Developer's Corner
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
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- We may want to add a few new leaders to the forge dev group
1, 2by Chris H. » 20 Dec 2012, 13:26 - 21 Replies
- 6330 Views
- Last post by mtgrares
18 Jan 2013, 18:34
- We may want to add a few new leaders to the forge dev group
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- Query: Opponent icons / cardforge?
by RumbleBBU » 15 Jan 2013, 06:44
- 4 Replies
- 1664 Views
- Last post by RumbleBBU
17 Jan 2013, 09:16
- Query: Opponent icons / cardforge?
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- Converting cards for multiplayer
1, 2by moomarc » 07 Dec 2012, 20:22 - 26 Replies
- 7665 Views
- Last post by moomarc
16 Jan 2013, 06:12
- Converting cards for multiplayer
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- Post MTG Forge Related Programming Questions Here
by tafkad » 14 Jan 2013, 17:54
- 12 Replies
- 5615 Views
- Last post by tafkad
16 Jan 2013, 06:00
- Post MTG Forge Related Programming Questions Here
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- A small announcement about CardPrinted.toForgeCard(...)
by Max mtg » 14 Jan 2013, 07:25 - 1 Replies
- 1053 Views
- Last post by Max mtg
14 Jan 2013, 21:26
- A small announcement about CardPrinted.toForgeCard(...)
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- Introduction - asepetci
by asepetci » 12 Jan 2013, 22:58 - 1 Replies
- 1029 Views
- Last post by timmermac
12 Jan 2013, 23:24
- Introduction - asepetci
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- New Developer Setup Problems
by ZakBlade » 09 Jan 2013, 04:14 - 10 Replies
- 4270 Views
- Last post by ArsenalNut
12 Jan 2013, 01:28
- New Developer Setup Problems
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- Quest mode + Vanguard = MTG Story Mode?
by pufthemajicdragon » 10 Jan 2013, 22:25 - 1 Replies
- 2187 Views
- Last post by RumbleBBU
11 Jan 2013, 10:40
- Quest mode + Vanguard = MTG Story Mode?
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- Forge version 1.3.5
by Chris H. » 04 Jan 2013, 12:36 - 1 Replies
- 1391 Views
- Last post by moomarc
09 Jan 2013, 19:32
- Forge version 1.3.5
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- Development environment and custom toys from the bazaar
by pufthemajicdragon » 08 Jan 2013, 08:42 - 2 Replies
- 1324 Views
- Last post by jeffwadsworth
08 Jan 2013, 18:01
- Development environment and custom toys from the bazaar
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- Missing Cards as of 1.3.4
by friarsol » 04 Jan 2013, 16:57 - 4 Replies
- 2960 Views
- Last post by moomarc
06 Jan 2013, 14:44
- Missing Cards as of 1.3.4
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- Script Cleanup
by friarsol » 05 Jan 2013, 14:13 - 1 Replies
- 1014 Views
- Last post by friarsol
05 Jan 2013, 18:42
- Script Cleanup
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- Forge version 1.3.4
by Chris H. » 14 Dec 2012, 14:03 - 6 Replies
- 2807 Views
- Last post by Sloth
04 Jan 2013, 08:58
- Forge version 1.3.4
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- [WIP] Quest Worlds development status
by RumbleBBU » 20 Dec 2012, 13:00 - 6 Replies
- 2571 Views
- Last post by silly freak
01 Jan 2013, 08:31
- [WIP] Quest Worlds development status
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- ETB Replacement
1, 2by Hellfish » 24 Aug 2012, 18:23 - 22 Replies
- 8111 Views
- Last post by timmermac
31 Dec 2012, 19:00
- ETB Replacement
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- Gauntlet Mode
1, 2by Doublestrike » 07 Oct 2012, 11:25
- 20 Replies
- 8476 Views
- Last post by timmermac
31 Dec 2012, 18:55
- Gauntlet Mode
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- Some notes on recent commits
by Max mtg » 26 Dec 2012, 23:33 - 1 Replies
- 1160 Views
- Last post by moomarc
27 Dec 2012, 05:32
- Some notes on recent commits
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- Forge version 1.3.3
by Chris H. » 30 Nov 2012, 13:10 - 2 Replies
- 1534 Views
- Last post by Chris H.
13 Dec 2012, 02:36
- Forge version 1.3.3
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- They get Forge card to learn all sets where card was printed
by Max mtg » 07 Dec 2012, 14:02 - 5 Replies
- 2165 Views
- Last post by Agetian
09 Dec 2012, 10:15
- They get Forge card to learn all sets where card was printed
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- Forge version 1.3.2
1, 2by Chris H. » 16 Nov 2012, 12:01 - 15 Replies
- 6548 Views
- Last post by Chris H.
30 Nov 2012, 11:11
- Forge version 1.3.2
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- Considerations: Targeting Overlay
by Agetian » 03 Nov 2012, 19:22 - 13 Replies
- 4434 Views
- Last post by Agetian
27 Nov 2012, 05:46
- Considerations: Targeting Overlay
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- Block Draft Pack Order?
by Agetian » 22 Nov 2012, 05:13 - 7 Replies
- 2366 Views
- Last post by Agetian
22 Nov 2012, 17:19
- Block Draft Pack Order?
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- Set specific tokens
by Xitax » 20 Nov 2012, 03:22
- 0 Replies
- 978 Views
- Last post by Xitax
20 Nov 2012, 03:22
- Set specific tokens
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- Global rules changes
by Sloth » 13 Nov 2012, 20:53 - 9 Replies
- 3155 Views
- Last post by silly freak
17 Nov 2012, 18:57
- Global rules changes
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- Conspire mechanic
by moomarc » 21 Sep 2012, 14:23
- 8 Replies
- 3473 Views
- Last post by moomarc
13 Nov 2012, 21:02
- Conspire mechanic
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- Some code examples
by Max mtg » 13 Nov 2012, 20:51 - 1 Replies
- 1028 Views
- Last post by Max mtg
13 Nov 2012, 20:57
- Some code examples
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- Forge won't compile after r18015 (solved)
by Max mtg » 11 Nov 2012, 20:45 - 2 Replies
- 1350 Views
- Last post by Max mtg
11 Nov 2012, 21:27
- Forge won't compile after r18015 (solved)
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- AbilityFactory refactoring
1, 2by Max mtg » 26 Oct 2012, 22:39 - 28 Replies
- 9088 Views
- Last post by Sloth
08 Nov 2012, 08:43
- AbilityFactory refactoring
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- next-gen-AI considerations (long text)
by mark » 27 Sep 2012, 15:50 - 11 Replies
- 4068 Views
- Last post by Max mtg
05 Nov 2012, 22:58
- next-gen-AI considerations (long text)
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- Sandy Check-In
by friarsol » 30 Oct 2012, 20:26 - 8 Replies
- 2821 Views
- Last post by Rob Cashwalker
03 Nov 2012, 22:32
- Sandy Check-In
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- Patch: Different sets for quest shop lands
by Agetian » 30 Oct 2012, 10:31
- 7 Replies
- 2433 Views
- Last post by friarsol
30 Oct 2012, 20:29
- Patch: Different sets for quest shop lands
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- Archenemy mode is playable
by Max mtg » 21 Oct 2012, 12:26
- 9 Replies
- 4214 Views
- Last post by Diogenes
26 Oct 2012, 12:59
- Archenemy mode is playable
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- Sync-async (about flow control)
by Max mtg » 25 Oct 2012, 00:11 - 0 Replies
- 880 Views
- Last post by Max mtg
25 Oct 2012, 00:11
- Sync-async (about flow control)
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- Making scripts multiplayer compatible
1, 2by Sloth » 23 Oct 2012, 08:34 - 17 Replies
- 5740 Views
- Last post by Sloth
24 Oct 2012, 05:33
- Making scripts multiplayer compatible
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- Singletons and you
by Max mtg » 23 Oct 2012, 19:19 - 1 Replies
- 952 Views
- Last post by Hellfish
23 Oct 2012, 19:23
- Singletons and you
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- A few thoughts on real mutiplayer
by Max mtg » 22 Oct 2012, 16:01 - 1 Replies
- 1191 Views
- Last post by silly freak
22 Oct 2012, 20:52
- A few thoughts on real mutiplayer
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- VMatchUI - singletons break multiplayer
by Max mtg » 08 Oct 2012, 11:50 - 7 Replies
- 2489 Views
- Last post by Max mtg
20 Oct 2012, 13:47
- VMatchUI - singletons break multiplayer
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- Quest thoughts
1, 2by RumbleBBU » 03 Oct 2012, 14:52 - 23 Replies
- 6461 Views
- Last post by RumbleBBU
19 Oct 2012, 05:52
- Quest thoughts
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- Hopeless with bitwise operators
by mcrawford620 » 09 Oct 2012, 19:47 - 1 Replies
- 1042 Views
- Last post by mcrawford620
09 Oct 2012, 20:51
- Hopeless with bitwise operators
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- WebSVN shows strange symbols in diffs
by Max mtg » 02 Oct 2012, 08:04 - 5 Replies
- 2504 Views
- Last post by Max mtg
09 Oct 2012, 11:58
- WebSVN shows strange symbols in diffs
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- Hybrid Mana
by mcrawford620 » 08 Oct 2012, 04:27 - 2 Replies
- 1332 Views
- Last post by mcrawford620
08 Oct 2012, 15:53
- Hybrid Mana
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