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Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins
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- Bug Reports (snapshot builds)
1 ... 485, 486, 487
by Chris H. » 02 Feb 2012, 14:07
- 7301 Replies
- 1054422 Views
- Last post by killkong1211
20 Jun 2021, 23:37
- Bug Reports (snapshot builds)
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- Topics
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- Last post
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- Problems with AF Animate
by Sloth » 10 Jul 2011, 10:06 - 3 Replies
- 835 Views
- Last post by Sloth
17 Jul 2011, 07:16
- Problems with AF Animate
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- Heap space issues
by timmermac » 03 Jul 2011, 05:12
- 13 Replies
- 2146 Views
- Last post by friarsol
15 Jul 2011, 17:43
- Heap space issues
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- I changed .classpath in r10707
by Braids » 13 Jul 2011, 14:31 - 0 Replies
- 466 Views
- Last post by Braids
13 Jul 2011, 14:31
- I changed .classpath in r10707
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- JUnit 3 or 4?
by Braids » 22 Jun 2011, 22:30 - 6 Replies
- 1191 Views
- Last post by Braids
13 Jul 2011, 14:07
- JUnit 3 or 4?
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- Keyword Reduction
by friarsol » 11 Jul 2011, 03:20 - 2 Replies
- 636 Views
- Last post by friarsol
12 Jul 2011, 01:34
- Keyword Reduction
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- Drafting and Block/Set txt files
by friarsol » 09 Jul 2011, 16:54 - 7 Replies
- 1389 Views
- Last post by Rob Cashwalker
11 Jul 2011, 19:58
- Drafting and Block/Set txt files
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- New trigger: Always
by Sloth » 08 Jul 2011, 19:36 - 9 Replies
- 1451 Views
- Last post by Sloth
09 Jul 2011, 16:09
- New trigger: Always
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- making code wait on Input
by slapshot5 » 04 Jul 2011, 14:25 - 10 Replies
- 1855 Views
- Last post by slapshot5
09 Jul 2011, 15:53
- making code wait on Input
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- On bug reports
1, 2
by UnderFlow » 15 Jun 2011, 13:24
- 15 Replies
- 2550 Views
- Last post by Rob Cashwalker
08 Jul 2011, 11:49
- On bug reports
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- Commander set info
by Chris H. » 04 Jul 2011, 13:19 - 13 Replies
- 1955 Views
- Last post by friarsol
07 Jul 2011, 23:59
- Commander set info
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- Corrupt Server Images
1, 2by friarsol » 03 Jul 2011, 15:18 - 18 Replies
- 2212 Views
- Last post by Rob Cashwalker
06 Jul 2011, 14:28
- Corrupt Server Images
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- Issue 113 Converting Hardcoded Cards to AFs/Trigger
1 ... 5, 6, 7
by friarsol » 05 Feb 2011, 04:42
- 99 Replies
- 12164 Views
- Last post by jeffwadsworth
04 Jul 2011, 18:23
- Issue 113 Converting Hardcoded Cards to AFs/Trigger
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- When should two Cards have the same unique number?
by Braids » 02 Jul 2011, 22:25 - 3 Replies
- 844 Views
- Last post by Hellfish
03 Jul 2011, 13:06
- When should two Cards have the same unique number?
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- card txt files may be read-only or locked for a time today
1, 2by Braids » 30 Jun 2011, 16:15 - 15 Replies
- 2856 Views
- Last post by Braids
01 Jul 2011, 15:32
- card txt files may be read-only or locked for a time today
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- BecomesTarget-triggers with target
by Hellfish » 01 Jul 2011, 12:30 - 2 Replies
- 691 Views
- Last post by Hellfish
01 Jul 2011, 13:14
- BecomesTarget-triggers with target
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- Inclusion of card data files
by Rob Cashwalker » 29 Jun 2011, 16:01 - 8 Replies
- 1497 Views
- Last post by Braids
01 Jul 2011, 01:24
- Inclusion of card data files
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- res/cardsfolder may be locked for several hours!
by Braids » 30 Jun 2011, 04:35 - 6 Replies
- 1234 Views
- Last post by Braids
30 Jun 2011, 21:33
- res/cardsfolder may be locked for several hours!
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- Lazy CardFactory loading is the problem . . . or is it?
by Braids » 28 Jun 2011, 06:28 - 3 Replies
- 1103 Views
- Last post by Braids
28 Jun 2011, 15:34
- Lazy CardFactory loading is the problem . . . or is it?
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- please let me refactor references to static fields, etc.
1, 2by Braids » 24 Jun 2011, 02:08 - 27 Replies
- 3343 Views
- Last post by Braids
28 Jun 2011, 00:46
- please let me refactor references to static fields, etc.
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- r10084: where we might reduce heap usage
by Braids » 27 Jun 2011, 01:27 - 2 Replies
- 722 Views
- Last post by Braids
28 Jun 2011, 00:25
- r10084: where we might reduce heap usage
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- committed rev 10016.
by Braids » 24 Jun 2011, 15:26 - 8 Replies
- 1672 Views
- Last post by Rob Cashwalker
25 Jun 2011, 20:13
- committed rev 10016.
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- Patch Suggestion: Improving Quest Shop Usefulness
by Agetian » 19 May 2011, 05:20 - 10 Replies
- 1752 Views
- Last post by friarsol
24 Jun 2011, 17:25
- Patch Suggestion: Improving Quest Shop Usefulness
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- Remove PlayerZone_ComesIntoPlay static fields?
by Braids » 23 Jun 2011, 22:19 - 2 Replies
- 769 Views
- Last post by friarsol
24 Jun 2011, 14:17
- Remove PlayerZone_ComesIntoPlay static fields?
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- Ordering of static effects
by Sloth » 23 Jun 2011, 21:02 - 2 Replies
- 750 Views
- Last post by Sloth
24 Jun 2011, 06:40
- Ordering of static effects
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- Created subversion branch /branches/braids-minimax
by Braids » 22 Jun 2011, 21:58 - 9 Replies
- 1691 Views
- Last post by Rob Cashwalker
23 Jun 2011, 19:49
- Created subversion branch /branches/braids-minimax
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- checkTargetingEffects +SpellAbilityCast Triggers not working
by Sloth » 22 Jun 2011, 14:46 - 10 Replies
- 1802 Views
- Last post by Hellfish
23 Jun 2011, 15:23
- checkTargetingEffects +SpellAbilityCast Triggers not working
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- A pat on the back for removing card-specific code!
by Braids » 23 Jun 2011, 03:12 - 0 Replies
- 518 Views
- Last post by Braids
23 Jun 2011, 03:12
- A pat on the back for removing card-specific code!
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- enPump & enPumpCurse Auras missing spell description
by Chris H. » 14 Jun 2011, 20:06 - 14 Replies
- 2010 Views
- Last post by Chris H.
23 Jun 2011, 00:09
- enPump & enPumpCurse Auras missing spell description
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- Cardforge.org traffic stats
1, 2by Rob Cashwalker » 07 Jun 2011, 19:08 - 19 Replies
- 5219 Views
- Last post by Rob Cashwalker
22 Jun 2011, 20:07
- Cardforge.org traffic stats
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- Phase changes and passing priority are cryptic
by alexAG76 » 21 Jun 2011, 02:00 - 6 Replies
- 1344 Views
- Last post by Jaedayr
22 Jun 2011, 00:02
- Phase changes and passing priority are cryptic
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- AI mana pool
by Sloth » 08 Jun 2011, 06:58 - 13 Replies
- 1894 Views
- Last post by alexAG76
19 Jun 2011, 02:38
- AI mana pool
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- Restrictions for Card.isValidCard
1, 2by Rob Cashwalker » 28 Aug 2010, 20:40 - 17 Replies
- 2945 Views
- Last post by slapshot5
16 Jun 2011, 20:03
- Restrictions for Card.isValidCard
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- Conditions in AF
by friarsol » 21 May 2011, 15:10 - 7 Replies
- 1279 Views
- Last post by slapshot5
15 Jun 2011, 19:22
- Conditions in AF
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- Problem with unless costs
by Sloth » 08 Jun 2011, 14:56 - 1 Replies
- 516 Views
- Last post by Sloth
15 Jun 2011, 16:04
- Problem with unless costs
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- Multi-Targeting Issue
1, 2by friarsol » 13 May 2011, 04:25 - 26 Replies
- 3193 Views
- Last post by Sloth
15 Jun 2011, 13:45
- Multi-Targeting Issue
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- Cards with counter related triggered abilities change zone
by Sloth » 14 Jun 2011, 14:52 - 3 Replies
- 804 Views
- Last post by Hellfish
15 Jun 2011, 09:18
- Cards with counter related triggered abilities change zone
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- Commander set
by Sloth » 11 Jun 2011, 19:38 - 3 Replies
- 838 Views
- Last post by friarsol
12 Jun 2011, 05:27
- Commander set
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- Static abilities and AbilityFactory
by slapshot5 » 11 Jun 2011, 15:23 - 0 Replies
- 455 Views
- Last post by slapshot5
11 Jun 2011, 15:23
- Static abilities and AbilityFactory
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- Quest Starting Cards and other Tweaks
by friarsol » 04 Jun 2011, 19:53 - 11 Replies
- 1776 Views
- Last post by Chris H.
09 Jun 2011, 13:52
- Quest Starting Cards and other Tweaks
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- Possible Project: Puzzle Mode
by Agetian » 05 Jun 2011, 06:32 - 2 Replies
- 696 Views
- Last post by Agetian
07 Jun 2011, 03:47
- Possible Project: Puzzle Mode
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- delete doDrawBack?
1, 2by Sloth » 05 Jun 2011, 15:29 - 18 Replies
- 2794 Views
- Last post by Sloth
06 Jun 2011, 15:16
- delete doDrawBack?
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- Consolidation of Auras
by friarsol » 30 May 2011, 23:39 - 1 Replies
- 545 Views
- Last post by Sloth
31 May 2011, 20:59
- Consolidation of Auras
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- AI Development Question
by Agetian » 30 May 2011, 03:48 - 8 Replies
- 1466 Views
- Last post by Agetian
30 May 2011, 18:50
- AI Development Question
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- New SVar: NeedsToPlay
by Sloth » 26 May 2011, 11:31 - 9 Replies
- 1693 Views
- Last post by Sloth
30 May 2011, 06:29
- New SVar: NeedsToPlay
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- Creating an OSX App Bundle
by jendave » 27 May 2011, 05:22
- 2 Replies
- 729 Views
- Last post by jendave
27 May 2011, 15:12
- Creating an OSX App Bundle
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