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- Remove PlayerZone_ComesIntoPlay static fields?
by Braids » 23 Jun 2011, 22:19 - 2 Replies
- 1345 Views
- Last post by friarsol
24 Jun 2011, 14:17
- Remove PlayerZone_ComesIntoPlay static fields?
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- Ordering of static effects
by Sloth » 23 Jun 2011, 21:02 - 2 Replies
- 1348 Views
- Last post by Sloth
24 Jun 2011, 06:40
- Ordering of static effects
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- Created subversion branch /branches/braids-minimax
by Braids » 22 Jun 2011, 21:58 - 9 Replies
- 3279 Views
- Last post by Rob Cashwalker
23 Jun 2011, 19:49
- Created subversion branch /branches/braids-minimax
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- checkTargetingEffects +SpellAbilityCast Triggers not working
by Sloth » 22 Jun 2011, 14:46 - 10 Replies
- 3214 Views
- Last post by Hellfish
23 Jun 2011, 15:23
- checkTargetingEffects +SpellAbilityCast Triggers not working
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- A pat on the back for removing card-specific code!
by Braids » 23 Jun 2011, 03:12 - 0 Replies
- 875 Views
- Last post by Braids
23 Jun 2011, 03:12
- A pat on the back for removing card-specific code!
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- enPump & enPumpCurse Auras missing spell description
by Chris H. » 14 Jun 2011, 20:06 - 14 Replies
- 3939 Views
- Last post by Chris H.
23 Jun 2011, 00:09
- enPump & enPumpCurse Auras missing spell description
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- Cardforge.org traffic stats
1, 2by Rob Cashwalker » 07 Jun 2011, 19:08 - 19 Replies
- 8841 Views
- Last post by Rob Cashwalker
22 Jun 2011, 20:07
- Cardforge.org traffic stats
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- Phase changes and passing priority are cryptic
by alexAG76 » 21 Jun 2011, 02:00 - 6 Replies
- 2437 Views
- Last post by Jaedayr
22 Jun 2011, 00:02
- Phase changes and passing priority are cryptic
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- AI mana pool
by Sloth » 08 Jun 2011, 06:58 - 13 Replies
- 4061 Views
- Last post by alexAG76
19 Jun 2011, 02:38
- AI mana pool
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- Restrictions for Card.isValidCard
1, 2by Rob Cashwalker » 28 Aug 2010, 20:40 - 17 Replies
- 5462 Views
- Last post by slapshot5
16 Jun 2011, 20:03
- Restrictions for Card.isValidCard
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- Conditions in AF
by friarsol » 21 May 2011, 15:10 - 7 Replies
- 2397 Views
- Last post by slapshot5
15 Jun 2011, 19:22
- Conditions in AF
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- Problem with unless costs
by Sloth » 08 Jun 2011, 14:56 - 1 Replies
- 993 Views
- Last post by Sloth
15 Jun 2011, 16:04
- Problem with unless costs
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- Multi-Targeting Issue
1, 2by friarsol » 13 May 2011, 04:25 - 26 Replies
- 6994 Views
- Last post by Sloth
15 Jun 2011, 13:45
- Multi-Targeting Issue
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- Cards with counter related triggered abilities change zone
by Sloth » 14 Jun 2011, 14:52 - 3 Replies
- 1417 Views
- Last post by Hellfish
15 Jun 2011, 09:18
- Cards with counter related triggered abilities change zone
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- Commander set
by Sloth » 11 Jun 2011, 19:38 - 3 Replies
- 1554 Views
- Last post by friarsol
12 Jun 2011, 05:27
- Commander set
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- Static abilities and AbilityFactory
by slapshot5 » 11 Jun 2011, 15:23 - 0 Replies
- 821 Views
- Last post by slapshot5
11 Jun 2011, 15:23
- Static abilities and AbilityFactory
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- Quest Starting Cards and other Tweaks
by friarsol » 04 Jun 2011, 19:53 - 11 Replies
- 3835 Views
- Last post by Chris H.
09 Jun 2011, 13:52
- Quest Starting Cards and other Tweaks
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- Possible Project: Puzzle Mode
by Agetian » 05 Jun 2011, 06:32 - 2 Replies
- 1188 Views
- Last post by Agetian
07 Jun 2011, 03:47
- Possible Project: Puzzle Mode
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- delete doDrawBack?
1, 2by Sloth » 05 Jun 2011, 15:29 - 18 Replies
- 4918 Views
- Last post by Sloth
06 Jun 2011, 15:16
- delete doDrawBack?
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- Consolidation of Auras
by friarsol » 30 May 2011, 23:39 - 1 Replies
- 1073 Views
- Last post by Sloth
31 May 2011, 20:59
- Consolidation of Auras
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- AI Development Question
by Agetian » 30 May 2011, 03:48 - 8 Replies
- 2669 Views
- Last post by Agetian
30 May 2011, 18:50
- AI Development Question
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- New SVar: NeedsToPlay
by Sloth » 26 May 2011, 11:31 - 9 Replies
- 2956 Views
- Last post by Sloth
30 May 2011, 06:29
- New SVar: NeedsToPlay
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- Creating an OSX App Bundle
by jendave » 27 May 2011, 05:22
- 2 Replies
- 1319 Views
- Last post by jendave
27 May 2011, 15:12
- Creating an OSX App Bundle
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- "New" Keyword: Hexproof
by friarsol » 23 May 2011, 12:10 - 2 Replies
- 1387 Views
- Last post by friarsol
23 May 2011, 13:47
- "New" Keyword: Hexproof
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- LeavesPlayCommand not working
by Sloth » 22 May 2011, 08:19 - 10 Replies
- 2484 Views
- Last post by friarsol
23 May 2011, 11:57
- LeavesPlayCommand not working
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- AI anticipating regeneration and damage prevention abilities
by Sloth » 22 May 2011, 16:33 - 2 Replies
- 1151 Views
- Last post by Sloth
22 May 2011, 17:24
- AI anticipating regeneration and damage prevention abilities
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- Heap Space errors
by DennisBergkamp » 18 May 2011, 20:33 - 3 Replies
- 1511 Views
- Last post by DennisBergkamp
20 May 2011, 19:49
- Heap Space errors
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- Permanent Organization
by SoulStorm » 20 May 2011, 17:38 - 0 Replies
- 863 Views
- Last post by SoulStorm
20 May 2011, 17:38
- Permanent Organization
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- stPreventDamage
by Sloth » 20 May 2011, 10:12 - 14 Replies
- 4021 Views
- Last post by Sloth
20 May 2011, 15:34
- stPreventDamage
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- New Phyrexia Set Choices
by friarsol » 18 Apr 2011, 12:21 - 11 Replies
- 4245 Views
- Last post by Rob Cashwalker
18 May 2011, 16:51
- New Phyrexia Set Choices
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- AF_Counter AI Ideas
by friarsol » 03 May 2011, 14:09 - 12 Replies
- 3458 Views
- Last post by Sloth
14 May 2011, 17:39
- AF_Counter AI Ideas
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- CardUtil.getCardTypes and related functions
by Rob Cashwalker » 13 May 2011, 16:29 - 5 Replies
- 2245 Views
- Last post by Rob Cashwalker
13 May 2011, 17:47
- CardUtil.getCardTypes and related functions
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- statically assigning types
by slapshot5 » 09 May 2011, 21:31 - 1 Replies
- 1031 Views
- Last post by Hellfish
10 May 2011, 06:10
- statically assigning types
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- static mana ability pump for basic lands
by slapshot5 » 08 May 2011, 17:17 - 7 Replies
- 2741 Views
- Last post by slapshot5
09 May 2011, 20:00
- static mana ability pump for basic lands
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- Simultaneous Trigger ordering test version
by Hellfish » 20 Apr 2011, 14:30 - 10 Replies
- 3287 Views
- Last post by Hellfish
08 May 2011, 17:11
- Simultaneous Trigger ordering test version
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- Proposal for a Winter Orb like keyword
by Chris H. » 07 May 2011, 12:45 - 6 Replies
- 2697 Views
- Last post by Chris H.
07 May 2011, 23:30
- Proposal for a Winter Orb like keyword
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- [Set Spoilers]Cost discussion
1, 2
by Hellfish » 04 Apr 2011, 20:41
- 17 Replies
- 6509 Views
- Last post by Hellfish
06 May 2011, 21:32
- [Set Spoilers]Cost discussion
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- Are serialized decks still used?
by Fnoed » 01 May 2011, 07:25 - 8 Replies
- 2832 Views
- Last post by friarsol
01 May 2011, 17:40
- Are serialized decks still used?
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- How to implement new cards
by fissionessence » 22 Apr 2011, 04:52 - 12 Replies
- 3996 Views
- Last post by Rob Cashwalker
25 Apr 2011, 17:16
- How to implement new cards
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- AI Play Improvements
by friarsol » 01 Apr 2011, 13:09 - 5 Replies
- 1911 Views
- Last post by Huggybaby
19 Apr 2011, 03:16
- AI Play Improvements
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- Card scripting question about Parapet
by mtgrares » 28 Mar 2011, 18:58 - 6 Replies
- 2201 Views
- Last post by friarsol
28 Mar 2011, 21:32
- Card scripting question about Parapet
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- UI Suggestions, screen by screen
by Reenen » 11 Mar 2011, 13:04
- 4 Replies
- 3007 Views
- Last post by Rob Cashwalker
18 Mar 2011, 13:14
- UI Suggestions, screen by screen
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- New Counter Type Support Request
by Zirbert » 16 Mar 2011, 20:25 - 2 Replies
- 1206 Views
- Last post by Zirbert
17 Mar 2011, 02:06
- New Counter Type Support Request
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- Delayed Triggered Abilities
by Hellfish » 01 Mar 2011, 13:39 - 11 Replies
- 4119 Views
- Last post by slapshot5
12 Mar 2011, 15:07
- Delayed Triggered Abilities
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- Daddy Sloth
by Sloth » 04 Mar 2011, 08:46 - 9 Replies
- 3130 Views
- Last post by DennisBergkamp
11 Mar 2011, 22:13
- Daddy Sloth
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