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NOVA eXTendeD - Update 2
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NOVA eXTendeD - Update 2
by Yanna » 02 Aug 2010, 00:19
This update replaces entirely NOVA eXTended Release 1. Make sure to remove the previous DATA_DLC_7777 folder if you had it already installed.
Download Update 2 here : http://www.mediafire.com/?iyc1smfehsrjzol
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DISCLAIMER : This DLC can be used as a 'stand-alone' DLC, however some cards included will conflict with other people's releases.
If you have already installed DLCs, please remove the following cards from DATA_DLC_7777\DATA_ALL_PLATFORMS\DATA_REQUIRED\CARDS :
Epiphany's release : Aftershock, Disenchant.
Uresti's ALPHA cards : Ancestral Recall, Lightning Bolt, Swords to Plowshares, Wheel of Fortune.
pun1sher666's Extended Edition : Disenchant, Honor of the Pure, Land Tax, Hymn to Tourach, Hypnotic Specter, Elite Vanguard, Field Marshal, Veteran Swordsmith, Veteran Armorsmith, Captain of the Watch, The Abyss, Moat.
kevlahnota DLC 8888 : Lightning Helix, Memory Lapse.
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Included in this DLC :
- 179 cards (see list below).
- 16 decks.
- 1 solo campaign (16 duels).
- 1 coop campaign (8 duels).
- All decks are playable by the AI.
This took many hours of work to put together (at least one full week) and altought I tried to test each card extensively, there may still be bugs here and there.
Please report any weird behaviour/crash here and i'll try to post the corresponding fix.
I'm too lazy to post each deck's list, but you will find the following archetypes in the DLC :
- Goblins ( Goblin assault )
- Elves ( Woods At War )
- Soldiers ( mobilization )
- Zombies ( Dawn of the Undead )
- Discard ( Mind warp )
- Reanimator ( The Reanimator )
- Mill ( Mind Leech )
- Tainted Bond ( Tainted Bond )
- MBC ( Mono Black Control )
- Quirion ( Mystical Growth )
- Thallids ( Seeds of Rot )
- Land Destruction ( Earth Shaker )
- Burn ( Burn In Hell )
- W/G resiliant ( Order of Light )
- Enchanter ( Reality Bender )
- Elementals ( Static Sparks )
Hope you enjoy it !
YannA a.k.a NOVA
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Balthor the Defiled
Baneful Omen
Blood Pet
Bond of Agony
Buried Alive
Child of Night
Crypt Rats
Dark Ritual
Darkness
Death Baron
Deathspore Thallid
Diabolic Tutor
Disfigure
Doomed Necromancer
Festering Goblin
Haunting Echoes
Hideous End
Hymn to Tourach
Hypnotic Specter
Infest
Liliana's Caress
Lord of the Undead
Mutilate
Nantuko Husk
Phyrexian Arena
Reanimate
Sanguine Bond
Shepherd of Rot
Sign in Blood
Soulless One
Stitch Together
Stromgald Crusader
The Abyss
Undead Warchief
Vampire Nighthawk
Vampiric Tutor
Visara the Dreadful
Zombie Infestation
Ancestral Recall
Braingeyser
Brainstorm
Careful Study
Concentrate
Curiosity
Dispel
Forced Fruition
Hedron Crab
Memory Lapse
Merfolk Looter
Mystical Tutor
Robe of Mirrors
Sejiri Merfolk
Serendib Efreet
Standstill
Thought Reflection
Unstable Mutation
Upheaval
Wash Out
Argothian Enchantress
Creeping Mold
Elvish Archers
Elvish Lyrist
Elvish Scrapper
Ice Storm
Llanowar Elves
Psychotrope Thallid
Quirion Dryad
Sakura-Tribe Elder
Savage Thallid
Sporesower Thallid
Terravore
Thallid
Thallid Germinator
Thallid Shell-Dweller
Thelon of Havenwood
Timberwatch Elf
Utopia Mycon
Wellwisher
Aftershock
Beacon of Destruction
Fissure
Form of the Dragon
Goblin Arsonist
Goblin Chieftain
Goblin Lackey
Goblin Lookout
Goblin Matron
Goblin Offensive
Goblin Piledriver
Goblin War Strike
Goblin Warrens
Hellfire Mongrel
Kiln Fiend
Lightning Bolt
Mogg Fanatic
Nova Chaser
Pyroclasm
Roiling Terrain
Siege-Gang Commander
Spark Elemental
Stone Rain
Wheel of Fortune
Academy Rector
Akroma, Angel of Wrath
Ballyrush Banneret
Brave the Elements
Captain of the Watch
Children of Korlis
Disenchant
Elite Vanguard
Enlightened Tutor
Field Marshal
Flickering Ward
Honor of the Pure
Iona, Shield of Emeria
Kor Firewalker
Land Tax
Luminarch Ascension
Martial Coup
Moat
Mobilization
Order of the Stars
Peace of Mind
Replenish
Rest for the Weary
Serra Ascendant
Spirit Loop
Swords to Plowshares
Valiant Guard
Veteran Armorsmith
Veteran Swordsmith
Worship
Angel of Despair
Dauntless Escort
Death Grasp
Empyrial Archangel
Gaea's Skyfolk
Gelectrode
Glimpse the Unthinkable
Grand Arbiter Augustin IV
Hindering Light
Iridescent Angel
Jhessian Infiltrator
Knight of the Reliquary
Lightning Helix
Lorescale Coatl
Magister Sphinx
Mind Funeral
Necrogenesis
Phantom Nishoba
Psychic Drain
Putrefy
Qasali Pridemage
Razorfin Hunter
Sanity Gnawers
Sharuum the Hegemon
Simic Sky Swallower
Sphinx of the Steel Wind
Steward of Valeron
Wall of Denial
Watchwolf
Wild Cantor (as mana hybrid is not in-game, this CC is 1 colorless. Not bothering in a G/R deck)
Jet Medallion
Mox Diamond
Planar Portal
Tainted Sigil
Zuran Orb
Arid Mesa
Bloodstained Mire
Cabal Coffers
Flooded Strand
Marsh Flats
Misty Rainforest
Polluted Delta
Scalding Tarn
Terramorphic Expanse
Verdant Catacombs
Windswept Heath
Wooded Foothills
Re: NOVA eXTendeD - Update 2
by Uresti » 02 Aug 2010, 04:13
good work!
sorry if i dont download it now but lately have not much time to play/code, but if you tell me how you code "Baneful Omen" i promise to code every card in MTG JK! but revealing cards from hand/library is used in a lot of good cards. by revealing i mean taking account on casting cost/power/toughness etc.
sorry if i dont download it now but lately have not much time to play/code, but if you tell me how you code "Baneful Omen" i promise to code every card in MTG JK! but revealing cards from hand/library is used in a lot of good cards. by revealing i mean taking account on casting cost/power/toughness etc.
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Re: NOVA eXTendeD - Update 2
by kevlahnota » 02 Aug 2010, 04:46
hmmmmm. about wild cantor. i tried editing my drain life casting cost its working.
<CASTING_COST cost="{X}{1}{B}{R/G}" />
hmmm.....take a look:
<CASTING_COST cost="{X}{1}{B}{R/G}" />
hmmm.....take a look:
-
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Re: NOVA eXTendeD - Update 2
by Yanna » 02 Aug 2010, 10:14
Very strange ! Toyed a bit further (i tried from the start to put {R/G} but it wouldn't show up in the casting cost). Here's what i found :
- It doesn't display any mana cost if you put {R/G}.
- If you set it to {R/G} only, you can play the card for one mana of G or R when you have one land of the chosen color, or for free ( ) if you have both lands in play...
Arf i'll leave it to 1 for now since we understands how this works
@Uresti : For baneful, it works ok with the AI playing it, but you don't see the card when you play it yourself. Tried to use the portion function but it seemed to pick the wrong card ... Will try further when i have some time ^^
- It doesn't display any mana cost if you put {R/G}.
- If you set it to {R/G} only, you can play the card for one mana of G or R when you have one land of the chosen color, or for free ( ) if you have both lands in play...
Arf i'll leave it to 1 for now since we understands how this works
@Uresti : For baneful, it works ok with the AI playing it, but you don't see the card when you play it yourself. Tried to use the portion function but it seemed to pick the wrong card ... Will try further when i have some time ^^
Re: NOVA eXTendeD - Update 2
by logoliv » 02 Aug 2010, 11:58
If you want pictures antialiasing in game, I've recompressed them using DXT1 and mipmap generation. Also included are my own mana tokens
By the way, excellent work Yanna !
By the way, excellent work Yanna !
- Attachments
-
- ART_ASSETS.zip
- (23.23 MiB) Downloaded 508 times
Re: NOVA eXTendeD - Update 2
by kevlahnota » 03 Aug 2010, 01:54
Yup it's very strange. you need at least 3 or 4 casting cost to make them viewable in game. I think there is a seperator for the casting cost in order to use dual mana symbols. look at this:
Yanna wrote:Very strange ! Toyed a bit further (i tried from the start to put {R/G} but it wouldn't show up in the casting cost). Here's what i found :
- It doesn't display any mana cost if you put {R/G}.
- If you set it to {R/G} only, you can play the card for one mana of G or R when you have one land of the chosen color, or for free ( ) if you have both lands in play...
Arf i'll leave it to 1 for now since we understands how this works
@Uresti : For baneful, it works ok with the AI playing it, but you don't see the card when you play it yourself. Tried to use the portion function but it seemed to pick the wrong card ... Will try further when i have some time ^^
-
kevlahnota - Programmer
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Re: NOVA eXTendeD - Update 2
by whismer » 03 Aug 2010, 10:34
What if you put like {0}{0}{R/G}
You have your 3 symbol before but doesn't affect the play ??
Whismer
You have your 3 symbol before but doesn't affect the play ??
Whismer
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Re: NOVA eXTendeD - Update 2
by logoliv » 03 Aug 2010, 12:07
1) Children of Korlis : I put it on the battlefield, cast a Bond of Agony, and sacrifice it : my life remains the same.
2) Wash Out : nil value on line 3 of <FILTER> section :
return ( Subject():GetColour():Test( LNG_CHOSEN_COLOUR ) ~= 0 )
3) Enlightened Tutor : must reveal the card taken
4) Bond of Agony : if Incinerate is casted just after you gained life, your opponent doesn't lose life
5) Rest for the Weary : if you don't play a land but a mana token is created this turn, you gain 8 life instead of 4 !
That's all for now...
2) Wash Out : nil value on line 3 of <FILTER> section :
return ( Subject():GetColour():Test( LNG_CHOSEN_COLOUR ) ~= 0 )
3) Enlightened Tutor : must reveal the card taken
4) Bond of Agony : if Incinerate is casted just after you gained life, your opponent doesn't lose life
5) Rest for the Weary : if you don't play a land but a mana token is created this turn, you gain 8 life instead of 4 !
That's all for now...
Last edited by logoliv on 06 Aug 2010, 01:32, edited 1 time in total.
Re: NOVA eXTendeD - Update 2
by logoliv » 05 Aug 2010, 09:46
I had no reply for my post with recompressed pictures and mana tokens I created, despite it has been downloaded 18 times ! And now I just seen that my illustrations are in the repository with yanna numbers nice job guys...
Re: NOVA eXTendeD - Update 2
by pun1sher666 » 05 Aug 2010, 09:54
Hi logoliv,
Sorry but i didn't realize the mana token changed as it was the same numbers as the one of yanna in your ARTSET.zip so i just copied pasted inside the illustration folder.
Thanks for the good job to recompress all the pics of Yanna.
I included everything in the repository, coz the purpose is to have a unique DLC shared to everyone, don't worry we don't forget who do the work
Sorry but i didn't realize the mana token changed as it was the same numbers as the one of yanna in your ARTSET.zip so i just copied pasted inside the illustration folder.
Thanks for the good job to recompress all the pics of Yanna.
I included everything in the repository, coz the purpose is to have a unique DLC shared to everyone, don't worry we don't forget who do the work
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Re: NOVA eXTendeD - Update 2
by Yanna » 05 Aug 2010, 10:45
Sorry yeah, didn't leave a comment too Your mana looks great ! I'm using them in replacement in my local pack too...logoliv wrote:I had no reply for my post with recompressed pictures and mana tokens I created, despite it has been downloaded 18 times ! And now I just seen that my illustrations are in the repository with yanna numbers nice job guys...
Won't do it again i promess
Re: NOVA eXTendeD - Update 2
by whismer » 05 Aug 2010, 12:30
I have create Frogtosser Banneret and Bosk Banneret on your model but I have a question.
I'm not sure if the card will affect Goblin Grenade (can't be reduce because only in the casting cost)... or other card who aren't creature?
I'm not sure if the card will affect Goblin Grenade (can't be reduce because only in the casting cost)... or other card who aren't creature?
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Re: NOVA eXTendeD - Update 2
by Yanna » 05 Aug 2010, 13:01
Well, it should reduce cost of everything that's a creature of the chosen type, but only affect the colorless parts. As i wasn't aware of the tribal instants (mostly used to old cards ^^) it wasn't included, but *could* work if you add the goblin subtype to an instant.
Anywa, goblin grenade will cost the same because it's a coloured cost.
Hope this helps,
Yanna
Anywa, goblin grenade will cost the same because it's a coloured cost.
Hope this helps,
Yanna
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