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Using Unlocked cards for WADEDIT: help

PostPosted: 04 Jan 2013, 08:41
by STKL
My cards are still not Locked or Unlocked, I don't have a sidebar. I tried reading up but there is not Step By Step out there.
I have read that one person had tried but he never got back on whether he succeded.
There was a 2nd guy talking with firemind, and I understand that you can only have a max of 18 decks with unlocked/locked cards available.
My problem is trying to get my Deck to be one of those 18.
I was told that there are two ways to use unlocked cards:
Using promos or Using APPID_LINKING.txt
I made a deck and called it Deck_Equip: gave it about 40 or so in the sidebar and then edited the file before I packed it.
In Deck_Equip...>Data_AllPlatforms>Unlock> I have something like this (Shortened):
Code: Select all
<UNLOCKS uid="901001" deck_uid="1001" content_pack="0" game_mode="2">
<CARD name="PACIFISM_276961" deckOrderId="60" unlockOrderId="0" quantity="1" />
</Unlock>
Then I went and changed the Data_Core
In Data_Core>Data_PC>Config I changed the APPID_LINKING.Txt file to:
Code: Select all
[Deck_Equips]
1001
0
0

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 04 Jan 2013, 14:00
by RiiakShiNal
Because you are using game_mode="2" you have opted for the promo unlock method which has a practical limit of 10 cards and does not use the APPID_LINKING.TXT for unlocking.

Either you need to change the game_mode attribute to "0" or you need to use the promo unlock codes. Also since you have the AppIds set to 0 I'm assuming you are using the Skidrow version as most other versions require an AppId other than 0.

The 18 deck limit is on saving deck configurations not on how many decks are allowed unlocks. If your deck is not one of the 18 you can still have unlocks and can still have them unlocked when you start the game, but the game will not remember which of the unlocks you put in the deck or which cards you removed from the deck in the deck manager.

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 04 Jan 2013, 18:03
by STKL
RiiakShiNal wrote:Because you are using game_mode="2" you have opted for the promo unlock method which has a practical limit of 10 cards and does not use the APPID_LINKING.TXT for unlocking.

Either you need to change the game_mode attribute to "0" or you need to use the promo unlock codes. Also since you have the AppIds set to 0 I'm assuming you are using the Skidrow version as most other versions require an AppId other than 0.

The 18 deck limit is on saving deck configurations not on how many decks are allowed unlocks. If your deck is not one of the 18 you can still have unlocks and can still have them unlocked when you start the game, but the game will not remember which of the unlocks you put in the deck or which cards you removed from the deck in the deck manager.
Oh wait it works! Thanks for some reason it didn't work last night I was probably tired and made a mistake.
*edit: it doesn't work again lol, ok it works sometimes but if I close it then somehow it just messes up. I'm using the regular unlock method not the promo one.

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 05 Jan 2013, 00:02
by RiiakShiNal
STKL wrote:Oh wait it works! Thanks for some reason it didn't work last night I was probably tired and made a mistake.
*edit: it doesn't work again lol, ok it works sometimes but if I close it then somehow it just messes up. I'm using the regular unlock method not the promo one.
In your first post you have game_mode="2" in your file which means you were using the promo method.

If you are NOW using the regular method and it is not working try setting your AppIds to 97330 (AppId for the game) instead of 0. Also you need to make sure your APPID_LINKING.TXT file is not being overridden by another one in some other mod.

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 05 Jan 2013, 00:31
by STKL
Someone Pm' me and showed me that My deck ID was having conflicts so I changed it and it worked. I had to change the UID in two xmls. The first in Decks, and the second in Unlocks.
Thanks for all your help
Actually, it worked without changing IDs, Then it didn't work and I jumped on these forums, then someone PM'd me & said change the UIDs. I did that and it worked, now its not working anymore :( <EDIT>

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 05 Jan 2013, 00:49
by RiiakShiNal
Well as long as you got it working.

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 05 Jan 2013, 10:17
by STKL
I'm sorry I got confused but I did not fix the problem, it doesn't work.
I have tried your way:
[DECK_TEST]
6767 <-deck id #
? <- changed to all 3 ways
? <--changed to all 3 ways for each version.
Maybe i'm putting the applink in the wrong place?
I make a folder called DATA_PC and put it in there. There should be no other Appidlink files anywhere except in the core wad as I removed all mods.

Re: Using Unlocked cards for WADEDIT: help

PostPosted: 05 Jan 2013, 14:51
by RiiakShiNal
Typically the APPID_LINKING.TXT file is put in DATA_PC\CONFIGS, but you must also make sure that the game looks there. For example in my AppId Linking mod (Data_DLC_8192_AppId_Linking) I also have a header there that tells the game that it needs to look in DATA_PC like so:
Code: Select all
<?xml version="1.0"?>
<WAD_HEADER>
   <ENTRY platform="ALL" source="DATA_DLC_8192_APPID_LINKING/DATA_PC/" alias="Content" order="4"/>
</WAD_HEADER>
If you are simply adding the DATA_PC directory to an existing mod then in that mod's header you just need to add an entry tag (like above) telling the game that it needs to also look in the DATA_PC directory.

Overall your entry for the APPID_LINKING.TXT file looks correct and the below really should work for all versions of the game:
Code: Select all
[DECK_TEST]
6767
97330
97330