Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels) 2012
[07/23/11] DOTP 2012 MOD New Preview - Reanimator & Tinker
Moderator: CCGHQ Admins
Re: DOTP 2012 MOD Preview
by Huggybaby » 05 Jul 2011, 17:03
Let's keep this one in a PM please.GamerXYZ0 wrote:And I've uploaded my .exe (packed, of course), but would it be OK if I posted here? Seeing as it's basically a no-CD crack I'd be posting here, and even though we talk about Skidrow, I don't know how accepted such links would be here.
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Re: [07/07/11] DOTP 2012 MOD New Preview
by kevlahnota » 07 Jul 2011, 15:52
Added a new preview video on first post. Fixed the campaign menu bug and added a sample deck.
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Re: [07/07/11] DOTP 2012 MOD New Preview
by r3aper » 07 Jul 2011, 19:14
Very nice
How did you fixed the campaign? I tried different compression levels with Wad Packer, but no success.
How did you fixed the campaign? I tried different compression levels with Wad Packer, but no success.
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Re: [07/07/11] DOTP 2012 MOD New Preview
by Vavali » 08 Jul 2011, 04:58
So can we download the sample deck?
Re: [07/07/11] DOTP 2012 MOD New Preview
by BaneslayerMilkingCow » 13 Jul 2011, 08:54
I'd like if someone who happened to have a certain .exe file, would PM it to me
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Re: [07/07/11] DOTP 2012 MOD New Preview
by garzahd » 15 Jul 2011, 00:37
I've got the exe tweaked and the wad packed with the 1024M ram trick, but even then, changing the xml deck files seems to have no effect. Neither my deck nor enemy decks are changed.
What *does* change are three duplicate tabs on the campaign screen. Instead of (Campaign, Archenemy, Revenge) my screen now has six tabs: (Campaign, Archenemy, Revenge, Revenge, Archenemy, Campaign). The new tabs appear to be identical in function to the old tabs, except the background is just plain white.
Kev, How did you modify the decks to get your custom discard deck?
What *does* change are three duplicate tabs on the campaign screen. Instead of (Campaign, Archenemy, Revenge) my screen now has six tabs: (Campaign, Archenemy, Revenge, Revenge, Archenemy, Campaign). The new tabs appear to be identical in function to the old tabs, except the background is just plain white.
Kev, How did you modify the decks to get your custom discard deck?
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Re: [07/07/11] DOTP 2012 MOD New Preview
by zentynel » 15 Jul 2011, 10:57
how did you tweak .exe garzahd ?
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Re: [07/07/11] DOTP 2012 MOD New Preview
by spiwy » 15 Jul 2011, 16:33
Could anyone provide a valid link to the WadProgram? I'm not able to find it :S Many broken links =(
Re: [07/07/11] DOTP 2012 MOD New Preview
by garzahd » 15 Jul 2011, 23:19
Starting with the skidrow exe, hex-edit offset 0x24A7FF from 75 to EB.zentynel wrote:how did you tweak .exe garzahd ?
viewtopic.php?f=62&t=4544spiwy wrote:Could anyone provide a valid link to the WadProgram? I'm not able to find it :S Many broken links =(
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Re: [07/17/11] DOTP 2012 MOD Update Preview 3 Decks...
by kevlahnota » 17 Jul 2011, 03:03
Added New Preview on first page. 3 decks added.
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Re: [07/07/11] DOTP 2012 MOD New Preview
by zentynel » 17 Jul 2011, 20:43
Hi garzahd, the tweak works.thksgarzahd wrote:I've got the exe tweaked and the wad packed with the 1024M ram trick, but even then, changing the xml deck files seems to have no effect. Neither my deck nor enemy decks are changed.
What *does* change are three duplicate tabs on the campaign screen. Instead of (Campaign, Archenemy, Revenge) my screen now has six tabs: (Campaign, Archenemy, Revenge, Revenge, Archenemy, Campaign). The new tabs appear to be identical in function to the old tabs, except the background is just plain white.
Kev, How did you modify the decks to get your custom discard deck?
Now i´m playing with revenge deck only with problems in archenemy. i solve the problems in campaign editing Data_core/../campaign. I rename the files made changes in number of files 1-3 3-1. but i only has 3 tabs that not work correcly. to play with revenge deck i delete normal deck and use uid of this to the revenge deck,becouse when i create a new deck is locked and i don´t find to unlock.
i hope that info helps. but the better way is wait Kev.
Great Work Kev,thk!!!
bye
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Re: [07/17/11] DOTP 2012 MOD Update Preview 3 Decks...
by lechidan » 20 Jul 2011, 10:00
Hi Kev, how many decks you think to include in the Mod? and when (more or less) you think it will be available a downloadable version?
greetings
greetings
Re: [07/17/11] DOTP 2012 MOD Update Preview 3 Decks...
by IceManOnline » 20 Jul 2011, 12:19
I think he said for the firts release it'll be about 10 decks...
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Re: [07/17/11] DOTP 2012 MOD Update Preview 3 Decks...
by trygjb » 21 Jul 2011, 14:24
How to unlock new decks ??
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Re: [07/17/11] DOTP 2012 MOD Update Preview 3 Decks...
by IceManOnline » 21 Jul 2011, 16:06
Play the game...
There's no extra decks at the moment. Only if you coded them yourself. And if you did, you would know, how to unlock...
There's no extra decks at the moment. Only if you coded them yourself. And if you did, you would know, how to unlock...
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