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[REL] BlindWillow's DotP 2013 DLC v5b (30/10/2012)

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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby AlexSanchez » 15 Oct 2012, 18:30

I've been playing and it seems it worked, as I said but there are some delays (but still are playable) when I play this deck. Hope everything will be fixed in your new release. Will it include new decks? :)
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 15 Oct 2012, 19:24

AlexSanchez wrote:Now I am using your old ones. Is there any difference? they look exactly the same :)
The ones in the WAD file I released use pcastellazzi's mana functions. The ones I came up with before that and that you're using now don't use any functions. The only difference, really, is in how intelligently the AI uses them. With my older versions, the AI only gets to choose the color of mana when the Birds first enter the battlefield (the color choice ability gets disability for AI players after that). For human players, there should be no discernable difference.
AlexSanchez wrote:Hope everything will be fixed in your new release. Will it include new decks?
No new decks. Massive update to the Infect deck though. Finally got Hand of the Praetors working well enough to release. Added some code to make sure the AI is at least slightly more intelligent when attacking with/blocking infect creatures. I'm probably going to see if any Return to Ravnica cards should go in anywhere now that the translations are up.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby Drakno » 16 Oct 2012, 19:47

How do I use these decks? I tried unzipping the rar at the dotp 2013 folder with the rest of the wad files at program files (86), should I unzip somewhere else or do I need to download something else first?
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 16 Oct 2012, 23:01

Drakno wrote:How do I use these decks? I tried unzipping the rar at the dotp 2013 folder with the rest of the wad files at program files (86), should I unzip somewhere else or do I need to download something else first?
You'll need a cracked version of the game first. If you have the game with the latest expansion you can copy the game folder to another location then go here to find Theta's latest release. Copy the files from that into the new game folder you just made in the previous step. Then you can unzip my DLC and others' there.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby Drakno » 17 Oct 2012, 07:06

I had the skidrow version till last week that I bought a copy through steam, when I open the one at my program files it has the original 10 decks and fully unlocked so I assume that the instalation of the authentic didn't affect my cracked copy, is it possible that I should either reinstall the skidrow cause files were modified at the program files folder, should I download the theta cracked version cause skidrow isn't compatible or do I have to download the new patches since the skidrow version has no updates, also if so can I just copy them from my legal copy since it's up to date with the patches?
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 17 Oct 2012, 12:59

Drakno wrote:I had the skidrow version till last week that I bought a copy through steam...is it possible that I should either reinstall the skidrow cause files were modified at the program files folder, should I download the theta cracked version cause skidrow isn't compatible or do I have to download the new patches since the skidrow version has no updates, also if so can I just copy them from my legal copy since it's up to date with the patches?
If you don't have the expansion, I would definitely opt for getting the Theta version and using the update here.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby Drakno » 17 Oct 2012, 19:46

I downloaded the entire theta's version as well as the update and unzipped the file, still nothing, am I supposed to unlock them a certain way I am not aware of or do I have to put the dlc in a specific folder or need a previous version or something?
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 18 Oct 2012, 17:29

Drakno wrote:I downloaded the entire theta's version as well as the update and unzipped the file, still nothing, am I supposed to unlock them a certain way I am not aware of or do I have to put the dlc in a specific folder or need a previous version or something?
Weird. So you (1) downloaded the Theta version, (2) ran the program from the link here, and then (3) unzipped my mod file into the base game directory, where all of the other WAD files are? That should work.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby Drakno » 19 Oct 2012, 21:23

I kept getting the message "failed to hook steam_api.dll!" I only installed these programs so I have no clue what is wrong
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby thefiremind » 19 Oct 2012, 22:45

Drakno wrote:I kept getting the message "failed to hook steam_api.dll!" I only installed these programs so I have no clue what is wrong
If you have the Theta update you don't need d3dx9_43.dll anymore: remove it from your DotP2013 directory.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 19 Oct 2012, 22:47

Drakno wrote:I kept getting the message "failed to hook steam_api.dll!" I only installed these programs so I have no clue what is wrong
Ah, you need storm_api.dll instead. I've attached that (and the app.id, if that makes any difference).
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storm_api.zip
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby thefiremind » 19 Oct 2012, 23:42

BlindWillow wrote:
Drakno wrote:I kept getting the message "failed to hook steam_api.dll!" I only installed these programs so I have no clue what is wrong
Ah, you need storm_api.dll instead. I've attached that (and the app.id, if that makes any difference).
No, he already has storm_api, and that's why he gets the error: Rick's dll tries to look for steam_api instead. But after the Theta update, the executable skips the WAD signature check by itself so Rick's dll is not needed and the problem can be solved just by deleting it.
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Re: [REL] BlindWillow's DotP 2013 DLC v4 (28/09/2012)

Postby BlindWillow » 20 Oct 2012, 00:13

thefiremind wrote:No, he already has storm_api, and that's why he gets the error: Rick's dll tries to look for steam_api instead. But after the Theta update, the executable skips the WAD signature check by itself so Rick's dll is not needed and the problem can be solved just by deleting it.
Of course. Thanks, for both of us.
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Re: [REL] BlindWillow's DotP 2013 DLC v5 (30/10/2012)

Postby BlindWillow » 30 Oct 2012, 06:06

New update. No new decks but significant changes to two of them and minor changes, bug fixes and improvements elsewhere. Highlights are improved poison counter handling in the infect deck, a few new transform cards, and some new Return to Ravnica cards.

I also changed the file structure thinking overly optimistically that I had found a way to implement unlocks. Alas, that was not the case. However, I've kept the new file structure. So the file is called DATA_DLC_1138 now instead of Deck_1138_ST.
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Re: [REL] BlindWillow's DotP 2013 DLC v5 (30/10/2012)

Postby propel0 » 30 Oct 2012, 14:33

thanks for the update, but it's not showing up for me in the game? I replaced deck_1138_st with data_dlc_1138, and none of the decks are loaded?
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