GTC Mod for DotP2013 (100/249) 13/05/2013 STOPPED
by BETenner
ATTENTION 13/05/2013
Sorry everyone, for some personal reasons, this mod will be stop updating for a uncertain time (maybe forever).
If anyone wants to complete this mod, do it please!
I'm still working on the rest cards, but the progress is a little bit slow...
Thanks to thefiremind, I used his functions in the mod, they are really awesome!
Download link:
http://www.inchstudio.net/dotp2013/DATA_DLC_GTC.zip
Sorry everyone, for some personal reasons, this mod will be stop updating for a uncertain time (maybe forever).
If anyone wants to complete this mod, do it please!
- Update: 16/04/2013 | Open
- Updated 16/04/2013
Cards added:
076 - Shadow Alley Denizen
077 - Shadow Slice
078 - Slate Street Ruffian
079 - Smog Elemental
080 - Syndicate Enforcer
081 - Thrull Parasite
082 - Undercity Informer
083 - Undercity Plague
084 - Wight of Precinct Six
085 - Act of Treason
086 - Bomber Corps
087 - Cinder Elemental
088 - Crackling Perimeter
089 - Ember Beast
090 - Firefist Striker
091 - Five-Alarm Fire
092 - Foundry Street Denizen
093 - Furious Resistance
094 - Hellkite Tyrant
095 - Hellraiser Goblin
096 - Homing Lightning
097 - Legion Loyalist (the "can't be blocked by creature tokens" part is unimplemented)
098 - Madcap Skills (the "can't be blocked except by two or more creatures" part is unimplemented)
099 - Mark for Death
100 - Massive Raid
- Update: 05/04/2013 | Open
- Updated 05/04/2013
Added all language card text.
- Update: 31/03/2013 | Open
- Updated 31/03/2013
Cards added:
054 - Totally Lost
055 - Voidwalk
056 - Way of the Thief
057 - Balustrade Spy
058 - Basilica Screecher
059 - Contaminated Ground (Partially Implemented: Enchanted land's sub-type becomes Swamp, but it doesn't lose any ability, and cannot tap to produce
if it couldn't before.)
060 - Corpse Blockade
061 - Crypt Ghast (Its second ability is unimplemented because there is no perfect way to implement this)
062 - Death's Approach
063 - Devour Flesh
064 - Dying Wish
065 - Gateway Shade
066 - Grisly Spectacle
067 - Gutter Skulk
068 - Horror of the Dim
069 - Illness in the Ranks
070 - Killing Glare
071 - Lord of the Void
072 - Mental Vapors
073 - Midnight Recovery
074 - Ogre Slumlord
075 - Sepulchral Primordial
- Update: 20/03/2013 | Open
- Updated 20/03/2013
Cards added:
039 - Keymaster Rogue
040 - Last Thoughts
041 - Leyline Phantom
042 - Metropolis Sprite
043 - Mindeye Drake
044 - Rapid Hybridization
045 - Realmwright (all abilities of this card are unimplemented due to the restrictuion of DotP2013)
046 - Sage's Row Denizen
047 - Sapphire Drake
048 - Scatter Arc
049 - Simic Fluxmage
050 - Simic Manipulator
051 - Skygames
052 - Spell Rupture
053 - Stolen Identity
245 - Sacred Foundry
- Update: 13/03/2013 | Open
- Updated 13/03/2013
Cards added:
033 - Diluvian Primordial (actually thefiremind made this card, thanks to him!)
034 - Enter the Infinite (thanks to thefiremind on scrippting)
035 - Frilled Oculus
036 - Gridlock
037 - Hands of Binding (Cipher finally done! Thanks to thefiremind and RiiakShiNal!)
038 - Incursion Specialist
- Update: 08/03/2013 | Open
- [Updated 08/03/2013]
Cards modified:
025 - Smite now works perfectly (thanks to thefiremind!)
Cards added:
029 - Ætherize
030 - Agoraphobia
031 - Clinging Anemones
032 - Cloudfin Raptor
Greatly decreased the size of the pack.
Changed to a better storage.
- Current Card List | Open
- 001 - Aerial Maneuver
002 - Angelic Edict
003 - Angelic Skirmisher
004 - Assault Griffin
005 - Basilica Guards
006 - Blind Obedience
007 - Boros Elite
008 - Court Street Denizen
009 - Daring Skyjek
010 - Debtor’s Pulpit
011 - Dutiful Thrull
012 - Frontline Medic (the counter ability is not implemented because I couldn't find a way to determine whether
is included in target spell's mana cost)
014 - Guardian of the Gateless (the ability to block any number of creatures is not implemented because I can't find a way to do so, it seems that DotP2013 does not support such action)
015 - Guildscorn Ward
016 - Hold the Gates
017 - Holy Mantle
018 - Knight of Obligation
019 - Knight Watch
020 - Luminate Primordial
021 - Murder Investigation
022 - Nav Squad Commandos
023 - Righteous Charge
024 - Shielded Passage
025 - Smite
026 - Syndic of Tithes
027 - Urbis Protector
028 - Zarichi Tiger
029 - Ætherize
030 - Agoraphobia
031 - Clinging Anemones
032 - Cloudfin Raptor
033 - Diluvian Primordial (actually thefiremind made this card, thanks to him!)
034 - Enter the Infinite (thanks to thefiremind on scrippting)
035 - Frilled Oculus
036 - Gridlock
037 - Hands of Binding (Cipher finally done! Thanks to thefiremind and RiiakShiNal!)
038 - Incursion Specialist
039 - Keymaster Rogue
040 - Last Thoughts
041 - Leyline Phantom
042 - Metropolis Sprite
043 - Mindeye Drake
044 - Rapid Hybridization
045 - Realmwright (all abilities of this card are unimplemented due to the restrictuion of DotP2013)
046 - Sage's Row Denizen
047 - Sapphire Drake
048 - Scatter Arc
049 - Simic Fluxmage
050 - Simic Manipulator
051 - Skygames
052 - Spell Rupture
053 - Stolen Identity
054 - Totally Lost
055 - Voidwalk
056 - Way of the Thief
057 - Balustrade Spy
058 - Basilica Screecher
059 - Contaminated Ground (Partially Implemented: Enchanted land's sub-type becomes Swamp, but it doesn't lose any ability, and cannot tap to produce
if it couldn't before.)
060 - Corpse Blockade
061 - Crypt Ghast (Its second ability is unimplemented because there is no perfect way to implement this)
062 - Death's Approach
063 - Devour Flesh
064 - Dying Wish
065 - Gateway Shade
066 - Grisly Spectacle
067 - Gutter Skulk
068 - Horror of the Dim
069 - Illness in the Ranks
070 - Killing Glare
071 - Lord of the Void
072 - Mental Vapors
073 - Midnight Recovery
074 - Ogre Slumlord
075 - Sepulchral Primordial
076 - Shadow Alley Denizen
077 - Shadow Slice
078 - Slate Street Ruffian
079 - Smog Elemental
080 - Syndicate Enforcer
081 - Thrull Parasite
082 - Undercity Informer
083 - Undercity Plague
084 - Wight of Precinct Six
085 - Act of Treason
086 - Bomber Corps
087 - Cinder Elemental
088 - Crackling Perimeter
089 - Ember Beast
090 - Firefist Striker
091 - Five-Alarm Fire
092 - Foundry Street Denizen
093 - Furious Resistance
094 - Hellkite Tyrant
095 - Hellraiser Goblin
096 - Homing Lightning
097 - Legion Loyalist (the "can't be blocked by creature tokens" part is unimplemented)
098 - Madcap Skills (the "can't be blocked except by two or more creatures" part is unimplemented)
099 - Mark for Death
100 - Massive Raid
239 - Boros Guildgate
245 - Sacred Foundry
I'm still working on the rest cards, but the progress is a little bit slow...
Thanks to thefiremind, I used his functions in the mod, they are really awesome!
Download link:
http://www.inchstudio.net/dotp2013/DATA_DLC_GTC.zip