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2013




Thefiremind's DotP2013 DLC v9 (27/5/2013)
Moderator: CCGHQ Admins
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 18:51
I will open a new topic for that 
and i will create a wad file so that you just place the wad in your magic folder and all things will work without doing the things written here^^
How to unlock all cards even in the mod from firemind
1. extract the Deck_1999_Core.wad
2. goto the extracted Deck_1999_Core Folder
3. You will see a "DATA_ALL_PLATFORMS" folder and a "HEADER.XML" now make a new folder named "DATA_PC"
4. So now You have 2 Folders and one file
5. copy the file "APPINFOFILE_DEFAULT.XML" located in "DATA_ALL_PLATFORMS" to "DATA_PC"
6. Make a new folder named "CONFIGS" in "DATA_PC"
7. Copy the file "APPID_LINKING.TXT" which is attached to this post into the folder "CONFIGS"
8. repack the Deck_1999_Core
9. Delete your Savegame located at "%appdata%\..\Local\SKIRDORW\97330"
(for example: "C:\Users\GottX\AppData\Local\SKIDROW")
10. Start the game and have fun^^
!!!Info about the attached file!!!
I extracted the APPID_LINKING.TXT from the orginal Data_Core.wad
than i added the new decks from fireminds mod.
Because of if you start a new game you will have unlocked all cards from GARRUKS Deck, i changed all archivements from the other decks to the same number.
so logically you have all cards in that decks, too. ^^
I havent tested it with theta release but it should work also for that version
somebody can test it and post than if its work?
UPDATED THE APPID_LINKING.TXT for v4 of fireminds mod
How to unlock all avatars
1. After you extracted the Deck_1999_Core.wad goto "DATA_ALL_PLATFORMS"
2. Create a new folder named "CONFIGS"
3. go into "CONFIGS" and create a new folder named "PLAYER_AVATARS"
4. copy the attached files "AVATARS_0.XML" and "AVATARS_1.XML" into "PLAYER_AVATARS"
5. repack the Deck_1999_Core
6. Delete your Savegame located at "%appdata%\..\Local\SKIRDORW\97330"
(for example: "C:\Users\GottX\AppData\Local\SKIDROW")
7. Start the game and have fun^^

and i will create a wad file so that you just place the wad in your magic folder and all things will work without doing the things written here^^
How to unlock all cards even in the mod from firemind
1. extract the Deck_1999_Core.wad
2. goto the extracted Deck_1999_Core Folder
3. You will see a "DATA_ALL_PLATFORMS" folder and a "HEADER.XML" now make a new folder named "DATA_PC"
4. So now You have 2 Folders and one file
5. copy the file "APPINFOFILE_DEFAULT.XML" located in "DATA_ALL_PLATFORMS" to "DATA_PC"
6. Make a new folder named "CONFIGS" in "DATA_PC"
7. Copy the file "APPID_LINKING.TXT" which is attached to this post into the folder "CONFIGS"
8. repack the Deck_1999_Core
9. Delete your Savegame located at "%appdata%\..\Local\SKIRDORW\97330"
(for example: "C:\Users\GottX\AppData\Local\SKIDROW")
10. Start the game and have fun^^
!!!Info about the attached file!!!
I extracted the APPID_LINKING.TXT from the orginal Data_Core.wad
than i added the new decks from fireminds mod.
Because of if you start a new game you will have unlocked all cards from GARRUKS Deck, i changed all archivements from the other decks to the same number.
so logically you have all cards in that decks, too. ^^
I havent tested it with theta release but it should work also for that version
somebody can test it and post than if its work?
UPDATED THE APPID_LINKING.TXT for v4 of fireminds mod
How to unlock all avatars
1. After you extracted the Deck_1999_Core.wad goto "DATA_ALL_PLATFORMS"
2. Create a new folder named "CONFIGS"
3. go into "CONFIGS" and create a new folder named "PLAYER_AVATARS"
4. copy the attached files "AVATARS_0.XML" and "AVATARS_1.XML" into "PLAYER_AVATARS"
5. repack the Deck_1999_Core
6. Delete your Savegame located at "%appdata%\..\Local\SKIRDORW\97330"
(for example: "C:\Users\GottX\AppData\Local\SKIDROW")
7. Start the game and have fun^^
- Attachments
-
files.zip
- (1.38 KiB) Downloaded 446 times
Last edited by maginater5000 on 11 Jul 2012, 19:15, edited 1 time in total.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 11 Jul 2012, 19:09
Theta doesn't even need this: I'm using Theta version and the unlocking is saved by clicking on Premium foil and also one by one when winning duels.maginater5000 wrote:I havent tested it with theta release but it should work also for that version
somebody can test it and post than if its work?
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 19:16
ok good, i updated my last post again.
now theres the introduction to unlock all avatars too.
firemind if you want you can include it in your mod
Have fun guys^^
now theres the introduction to unlock all avatars too.
firemind if you want you can include it in your mod

Have fun guys^^
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 11 Jul 2012, 19:21
Thanks, my idea is to make a separate WAD with the unlock system for Theta, and keep yours as unlock system for Skidrow.maginater5000 wrote:ok good, i updated my last post again.
now theres the introduction to unlock all avatars too.
firemind if you want you can include it in your mod
Have fun guys^^
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 19:31
ok sounds good, but think about that:
the APPID_LINLKING.TXT overrids the one from the orginal DATA_CORE.WAD, so if you include only your decks and not the standard decks in the appid_linking, the core decks will not have any card unlocked.
the APPID_LINLKING.TXT overrids the one from the orginal DATA_CORE.WAD, so if you include only your decks and not the standard decks in the appid_linking, the core decks will not have any card unlocked.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by elminster63500 » 11 Jul 2012, 19:33
I tried your two versions and unfortunately, none work. Concerning the Firemind, clicking on Premium Foil after each fight won save not the unlock when it restarts the game. The maginater5000 method does not work nor although I have not managed to find the backup on steam file (Yes, I have the steam version) and therefore I could not remove it. I do not understand why this problem is that the last three decks of Firemind, it is incomprehensible.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by Zambooo » 11 Jul 2012, 20:06
Not even the "maginater5000"'s method is working for me. I'm so sad...
PS: oh and isn't the 16th deck the Selesnya's one (and not Wielding_Steel)?
PS: oh and isn't the 16th deck the Selesnya's one (and not Wielding_Steel)?
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by yuriap » 11 Jul 2012, 20:23
I'm using Skidrow version and it works perfectly: all thefiremind's locked cards are now unlocked and all avatars too. And I didn't have to delete my existing profile at all. Thank you very much, maginater5000, for this!maginater5000 wrote:
I havent tested it with theta release but it should work also for that version
somebody can test it and post than if its work?
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 20:26
Hmm my method is 100% working for skidrow release, i tested it many times.
please read carefully the introduction.
elminster63500: look in your steam folder than in userdata than search the appid 97330
in 10 minutes i will post the wad file, so than you can test it, it should work.
please read carefully the introduction.
elminster63500: look in your steam folder than in userdata than search the appid 97330
in 10 minutes i will post the wad file, so than you can test it, it should work.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 11 Jul 2012, 20:31
Look at the first post again, I made 2 WAD files that could fix the unlock problem. The second should be similar (if not identical) to the one that maginater5000 is preparing. Read the instructions and follow them carefully, then let me know the results.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 20:44
i wanted to post this first! 

- Attachments
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Deck_4000_Core.zip
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Last edited by maginater5000 on 11 Jul 2012, 20:49, edited 1 time in total.
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by maginater5000 » 11 Jul 2012, 20:49
ok i analysed our wads and they have the same content 

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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by Zambooo » 11 Jul 2012, 21:26
I dowload all the v4 files and the unlock for my game version, and it isn't working D:
Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by thefiremind » 11 Jul 2012, 21:34
What about the other one?Zambooo wrote:I dowload all the v4 files and the unlock for my game version, and it isn't working D:
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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)
by elminster63500 » 12 Jul 2012, 06:03
Thank you very much, it works I managed with the skydrow method. One thing that I forgot to do was remove the shortcut to magic and reinstall a new once I had deleted my profile. I think it's important to remember to avoid any redundancy problem. Thank you to you two
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