Development
Discuss Upcoming Releases, Coding New Cards, Etc.
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PLEASE DO NOT REPORT BUGS HERE!
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- DO NOT CREATE THREAD ABOUT EXISTING CARDS BUG HERE
by stassy » 12 Jul 2010, 05:21 - 0 Replies
- 17491 Views
- Last post by stassy
12 Jul 2010, 05:21
- DO NOT CREATE THREAD ABOUT EXISTING CARDS BUG HERE
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- Card Development - talk about cards code here
1 ... 7, 8, 9 by Aswan jaguar » 08 Aug 2020, 15:45 - 130 Replies
- 61521 Views
- Last post by Aswan jaguar
19 Feb 2024, 14:47
- Card Development - talk about cards code here
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- Manalink 3.0 multiplayers setup and test
1, 2 by Aswan jaguar » 04 May 2012, 18:31 - 17 Replies
- 17350 Views
- Last post by travolter
26 Dec 2023, 15:18
- Manalink 3.0 multiplayers setup and test
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- My to do list
by drool66 » 03 Jul 2023, 04:54 - 0 Replies
- 10527 Views
- Last post by drool66
03 Jul 2023, 04:54
- My to do list
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- Sealed - possible fix
1, 2, 3, 4 by Sonic » 17 Jun 2013, 20:32 - 56 Replies
- 38115 Views
- Last post by rianannalan
22 Mar 2023, 04:24
- Sealed - possible fix
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- Creating a new Programming Environment
by etphonehome » 16 Jan 2023, 22:36 - 0 Replies
- 8265 Views
- Last post by etphonehome
16 Jan 2023, 22:36
- Creating a new Programming Environment
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- AI check all possible attackers together then dismiss?
by Aswan jaguar » 06 Jan 2023, 09:51 - 2 Replies
- 1156 Views
- Last post by Aswan jaguar
09 Jan 2023, 08:51
- AI check all possible attackers together then dismiss?
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- AI reveals morph creatures
by drool66 » 06 Aug 2021, 01:03 - 1 Replies
- 1973 Views
- Last post by Korath
06 Aug 2021, 06:11
- AI reveals morph creatures
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- Shandalar DOS?
by Bza » 15 Mar 2021, 04:15 - 2 Replies
- 2645 Views
- Last post by Bza
24 Mar 2021, 02:40
- Shandalar DOS?
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- Sources for Manalink3.0
by sky81 » 03 Feb 2021, 14:09 - 3 Replies
- 2676 Views
- Last post by FastEddie
06 Feb 2021, 20:37
- Sources for Manalink3.0
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- AI - stoning code tweak?
by Aswan jaguar » 05 Dec 2020, 13:25 - 0 Replies
- 2374 Views
- Last post by Aswan jaguar
05 Dec 2020, 13:25
- AI - stoning code tweak?
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- Arcbound Ravager and gnomefry's dump
1, 2 by FastEddie » 16 Jul 2020, 16:12 - 16 Replies
- 8263 Views
- Last post by drool66
16 Nov 2020, 21:06
- Arcbound Ravager and gnomefry's dump
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- Updating card rules text in Mananlink source files possible?
1, 2 by Aswan jaguar » 09 Sep 2020, 14:28 - 16 Replies
- 6945 Views
- Last post by FastEddie
14 Nov 2020, 10:14
- Updating card rules text in Mananlink source files possible?
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- Is there a way to get all unblocked creatures power?
by Aswan jaguar » 29 Oct 2020, 16:19 - 3 Replies
- 2343 Views
- Last post by Aswan jaguar
30 Oct 2020, 16:36
- Is there a way to get all unblocked creatures power?
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- APNAP rules question vs our code.
by Aswan jaguar » 08 Mar 2020, 13:03 - 5 Replies
- 16092 Views
- Last post by Korath
20 Sep 2020, 21:22
- APNAP rules question vs our code.
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- new_global_tutor: return values, return tutored card
by FastEddie » 16 Aug 2020, 15:57 - 2 Replies
- 2344 Views
- Last post by FastEddie
23 Aug 2020, 17:32
- new_global_tutor: return values, return tutored card
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- How to have a variable list of targets for each card
by FastEddie » 13 Jul 2020, 10:47 - 1 Replies
- 14934 Views
- Last post by FastEddie
21 Aug 2020, 07:12
- How to have a variable list of targets for each card
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- Drawing cards simultanously while not losing the game
by FastEddie » 13 Jul 2020, 13:34 - 6 Replies
- 3474 Views
- Last post by FastEddie
17 Aug 2020, 12:36
- Drawing cards simultanously while not losing the game
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- Stack trace explained or What to do with dump files
by FastEddie » 02 Aug 2020, 16:24 - 0 Replies
- 1891 Views
- Last post by FastEddie
02 Aug 2020, 16:24
- Stack trace explained or What to do with dump files
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- Graphical User Interfaces for gdb
by FastEddie » 31 Jul 2020, 14:45 - 1 Replies
- 1933 Views
- Last post by FastEddie
02 Aug 2020, 09:33
- Graphical User Interfaces for gdb
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- Debugging the DLL with gdb
by FastEddie » 25 Jul 2020, 17:42 - 0 Replies
- 1977 Views
- Last post by FastEddie
25 Jul 2020, 17:42
- Debugging the DLL with gdb
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- Current targets[] and cc[2] values
by drool66 » 13 Jul 2020, 01:05 - 1 Replies
- 2046 Views
- Last post by Aswan jaguar
13 Jul 2020, 12:41
- Current targets[] and cc[2] values
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- DLL debugging with a Logger
by FastEddie » 13 Jul 2020, 10:43 - 0 Replies
- 9304 Views
- Last post by FastEddie
13 Jul 2020, 10:43
- DLL debugging with a Logger
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- Great to see ...
by VladVoivode » 26 Jun 2018, 00:39 - 1 Replies
- 6429 Views
- Last post by Aswan jaguar
16 Mar 2020, 13:17
- Great to see ...
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- Unofficial patches
by guyfromcroswell » 27 Jul 2019, 17:59 - 1 Replies
- 7156 Views
- Last post by Aswan jaguar
16 Mar 2020, 13:16
- Unofficial patches
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- Where do you get the cards info & rules text - cards code
by Aswan jaguar » 13 Jan 2019, 10:34 - 1 Replies
- 4447 Views
- Last post by Korath
13 Jan 2019, 11:03
- Where do you get the cards info & rules text - cards code
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- AI issues & possible solutions?
by Aswan jaguar » 24 Aug 2014, 10:08 - 1 Replies
- 4408 Views
- Last post by Aswan jaguar
23 Oct 2018, 16:50
- AI issues & possible solutions?
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- rules text of cards in ct_all.csv possible?
by Aswan jaguar » 04 Aug 2018, 11:50 - 7 Replies
- 6812 Views
- Last post by Korath
05 Oct 2018, 06:08
- rules text of cards in ct_all.csv possible?
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- Inspired by Manalink
by Sarlack » 23 May 2018, 02:28 - 1 Replies
- 3645 Views
- Last post by Aswan jaguar
08 Jun 2018, 06:24
- Inspired by Manalink
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- I want to help but...
by mxpxman » 04 Mar 2018, 22:15 - 2 Replies
- 3905 Views
- Last post by mxpxman
05 Mar 2018, 19:48
- I want to help but...
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- Draft picks: values
by singalen » 07 Jan 2018, 20:46 - 4 Replies
- 4654 Views
- Last post by singalen
12 Jan 2018, 03:13
- Draft picks: values
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- Nyx frame overlays for tokens
by Korath » 11 Jun 2017, 09:29 - 1 Replies
- 3534 Views
- Last post by drool66
12 Jun 2017, 00:01
- Nyx frame overlays for tokens
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- Colourless mana in mana pool-to converge like abilities
by Aswan jaguar » 31 May 2017, 19:18 - 0 Replies
- 3160 Views
- Last post by Aswan jaguar
31 May 2017, 19:18
- Colourless mana in mana pool-to converge like abilities
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- AI playing lands - 2 colour Gold cards
by Aswan jaguar » 30 May 2017, 19:37 - 1 Replies
- 3432 Views
- Last post by Korath
31 May 2017, 03:13
- AI playing lands - 2 colour Gold cards
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- New format ban & restricted lists
by Aswan jaguar » 01 May 2017, 10:23 - 2 Replies
- 3746 Views
- Last post by Aswan jaguar
07 May 2017, 07:11
- New format ban & restricted lists
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- Draft Development in ML 3.0
1 ... 9, 10, 11 by foolosopher » 07 Feb 2012, 15:15 - 161 Replies
- 72354 Views
- Last post by Korath
26 Apr 2017, 01:18
- Draft Development in ML 3.0
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- Karn Liberated
by BAgate » 05 Jan 2015, 01:52 - 1 Replies
- 3494 Views
- Last post by Aswan jaguar
13 Feb 2017, 13:13
- Karn Liberated
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- Various AI values
by Aswan jaguar » 07 Oct 2016, 08:52 - 4 Replies
- 4560 Views
- Last post by Aswan jaguar
06 Jan 2017, 09:37
- Various AI values
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- Deckbuilder update
by Korath » 08 Jun 2016, 22:04 - 10 Replies
- 11085 Views
- Last post by lujo
16 Sep 2016, 11:31
- Deckbuilder update
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- Request for testing - debugging
by Aswan jaguar » 11 Aug 2016, 11:14 - 0 Replies
- 3120 Views
- Last post by Aswan jaguar
11 Aug 2016, 11:14
- Request for testing - debugging
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- Artwork maintainer needed
by Korath » 23 Jul 2016, 03:28 - 2 Replies
- 4197 Views
- Last post by Korath
24 Jul 2016, 02:38
- Artwork maintainer needed
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- thinking outside the box for sideboarding
by gmzombie » 18 Apr 2014, 19:44 - 7 Replies
- 6993 Views
- Last post by gmzombie
21 May 2016, 15:35
- thinking outside the box for sideboarding
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- Commander 2015 decklist
by Gargaroz » 25 Apr 2016, 20:26 - 2 Replies
- 4178 Views
- Last post by Korath
26 Apr 2016, 01:57
- Commander 2015 decklist
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- EDH/Commander Format Changes Jan 2016
by Nexhro » 24 Jan 2016, 22:14 - 1 Replies
- 3530 Views
- Last post by Gargaroz
20 Apr 2016, 12:34
- EDH/Commander Format Changes Jan 2016
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- Cube Sealed
by billyhewlett » 15 Mar 2016, 05:38 - 1 Replies
- 3585 Views
- Last post by foolosopher
30 Mar 2016, 20:57
- Cube Sealed
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- Customising your game
by Draggamor » 02 Sep 2015, 23:48 - 2 Replies
- 4492 Views
- Last post by gmzombie
17 Mar 2016, 02:19
- Customising your game
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