BlindWillow wrote:6.
Eldrazi Ascent: a slightly different take (with black as the second color) on the Eldrazi ramp concept using
Cloudpost (and copies of
Cloudpost via
Vesuva) to generate the mana necessary to cast the three legendary Eldrazi. Also includes various cheaper colorless creatures (e.g.
Platinum Emperion) for added flexibility.
Ok...since I got SO many decks with all the iPad DLC on this forum, and I tend to kinda stick with one deck until I feel like I've got a really good grasp on it, AND I have to share the iPad with the wife whenever she wants to play (hey...I can't complain, it got her into Magic in the first place, which let me get BACK into paper Magic.)
Anyway...I just BARELY played this deck for the first time about 20 minutes ago. I've played it a couple more times since, and let me just say, this deck is just plain STUPID retarded.
And I mean that in an ever so nice way.
Honestly, you can probably attribute it to my absence from Magic for so long (I've got a 4 digit DCI number, but took a break from around Exodus until the RtR pre-release last weekend...) but once you get an Eldrazi out, it seems like it's pretty much all over. I found myself skipping attacking to prolong the fun and just build an massive army of Eldrazi creatures able to annihilate my opponent's entire playing field upon attack.
Well, let's just say that I think your deck breaks the AI. It actually gives up hope. How do I know this? Because once I got a couple of Eldrazi into play...the computer opponent stopped doing anything. At all. It just went through phases...didn't even play land, which I KNOW it had, from searching its hand for cards with a CMC under 3 to destroy. I actually caused a computer to be hopeless.
How delicious.
Seriously, I love this deck, and I'm sure that in any tournament, I'd get the floor wiped with me, but I SO want to go buy a big stash of Eldrazi cards now and build this deck for real.