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2013




【22/06/13 1725 cards & Dredge】【34 Decks】Dotp13 RTR MOD v12
Moderator: CCGHQ Admins
BUG Midrange & Naya Ramp
by sumomole » 18 Feb 2013, 19:19
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sumomole - Programmer
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Naya Humans
by sumomole » 21 Feb 2013, 16:33
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sumomole - Programmer
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by Meioh » 21 Feb 2013, 18:54
Snapcaster Mage doesnt seem to work on any deck you made with them. Am i missing something here?
Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 21 Feb 2013, 20:50
My mod is independent, you only need a full official game.Meioh wrote:Snapcaster Mage doesnt seem to work on any deck you made with them. Am i missing something here?
Yes, a lot of the effect can't be achieved in D13, we can‘t add a new alternate cost to a card, so I just add an activated ability to the graveyard card, and the ability cost is equal to its mana cost. When you cast Snapcaster Mage and target a card, you also need enough cost to play this activated ability.
As this image, I use Snapcaster Mage to target Unsummon and have an untapped Island, so the Unsummon can be cast.
In addition, if you use the mouse to play the game, Snapcaster Mage can only be used in the English mode, other language mode must use joystick. Because I'm too lazy to add the localised text of other languages to the activated ability.

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sumomole - Programmer
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by Meioh » 22 Feb 2013, 14:33
It doesnt seem to work here for some reason >:sumomole wrote:My mod is independent, you only need a full official game.Meioh wrote:Snapcaster Mage doesnt seem to work on any deck you made with them. Am i missing something here?
Yes, a lot of the effect can't be achieved in D13, we can‘t add a new alternate cost to a card, so I just add an activated ability to the graveyard card, and the ability cost is equal to its mana cost. When you cast Snapcaster Mage and target a card, you also need enough cost to play this activated ability.
As this image, I use Snapcaster Mage to target Unsummon and have an untapped Island, so the Unsummon can be cast.1.jpg
In addition, if you use the mouse to play the game, Snapcaster Mage can only be used in the English mode, other language mode must use joystick. Because I'm too lazy to add the localised text of other languages to the activated ability.
The next never pops up on the card, even on english version
Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by AriesKiki » 08 Mar 2013, 04:07
I was trying your mod and noticed that Badlands doesn't have illustration (ARTID 624103), anyway the decks are very great and hard to beat.
Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 08 Mar 2013, 05:47
Any deck doesn't use this card, soAriesKiki wrote:I was trying your mod and noticed that Badlands doesn't have illustration (ARTID 624103), anyway the decks are very great and hard to beat.

624103.zip
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sumomole - Programmer
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by AriesKiki » 08 Mar 2013, 15:10
Thank you
Also Savannah (ARTID 624105) and Champion of Lambholt (ARTID 623414) don't have illustration

Also Savannah (ARTID 624105) and Champion of Lambholt (ARTID 623414) don't have illustration

Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by Legion247 » 09 Mar 2013, 13:26
Also, Dimir charm (UB Delver) seems to be broken into nonuseablility. Game state stuck trying to give me one of three options but no option menu appears/ no way out besides conceding/restarting match. I'll post an image in a bit.
Edit: well never mind, DOTP won't give me a screeshot.
Edit: well never mind, DOTP won't give me a screeshot.
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by marblecakes » 12 Mar 2013, 14:05
Thanks a lot for these mods. 
One major bug I'm experiencing concerns Geist of Saint Traft - he doesn't create the 4/4 Angel when he attacks and he's missing his image too. Is there a fix for this?

One major bug I'm experiencing concerns Geist of Saint Traft - he doesn't create the 4/4 Angel when he attacks and he's missing his image too. Is there a fix for this?
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by Drakno » 13 Mar 2013, 20:13
I am having some issues with mizzium mortars in the naya ramp deck, it always says that there are not enough targets regardless of whether I wanna cast it regularly or through overload and I looked through the posts and didn't see anyone else mentioning it, also keep up the good work, I am really enjoying these decks
Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 17 Mar 2013, 22:15
AriesKiki wrote:Thank you![]()
Also Savannah (ARTID 624105) and Champion of Lambholt (ARTID 623414) don't have illustration
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sumomole - Programmer
- Posts: 611
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 17 Mar 2013, 22:20
If there is no target, the card shouldn't be able to cast. I will check the code again.Legion247 wrote:Also, Dimir charm (UB Delver) seems to be broken into nonuseablility. Game state stuck trying to give me one of three options but no option menu appears/ no way out besides conceding/restarting match. I'll post an image in a bit.
Edit: well never mind, DOTP won't give me a screeshot.
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sumomole - Programmer
- Posts: 611
- Joined: 07 Jun 2011, 08:34
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 17 Mar 2013, 22:24
Geist of Saint Traft is the official card in the Aura Servants deck.marblecakes wrote:Thanks a lot for these mods.
One major bug I'm experiencing concerns Geist of Saint Traft - he doesn't create the 4/4 Angel when he attacks and he's missing his image too. Is there a fix for this?
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sumomole - Programmer
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Re: 【21/02/2013, 2 new decks】【23 Decks】Dotp13 GTC&RTR MOD V8
by sumomole » 17 Mar 2013, 22:27
Thank you for reminding, Mizzium Mortars have some problems, I'll fix it if I can.Drakno wrote:I am having some issues with mizzium mortars in the naya ramp deck, it always says that there are not enough targets regardless of whether I wanna cast it regularly or through overload and I looked through the posts and didn't see anyone else mentioning it, also keep up the good work, I am really enjoying these decks
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sumomole - Programmer
- Posts: 611
- Joined: 07 Jun 2011, 08:34
- Has thanked: 51 times
- Been thanked: 234 times
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