edited by Korath on 20 Aug 2015, 17:57, edited 1 time in total.
Reason: Component Individual Card->Duel Engine
Reason: Component Individual Card->Duel Engine
Comments
Posted by Korath » 20 Aug 2015, 18:18
(This affects anything that charges mana during a trigger.)
The current behavior is intentional, as the lesser of evils. The idea behind is to avoid situations like this one:
Ideally, double-clicking should be cleared while prompting for which card to trigger (whether that's manual, as it always will be for Iron Star and the other lucky charms, or autoamtic, if there's only a single, non-optional card triggering). So you'd double-click the goblin to cast it and autotap the Mountain; then could either double-click the Iron Star to autotap 1 for it, or single-click it to be prompted how to pay for the 1. (You'd still always have to pay manually for a non-optional trigger that forces you to pay mana if it were the only card triggering; but that's a very, very unusual situation.)
Clearing the double-click flag that early in trigger handling isn't currently possible, though; too much of how triggers actually work isn't clearly understood.
The current behavior is intentional, as the lesser of evils. The idea behind is to avoid situations like this one:
- You have an Iron Star, a Mountain, a Scorched Ruins (T: Add 4 to your mana pool), and a Llanowar Elves on the battlefield, and a Mons's Goblin Raiders in your hand.
- You double-click the Mon's Goblin Raiders to cast it. The Mountain is autotapped for R to pay for it.
- The Iron Star is optionally triggerable. You single-click on it to activate it.
- The Scorched Ruins is autotapped instead of the Llanowar Elves, since lands always get autotapped before creatures.
Ideally, double-clicking should be cleared while prompting for which card to trigger (whether that's manual, as it always will be for Iron Star and the other lucky charms, or autoamtic, if there's only a single, non-optional card triggering). So you'd double-click the goblin to cast it and autotap the Mountain; then could either double-click the Iron Star to autotap 1 for it, or single-click it to be prompted how to pay for the 1. (You'd still always have to pay manually for a non-optional trigger that forces you to pay mana if it were the only card triggering; but that's a very, very unusual situation.)
Clearing the double-click flag that early in trigger handling isn't currently possible, though; too much of how triggers actually work isn't clearly understood.
Posted by Aswan jaguar » 20 Aug 2015, 19:47
Is this the same problem that Manalink3.0 implementation has and probably shandalar also has with cards which force have - All creatures have "At the beginning of your upkeep, destroy this creature unless you pay 1." - like the The Tabernacle at Pendrell Vale that you can't autotap the trigger and have to pay manually for each creature.
Consequently also no longer works the "multi auto tap" I don't remember exactly how but with some kind of multi-auto-tap you could pay for all creatures that triggered if you had enough mana for all of them which was very convenient and fast but I guess it was causing a lot of problems handling triggers and was removed.
Consequently also no longer works the "multi auto tap" I don't remember exactly how but with some kind of multi-auto-tap you could pay for all creatures that triggered if you had enough mana for all of them which was very convenient and fast but I guess it was causing a lot of problems handling triggers and was removed.
Posted by Korath » 21 Aug 2015, 06:42
Yes, it's the same issue. All evidence is that that "multi-autotap" you speak of was never intentional behavior.
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Ticket details
- Ticket ID: 695
- Project: Shandalar
- Status: Reviewed
- Component: Duel Engine
- Project version: Thieves Hideout 1
- Priority: Normal
- Severity: Minor
- Assigned to: (unassigned)
- Reported by: stassy
- Reporter's tickets: List all tickets
- Reported on: 20 Aug 2015, 11:02
- Last visited by Korath » 21 Aug 2015, 06:42.
