Shandalar - Program Bugs
Ergs raiders deal 2 damage in the turn they're summoned if they gain haste (already fixed)
Erg Raiders card text says: At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
However, if they haste for some reason in the turn they're summoned (i.e. Madrush Cyclops on board) and they don't attack on that turn, they deal 2 damage anyway.
However, if they haste for some reason in the turn they're summoned (i.e. Madrush Cyclops on board) and they don't attack on that turn, they deal 2 damage anyway.
Last edited by Arrabal on 02 Oct 2015, 15:21, edited 1 time in total.
Comments
Posted by jiansonz » 03 Oct 2015, 11:27
Well spotted. It's probably using the old rule "igonore this if Erg Raiders has summoning sickness".
Posted by Korath » 04 Oct 2015, 14:29
Working properly in Thieves Hideout and later versions. Before that, the engine can't independently represent haste, summoning sickness, and entered-the-battlefield-this turn; and it's impractical to backport.
2 Posts
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Ticket details
- Ticket ID: 764
- Project: Shandalar
- Status: Already fixed
- Component: Individual Card
- Project version: Loremaster's Tower 4
- Priority: Normal
- Severity: Normal
- Assigned to: (unassigned)
- Reported by: Arrabal
- Reporter's tickets: List all tickets
- Reported on: 02 Oct 2015, 15:17
- Last visited by Korath » 04 Oct 2015, 14:29.
