I which I could code cards. Opened some cards to check out the code, but I don't understand it. All I was able to do is change the name, artist, color and casting cost of the card, and specify an art file and create the image using Gibbed Tools. I might check out the programming forums to see if there's any guide to learn how to code a card.
Also, I would like to report two card bugs I encountered. First with the UMEZAWAS_JITTE. Each time I try to equip it on a creature from another, it ask to put a -1/-1 until the end of turn on a target creature, hopefully without removing any counter, but it's still kind of game breaking. The other bug is with GADDOCK_TEEG. It doesn't seem to prevent cards with
X in their casting cost to be played, like it's supposed to. The AI opponent was able to do an
Earthquake of 2 on me while it was in play.
To conclude, hopping some programmer here will see my message, thanks a lot for all the work you guys did with DotP. I've read some topics and it seems one of you guys who did a lot of work is Anthony, thanks to you sir. I see you seem to be working on DotP 2012 custom content,but since the game doesn't seem to bring anything new compared to DotP 2010, I think it would be better to expend the work on DotP 2010. I would love to contribute, unfortunately I wasn't gifted with an easy understanding of programming. Didn't try a lot to understand, but the time I spent trying wasn't a really great experience. I'm good at Maths, but for some reason I have difficulty understanding basic programming. The fact my memory suck doesn't help either. Thanks again guys. And please reply if you can.