Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels) 2013
【22/06/13 1725 cards & Dredge】【34 Decks】Dotp13 RTR MOD v12
Moderator: CCGHQ Admins
Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by Necropotence » 07 May 2013, 08:50
and can be: tendrils of agony, cabal ritual, dark ritual, demonic tutor, black lotus, lotus petal and some mox? i thank you, from now
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by sumomole » 07 May 2013, 12:02
Tutor and other three mox are the official cards, and you can request any card in here.Necropotence wrote:and can be: tendrils of agony, cabal ritual, dark ritual, demonic tutor, black lotus, lotus petal and some mox? i thank you, from now
- Attachments
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- cards.zip
- Tendrils of Agony; Cabal Ritual; Dark Ritual; Black Lotus; Lotus Petal; Mox Emerald; Mox Pearl
- (784.52 KiB) Downloaded 437 times
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sumomole - Programmer
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by Necropotence » 08 May 2013, 04:05
thank you!!! you´re a genious!!!
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by MalevolentZero » 08 May 2013, 09:08
I've been using your core wad (the one with all the cards in it and functions) to build decks and it seems every time I use one of your cards the image is replace with black and white noise...Is there a way to fix this without downloading all the individual decks? All I need is the cards D:.
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by sumomole » 08 May 2013, 11:42
There is no image in core wad, images are in other wads, and only those decks used.MalevolentZero wrote:I've been using your core wad (the one with all the cards in it and functions) to build decks and it seems every time I use one of your cards the image is replace with black and white noise...Is there a way to fix this without downloading all the individual decks? All I need is the cards D:.
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sumomole - Programmer
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by MalevolentZero » 09 May 2013, 05:36
Aww, thats what I thought =/. Thank you!
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by MisterBenn » 09 May 2013, 17:05
Hi sumomole, just a quick thank you, I've played your decks for ages now and they are great fun. Delighted to pick up your latest 4 decks & appreciate all the work you've done.
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by nivmizzet1 » 10 May 2013, 00:00
bug/coding error: Merchant Scroll doesn't reveal.
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by sumomole » 10 May 2013, 03:01
Do not worry, AI able to see each card you have.nivmizzet1 wrote:bug/coding error: Merchant Scroll doesn't reveal.
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sumomole - Programmer
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Re: 【26/04/2013, 4 new decks】【27 Decks】Dotp13 GTC&RTR MOD v9
by nivmizzet1 » 10 May 2013, 07:29
It's when I'm playing against it under the AIs control that it's a problem. Or if I were to play against friends that have the mod (which I never do, but others might).sumomole wrote:Do not worry, AI able to see each card you have.nivmizzet1 wrote:bug/coding error: Merchant Scroll doesn't reveal.
______________________________________
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Jund Midrange & RG Aggro & Boros Aggro
by sumomole » 15 May 2013, 09:13
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by NEMESiS » 17 May 2013, 03:23
Devour Flesh has the incorrect code:
- Code: Select all
<RESOLUTION_TIME_ACTION>
local target = EffectDC():Get_Targets(1):Get_CardPtr(0)
if target ~= nil then
local player = target:GetController()
player:GainLife( target:GetCurrentPower() )
target:Sacrifice(player)
end
</RESOLUTION_TIME_ACTION>
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by sumomole » 17 May 2013, 10:02
Hahahaha, I will fix it, but may not update file.NEMESiS wrote:Devour Flesh has the incorrect code:
It should be toughness not power.
It is used in Esper, I always win by mill, never noticed the opponent's life.
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sumomole - Programmer
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Re: 【15/05/2013, 5 new decks】【32 Decks】Dotp13 DGM MOD v10
by NEMESiS » 17 May 2013, 10:25
Yeah I was playing that last night against Edge of Madness and forgot that it had Kozilek and Ulamog. I milled him like 5 times only for one of them to recycle the graveyard and finally lost by milling myself out of cards. lolsumomole wrote:Hahahaha, I will fix it, but may not update file.NEMESiS wrote:Devour Flesh has the incorrect code:
It should be toughness not power.
It is used in Esper, I always win by mill, never noticed the opponent's life.
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