Shandalar - Program Bugs
Vigor Mortis doesn't add +1/+1 counter when G paid (fix completed)
Vigor Mortis

Sorcery
Return target creature card from your graveyard to the battlefield. If
was spent to cast ~, that creature enters the battlefield with an additional +1/+1 counter on it.
Problem here is that it's trying to add the counter too soon in the process, before the card is flagged STATE_IN_PLAY; so add_p1_p1_counter() thinks it's being called for a card that's already left the bf.

Sorcery
Return target creature card from your graveyard to the battlefield. If
was spent to cast ~, that creature enters the battlefield with an additional +1/+1 counter on it.Problem here is that it's trying to add the counter too soon in the process, before the card is flagged STATE_IN_PLAY; so add_p1_p1_counter() thinks it's being called for a card that's already left the bf.
Last edited by Korath on 29 Oct 2015, 12:18, edited 2 times in total.
Reason: get {2} and {G} working
Reason: get {2} and {G} working
Comments
Posted by Korath » 29 Oct 2015, 12:35
commit 6e82b74fa8e11b050c8c7ffee838435cd9606c91
Author: Korath <dgk@Dirge.none>
Date: Thu Oct 29 08:34:36 2015 -0400
[NB] FIX #838: put_into_play() takes a lambda; resurrect() sends its one to it
So it doesn't get called until immediately before EVENT_RESOLVE_SPELL.
Author: Korath <dgk@Dirge.none>
Date: Thu Oct 29 08:34:36 2015 -0400
[NB] FIX #838: put_into_play() takes a lambda; resurrect() sends its one to it
So it doesn't get called until immediately before EVENT_RESOLVE_SPELL.
1 Post
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Ticket details
- Ticket ID: 838
- Project: Shandalar
- Status: Fix completed
- Component: Individual Card
- Project version: Nomad's Bazaar 1
- Priority: Normal
- Severity: Normal
- Assigned to: Korath
- Reported by: Korath
- Reporter's tickets: List all tickets
- Reported on: 29 Oct 2015, 12:17
- Last visited by Korath » 04 Mar 2016, 20:37.
