It is currently 25 Apr 2024, 03:52
   
Text Size

Thefiremind's Planar Deck v2 (31/03/2013)

Moderator: CCGHQ Admins

Thefiremind's Planar Deck v2 (31/03/2013)

Postby thefiremind » 13 Jul 2012, 12:46

Thefiremind's Planar Deck

This project was born to add the planes from the original Planechase expansion (at least those that can be coded) to the DotP2013 planar deck. It won't be completed quickly because I can't use my tool for the localised text of the planes, and testing is more frustrating when you need to wait for a chaos roll... anyway I'll update it each 10 new planes or so.


Changelog:
  • Version 2: Finally added all the missing planes (at least, the implementable ones).
  • Version 1.1: I hate when it happens... but I screwed Immersturm with a copy-and-paste, without testing it before zipping. I fixed it now.
  • Version 1: First release, with 10 new planes.

Some things you have to know:
  • The original Planechase expansion wasn't translated in Korean, Russian and Portuguese, so you'll find the planes in English if you play with one of those languages. If someone is willing to translate the cards in one of the missing languages, I'll gladly accept any contribution.
  • If you ever want to code some planes by yourself, remember that the art ID of each plane can include only numbers and it can't start with 0. If you don't follow these rules, the rectangle behind your avatar won't display the plane you are on.
  • Why didn't I code Velis Vel? Because granting all creature types (not possible in DotP2013) and granting changeling (possible in DotP2013) isn't exactly the same, and I didn't want to make approximations here.
  • You could experience problems with Sea of Sands if you use it together with a card that overrides the draw with something else (Laboratory Maniac excluded). That's because the draw trigger doesn't collect information about the drawn card, so I have to check it from the top of the deck with a pre-trigger and set a delayed trigger accordingly. If something overrides the draw, the delayed trigger will be set but won't trigger immediately: it will trigger when the override is gone, which shouldn't happen.
  • The planar deck will become very tall with all the planes, it could even get in the way when trying to select a spell on the stack. I don't have a good solution for this problem, the advice I can give (for now) is to customize the planar deck keeping only the planes you like most. Of course it can't be done in-game, you need to unpack my WAD and change the deck list manually... it could be a good reason to learn how to do that from my tutorial. ;)

What you need in order to use it:
  • DotP2013. :mrgreen:
  • Rick's DLL (WAD signature check bypass). If you are using Theta version with the first update at least, you don't need this anymore.

Usage:
Just extract the WAD file into your DotP2013 directory. It will substitute the old planar deck automatically. Don't delete the old planar deck: the files for the original planes will be still read from there!


Added planes:
  1. Academy at Tolaria West
  2. Agyrem
  3. Bant
  4. Cliffside Market
  5. Feeding Grounds
  6. Fields of Summer
  7. Goldmeadow
  8. Immersturm
  9. Isle of Vesuva
  10. Izzet Steam Maze
  11. Lethe Lake
  12. Minamo
  13. Murasa
  14. Naar Isle
  15. Naya
  16. Panopticon
  17. Raven's Run
  18. Sanctum of Serra
  19. Sea of Sand
  20. Shiv
  21. Skybreen
  22. Sokenzan
  23. Stronghold Furnace
  24. Tazeem
  25. The Aether Flues
  26. The Dark Barony
  27. The Fourth Sphere
  28. The Great Forest
  29. The Hippodrome
  30. The Maelstrom
  31. Turri Island
  32. Undercity Reaches

Link:
Code: Select all
https://mega.nz/#!LexQmALI!sKoUzucFWlvQN_rSWvrBMOdUmJye4L68fEA6krLRJWg
I know that some combinations of browser/antivirus flag mega.nz as dangerous. I've never had any problem downloading from it, though, and the links seem to live forever, so it saves me a lot of trouble. Use JDownloader 2 as download manager if you have problems.

Please let me know of any bug/problem you encounter, by answering to this topic. If you find SCRIPT_LOG.TXT in the game directory after playing with my planes, please inform me about what's written in it.

Have fun!
Last edited by thefiremind on 11 Oct 2018, 11:12, edited 13 times in total.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 721 times

Re: Thefiremind's Planar Deck v1 (13/7/2012)

Postby maginater5000 » 13 Jul 2012, 17:16

oh yeah :-D
i will test this tomorrow^^
are the planchases in german too?
if not i will translate them
User avatar
maginater5000
 
Posts: 55
Joined: 18 Sep 2011, 09:29
Has thanked: 4 times
Been thanked: 9 times

Re: Thefiremind's Planar Deck v1 (13/7/2012)

Postby thefiremind » 13 Jul 2012, 17:59

maginater5000 wrote:oh yeah :-D
i will test this tomorrow^^
are the planchases in german too?
if not i will translate them
Only the 3 new languages introduced in DotP2013 are missing. German is present.

EDIT: I'm really sorry for those who already downloaded the pack, but I just realized I made a bad copy-and-paste on Immersturm and it would crash the game if you try to start a Planechase match. Please download the fixed version, it's already available.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 721 times

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby thefiremind » 31 Mar 2013, 09:27

There's an Easter present for you... now my planar deck has 32 planes from the original Planechase expansion! Enjoy! :D

(I didn't test them all, if you find something wrong please report it and I'll fix it as soon as possible.)
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 721 times

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby Meioh » 02 Apr 2013, 22:24

I wonder... Is there a way to graphically reduce the size of the planar deck? As it is now with yours + the original ones, the deck pile became too huge - to the point where you can't see the cards zoomed in the middle or even target them with counter spells and such.
Meioh
 
Posts: 8
Joined: 21 Feb 2013, 14:41
Has thanked: 1 time
Been thanked: 0 time

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby thefiremind » 02 Apr 2013, 23:25

Meioh wrote:I wonder... Is there a way to graphically reduce the size of the planar deck? As it is now with yours + the original ones, the deck pile became too huge - to the point where you can't see the cards zoomed in the middle or even target them with counter spells and such.
I was afraid of that... :(

I looked in the CARD_LAYOUT.XML and there's a value that could help, but it's not just for the planes:
Code: Select all
  <!-- Thickness of a card -->
  <CARD_THICKNESS float="0.01f"/>
I guess that setting this value to "0.005f" would make the cards half thick... but it would affect all the cards, so even normal decks would shrink. I don't know if it would be pleasant to see, I haven't tested it yet.

For now, the advice I can give you is to customize the planar deck as soon as you think you have seen the planes enough, and keep only the planes you enjoy most, removing the other ones until the planar deck shrinks to a proper size.

EDIT: I added a warning in the first post, so at least everybody will be aware of the problem.

EDIT 2: I tried to change that value, but nothing changed. I guess 0.01 is the minimum accepted value already.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 721 times

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby Okami2511 » 03 Apr 2013, 00:29

thefiremind wrote:
Usage:
Just extract the WAD file into your DotP2013 directory. It will substitute the old planar deck automatically. Don't delete the old planar deck: the files for the original planes will be still read from there!
Ok, i´ve played what feels like a thousand planechase games with your mod (Yes i did update it when you posted a new version), yet i´ve never seen any plane from Nr. 11-32. I get the ones from 1-10 all the time but never the rest. The original planes show up regularly too....What am i doing wrong? Oh...and thank you for the great work you´re doing! You are awesome! =D>
Okami2511
 
Posts: 7
Joined: 02 Apr 2013, 20:03
Has thanked: 7 times
Been thanked: 0 time

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby Meioh » 03 Apr 2013, 00:33

Hum. I guess i'll try removing some of the original ones. Where are they located?
Meioh
 
Posts: 8
Joined: 21 Feb 2013, 14:41
Has thanked: 1 time
Been thanked: 0 time

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby Okami2511 » 03 Apr 2013, 00:39

Ah never mind....i´m just stupid :lol: I accidentally renamed an old version that had only the first 11 planes instead of overwriting it. So i guess the game used the old version and not the new one wich had all 32 planes. I deleted the renamed file and now the game uses the new file wich has all 32 planes.
Okami2511
 
Posts: 7
Joined: 02 Apr 2013, 20:03
Has thanked: 7 times
Been thanked: 0 time

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby BloodReyvyn » 20 May 2013, 12:53

Oh my... Can't believe I missed these. Thank you very much. :D

I really like the Planechase game type, but was kind of sad to see so many planes left out of the stock version.
"There's an experience worse than blindness - it's the certainty that your vision is perfect and the horror that there's no world around you to see."
User avatar
BloodReyvyn
 
Posts: 421
Joined: 19 May 2013, 13:29
Has thanked: 53 times
Been thanked: 40 times

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby bettaattack » 26 Oct 2016, 09:04

LINK IS BROKEN
bettaattack
 
Posts: 1
Joined: 23 Oct 2016, 08:50
Has thanked: 0 time
Been thanked: 0 time

Re: Thefiremind's Planar Deck v2 (31/03/2013)

Postby thefiremind » 26 Oct 2016, 11:20

bettaattack wrote:LINK IS BROKEN
Substituted with a link that won't expire (some browsers will flag the site as malicious, but it's not).

If you ever need something again, can I ask you to post a polite question rather than an all-caps message? Thank you very much.
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 721 times


Return to 2013

Who is online

Users browsing this forum: No registered users and 8 guests


Who is online

In total there are 8 users online :: 0 registered, 0 hidden and 8 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 8 guests

Login Form