Board index
Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels)
2013




Thefiremind's DotP2013 DLC v9 (27/5/2013)
Moderator: CCGHQ Admins
Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by thefiremind » 10 Jul 2012, 11:18
Are you sure about it? The available abilities on cards in your hand don't make the card glow, but you can activate them anyway. You can see that an ability in your hand can be activated only if you zoom the card in.elminster63500 wrote:The only bug i found is the ninjutsu capacity that doesn't work. When one of my creature is not blocked, i can't activate the capacity (of course, i have sufficient mana to activate it) of one of my creatures in hands who has this capacity.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by elminster63500 » 10 Jul 2012, 12:31
Hi Firemind,
All my apologizes. The capacity orks fine. It activate after the damage is done, and then after the zoom on the card that we choose, we can activate the capacity. I have forgotten that the nijutsu is activate after the damage is done and no before.
Sorry,
The five decks are very great and a "plus" for the ninja deck !
Thanks
All my apologizes. The capacity orks fine. It activate after the damage is done, and then after the zoom on the card that we choose, we can activate the capacity. I have forgotten that the nijutsu is activate after the damage is done and no before.
Sorry,
The five decks are very great and a "plus" for the ninja deck !
Thanks
- elminster63500
- Posts: 48
- Joined: 30 Jan 2012, 15:43
- Has thanked: 12 times
- Been thanked: 1 time
Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by thefiremind » 10 Jul 2012, 12:38
Not after the damage is done, but after the blockers are declared. That's because a creature cannot be declared blocked or unblocked until you let the defending player choose how to block. Inkfathom Witch has the same restriction... it actually shouldn't have restrictions and simply do nothing if you activate it in the wrong moment, but why should someone spend 4 mana for nothing? Restricting the ability to the right time was easier.elminster63500 wrote:I have forgotten that the nijutsu is activate after the damage is done and no before.

< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by Zambooo » 10 Jul 2012, 13:45
"Mitotic Slime"'s dead makes my game crash 

Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by thefiremind » 10 Jul 2012, 13:53
That's really strange because Mitotic Slime is a card taken from the locked guild decks. The only change I made was to move the token registration for the 1/1 Oozes to the 2/2 Oozes, since they are those who produce the 1/1 and not the Mitotic Slime itself. Maybe tokens can't have token registrations... I'll revert to the original code.Zambooo wrote:"Mitotic Slime"'s dead makes my game crash
EDIT: Yes, that was the problem. It will be fixed in the next release.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v2 (02/7/2012)
by elminster63500 » 10 Jul 2012, 15:34
[/quote]
Not after the damage is done, but after the blockers are declared.
Yes, you're right! Why to utilize this capacity once damage has been done ? No sense. This capacity is very great and love it !!
Thanks again,
Not after the damage is done, but after the blockers are declared.
Yes, you're right! Why to utilize this capacity once damage has been done ? No sense. This capacity is very great and love it !!

Thanks again,
- elminster63500
- Posts: 48
- Joined: 30 Jan 2012, 15:43
- Has thanked: 12 times
- Been thanked: 1 time
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 10 Jul 2012, 21:45
The update is ready: 3 new decks and the fix on Mitotic Slime. 

< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 10 Jul 2012, 22:03
thx firemind for this mod 
for all of those who wants all cards unlocked in all decks (all core cards and all custom cards) i have the solution, it works also for online play! but be carefull, use only on own risk for online play. Also i unlocked all avatars and the Nicol Bolas and Nicol Bolas Revenge Deck.
what do you think firemind, would you include this or parts of this in your mod or should i put it in an extra dlc(wad)?
tommorow i will post an exact introduction.

for all of those who wants all cards unlocked in all decks (all core cards and all custom cards) i have the solution, it works also for online play! but be carefull, use only on own risk for online play. Also i unlocked all avatars and the Nicol Bolas and Nicol Bolas Revenge Deck.
what do you think firemind, would you include this or parts of this in your mod or should i put it in an extra dlc(wad)?
tommorow i will post an exact introduction.
-
maginater5000 - Posts: 55
- Joined: 18 Sep 2011, 09:29
- Has thanked: 4 times
- Been thanked: 9 times
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 10 Jul 2012, 22:19
If it's something that works also for decks not related to my mod, it's better to have it separated.maginater5000 wrote:what do you think firemind, would you include this or parts of this in your mod or should i put it in an extra dlc(wad)?
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by elminster63500 » 11 Jul 2012, 05:14
Thanks again Firemind,
Wonderful job.
Wonderful job.
- elminster63500
- Posts: 48
- Joined: 30 Jan 2012, 15:43
- Has thanked: 12 times
- Been thanked: 1 time
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by elminster63500 » 11 Jul 2012, 06:11
And thanks for the "Grimoire of the Dead" card !!!!
- elminster63500
- Posts: 48
- Joined: 30 Jan 2012, 15:43
- Has thanked: 12 times
- Been thanked: 1 time
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by Zambooo » 11 Jul 2012, 09:24
Thanks again, but I wanna ask you if was "fixed" the "unlock problem" or there's still no way... (the man with the solution didn't write it D:)
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 11 Jul 2012, 09:27
I updated the first post with this:Zambooo wrote:Thanks again, but I wanna ask you if was "fixed" the "unlock problem" or there's still no way... (the man with the solution didn't write it D:)
maginater5000 didn't tell me anything more than what you can read.thefiremind wrote:If you want to unlock the cards once and for all, click on the premium foil button inside the deck manager, then close and reopen the game. Please warn me if this method doesn't work.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
-
thefiremind - Programmer
- Posts: 3515
- Joined: 07 Nov 2011, 10:55
- Has thanked: 118 times
- Been thanked: 722 times
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by Zambooo » 11 Jul 2012, 18:26
sigh.. It's not working for me :'( (I have the SKIDROW version)
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 18:35
i told you that i will write a how to this day guys 
i worked all day long, now i write it. wait a few minutes^^

i worked all day long, now i write it. wait a few minutes^^
-
maginater5000 - Posts: 55
- Joined: 18 Sep 2011, 09:29
- Has thanked: 4 times
- Been thanked: 9 times
Who is online
Users browsing this forum: No registered users and 304 guests