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Shandalar - Feature Requests

Dialog: interpolate mana symbols (implemented)

 

The standard do_dialog() dialog doesn't run its text through the mana symbol interpreter, so |G shows up as |G instead of {G}.

Comments

Posted by Korath » 25 Sep 2017, 06:09

efa83f3. DrawManaText already did almost everything that I thought would be difficult about this - for some reason, I had thought it only worked on one line at a time. Getting windows not to come along behind it and gratuitously uglify it afterwards was an adventure, though.

Posted by Korath » 26 Sep 2017, 00:16

017541a expands this to the choose-a-color dialog prompt (for, in particular, produce_mana_tapped_any_combination_of_colors()), and 952bfc9 refines it so the mana symbols in the primary prompt window get drawn with correct aspect ratios.

Ticket details

  • Ticket ID: 1382
  • Project: Shandalar
  • Status: Implemented
  • Component: (unknown)
  • Project version: (unknown)
  • Priority: Low
  • Assigned to: Korath
  • Reported by: Korath
  • Reporter's tickets: List all tickets
  • Reported on: 16 Sep 2017, 06:11
  • Last visited by Korath » 26 Sep 2017, 00:16.
 
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