Re: DotP2013 Core Bug Fixes (last update 01/8/2012)
In order to release that patch, I should have it first... and I don't have it. 
High Quality Resources for Collectible Card Games and Home of the CCGHQ Team
https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=102&t=7426
This is the Night of the nights. A Patch? is there. Just start Steam and let it do, what to do is.thefiremind wrote:In order to release that patch, I should have it first... and I don't have it.
I rewrote it, now it works.tarutaru wrote:Mutilate doesn't work.
Sure, if I had Steam...daenon611 wrote:This is the Night of the nights. A Patch? is there. Just start Steam and let it do, what to do is.
and I don't think there could be incompatibilities with this WAD... at most, you would patch Yeva and Firewing Phoenix which are patched already.This version includes performance tuning that should improve app stability, graphics display, audio playback, framerate, and multiplayer connectivity for many players. Miscellaneous AI, game play, and user interface improvements have also been made.
It also includes changes to the way some things work:
- Yeva, Nature's Herald now has 4 toughness.
- Firewing Phoenix now has 2 toughness.
- When the AI has many creatures it is no longer able to avoid blocking Taunting Elf.
- Enchanting a creature with Mind Control correctly applies “summoning sickness.”
- The “Say Your Praetors” Challenge now correctly records which of the five possible solutions have been used.
It happens quite frequently also with Coiling Oracle.sadlyblue wrote:Also, when i attack with a Goblin Guide the AI gets a land at least 2/3 of the time
Phantasmal Image isn't in the core, so this is not the place to report about it. Find in which mod it is (I think it's the community mod since it's a card from DotP2012) and write there.Almeida wrote:hey mans ... phantasmal image doesn't trigger when come into play
It works for me. Did you scroll down the text box until the ability is totally visible?Deadpool21619 wrote:not sure if this is the right place but in my version during the sculpting the perfect warrior challenge the original batterskull doesn't equip for 0