Re: Thefiremind's DotP2012 DLC v2 (6/4/2012)
I have the same issue.
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=101&t=6750
MisterBenn wrote:Wow this looks amazing! I am getting a 404 error when I try to download now however...
Yeah, same for me. Either it's a temporary problem, or the file got deleted (but it's strange it doesn't show as deleted in the first page). I'll rush the new version a bit more, so that it's ready in a few hours and I can publish a new download link.Persee wrote:I have the same issue.
Open a scheme deck in the core WAD and look at the syntax. For example, this is Garruk's scheme deck:elminster63500 wrote:I need some advice. I need how to create "scheme decks" so that i could play "archenemy" mode with my create decks. for example, how to create a scheme deck with my "nohand deck" ?
<DECK content_pack="0" personality="" deck_box_image="" never_available="true" uid="85">
<CARD name="CHOOSE_YOUR_CHAMPION_242784" deckOrderId="0" />
<CARD name="CHOOSE_YOUR_CHAMPION_242784" deckOrderId="1" />
<CARD name="EVIL_COMES_TO_FRUITION_242789" deckOrderId="2" />
<CARD name="FEED_THE_MACHINE_242790" deckOrderId="3" />
<CARD name="I_DELIGHT_IN_YOUR_CONVULSIONS_242792" deckOrderId="4" />
<CARD name="INTO_THE_EARTHEN_MAW_242794" deckOrderId="5" />
<CARD name="INTRODUCTIONS_ARE_IN_ORDER_242795" deckOrderId="6" />
<CARD name="INTRODUCTIONS_ARE_IN_ORDER_242795" deckOrderId="7" />
<CARD name="MAY_CIVILIZATION_COLLAPSE_242798" deckOrderId="8" />
<CARD name="MY_GENIUS_KNOWS_NO_BOUNDS_242801" deckOrderId="9" />
<CARD name="MY_GENIUS_KNOWS_NO_BOUNDS_242801" deckOrderId="10" />
<CARD name="NATURE_DEMANDS_AN_OFFERING_242803" deckOrderId="11" />
<CARD name="ONLY_BLOOD_ENDS_YOUR_NIGHTMARES_242804" deckOrderId="12" />
<CARD name="REALMS_BEFITTING_MY_MAJESTY_242806" deckOrderId="13" />
<CARD name="REALMS_BEFITTING_MY_MAJESTY_242806" deckOrderId="14" />
<CARD name="ROOTS_OF_ALL_EVIL_242807" deckOrderId="15" />
<CARD name="TOOTH_CLAW_AND_TAIL_242814" deckOrderId="16" />
<CARD name="YOUR_PUNY_MINDS_CANNOT_FATHOM_242818" deckOrderId="17" />
<CARD name="YOUR_FATE_IS_THRICE_SEALED_242816" deckOrderId="18" />
<CARD name="YOUR_FATE_IS_THRICE_SEALED_242816" deckOrderId="19" />
</DECK>
Which language are you using on the game? My cards only have English and Italian text, so if you are using German or French for example, you'll see no text, and this could lead to the crashes (not sure, but possible).Mithrarian wrote:the cards appear, but without description.
There had to be a bug on that card... the code I made is really complicated, and I never tested it enough. I'll try to fix it soon.elminster63500 wrote:A bug to notice with the Scythe Specter card. His capacity doesn't work. When he makes damage to a player in archenemy mode, the opponents (then the 3 opponents or less if some are "rest in peace") don't discard a card and then the capacity of the Scythe Specter isn't activated. A solution may be ?
I'm sorry for that! When I started to mod, I wasn't planning to share the DLC as a whole, so I never took care of the missing languages. I could do it in the future, but it will take lots of time and patience.Mithrarian wrote:Kev's worked because he copied the descriptions to every language, in xml descriptors and in each card. Firemind ones had empty descriptors in cards, and I suppose that it was the cause.
You can find a fixed version of Scythe Specter attached to the first post. I lost a line while copying and pasting...elminster63500 wrote:Hi,
A bug to notice with the Scythe Specter card. His capacity doesn't work. When he makes damage to a player in archenemy mode, the opponents (then the 3 opponents or less if some are "rest in peace") don't discard a card and then the capacity of the Scythe Specter isn't activated. A solution may be ?![]()
Thanks
I hate when I make stupid mistakes like this... but on the other hand, it's nice to see that there wasn't any conceptual fault on the code.