Nivmizzet1's mod DLC [14 decks - 2 NEW] -- 10 Jul 2013
Introduction:
I have some decks I'd like to share with the community (which also include a few new cards). Most of the decks are based on Modern-legal decks that I designed quite some time ago, and for the most part they are all competetive against each other, but their overall power exceeds that of the original DOTP 2013 decks. One exception to this is a deck that I included just to live a dream, which is massively OP against both the DOTP decks and the other decks in my DLC -- it's fun to use a couple of times, but obviously gets old rather quiclky. This DLC includes new cards that I have created for the purpose of this DLC (some of them with help from people on this forum, e.g. thefiremind). Feel free to comment/report bugs/reuse my cards. Apologies to players that use non-English languages, I've only assigned preview cards for each deck in English, so these will display as a white box in other languages (I think) (EDIT: I'm slowly fixing this, now only some decks are missing a preview card in non-English languages).
Requirements:
This is a stand-alone mod. All that is required is the below DLC (and the original game, DOTP 2013, of course). Having said that, my mod *should* co-operate with other mods, should you be running more than just mine.
Download and Installation:
All files are WAD files that have been compressed into a zip file. After download, the files should be extracted; you will then have a folder with a WAD file inside. Cut and paste the WAD file into the magic2013 directory (where the games .exe is) and voila!
BEFORE ANYTHING, YOU NEED THE CORE FILE.
Also, remember that whenever you download and "install" a new or updated deck you will need to re-download and "install" this core file.
Then you may download any or all of the following decks (click the name for download link):
The Grind

Equipped for War

Grimgrin's Mortician

Rise of Irindu

Fire and Lightning

Strength in Numbers

Blood Frenzy

Divine Intervention

STRATEGY:
TIPS:
The Meaning of Life

Morglen Mafia

A Cursed Night

Note: credit for this deck goes to YamishiTheWickedOne
The Western Way

Note: credit for this deck goes to MetaphysicalxProdigy
The Allure of Brilliance
no pic, sorry!
Fire in the Skies
no pic, sorry!
Known issues:
- Bloodline Keeper: As far as I know, nobody has managed to create a bug-free Bloodline Keeper due to intrinsic difficulties with the flip mechanic, and this version of bloodline keeper is no exception. Under the AIs control it can generate seemingly infinte tokens from nowhere; so playing against the AI (either as or against "Blood for the Coven") is pretty much out of the question. However, the card more or less works OK in multiplayer, although there are still a few glitches, like if it gets reanimated with undying it becomes flipped without actually flipping (grants the flipped static ability), then you can flip it again to get it's static ability twice.
- Emrakul, the Aeons Torn: displays protection from color symbols, but it still works as intended -- i.e. protection only from colored spells.
- Leyline of Sanctity: removes player enchantments (e.g. curses).
- Kalastria Highborn: [to confirm] her ability activates even if the cost is not paid (at least when AI is controller).
Future release plans:
I hope to get a reanimator deck up at some stage, but it requires a lot of cards to be created, so it may take me some time to get around to it. I'll also be continuing to make cosmetic changes to the other decks that didn't get them this time around. I'll also at some stage be updating this OP with deck lists.
I will probably also be checking every now and then for reported bugs, and I will do my best to address any issues that come up.
Acknowledgements:
My DLC includes content from the community DLC, thefiremind's DLC, Sumomole's DLC, BlindWillow's DLC, and Riiak Shi Nal's DLC; there are also some other select cards created by other forum users that I've used (e.g. bloodline keeper -- Aiodren). Without these people, my mod would not have been possible, so a big thank you goes out to them! I also need to congratulate Riiak Shi Nal on his deck builder, it's come in very handy
Changelog:
I have some decks I'd like to share with the community (which also include a few new cards). Most of the decks are based on Modern-legal decks that I designed quite some time ago, and for the most part they are all competetive against each other, but their overall power exceeds that of the original DOTP 2013 decks. One exception to this is a deck that I included just to live a dream, which is massively OP against both the DOTP decks and the other decks in my DLC -- it's fun to use a couple of times, but obviously gets old rather quiclky. This DLC includes new cards that I have created for the purpose of this DLC (some of them with help from people on this forum, e.g. thefiremind). Feel free to comment/report bugs/reuse my cards. Apologies to players that use non-English languages, I've only assigned preview cards for each deck in English, so these will display as a white box in other languages (I think) (EDIT: I'm slowly fixing this, now only some decks are missing a preview card in non-English languages).
Requirements:
This is a stand-alone mod. All that is required is the below DLC (and the original game, DOTP 2013, of course). Having said that, my mod *should* co-operate with other mods, should you be running more than just mine.
Download and Installation:
All files are WAD files that have been compressed into a zip file. After download, the files should be extracted; you will then have a folder with a WAD file inside. Cut and paste the WAD file into the magic2013 directory (where the games .exe is) and voila!
BEFORE ANYTHING, YOU NEED THE CORE FILE.
Also, remember that whenever you download and "install" a new or updated deck you will need to re-download and "install" this core file.
Then you may download any or all of the following decks (click the name for download link):
The Grind
- | Open

Equipped for War
- | Open

Grimgrin's Mortician
- | Open

Rise of Irindu
- | Open

Fire and Lightning
- | Open

Strength in Numbers
- | Open

Blood Frenzy
- | Open

Divine Intervention
- | Open

STRATEGY:
- | Open
TIPS:
- | Open
The Meaning of Life
- | Open

Morglen Mafia
- | Open

A Cursed Night
- | Open

Note: credit for this deck goes to YamishiTheWickedOne
The Western Way
- | Open

Note: credit for this deck goes to MetaphysicalxProdigy
The Allure of Brilliance
- | Open
no pic, sorry!
Fire in the Skies
- | Open
no pic, sorry!
Known issues:
- Bloodline Keeper: As far as I know, nobody has managed to create a bug-free Bloodline Keeper due to intrinsic difficulties with the flip mechanic, and this version of bloodline keeper is no exception. Under the AIs control it can generate seemingly infinte tokens from nowhere; so playing against the AI (either as or against "Blood for the Coven") is pretty much out of the question. However, the card more or less works OK in multiplayer, although there are still a few glitches, like if it gets reanimated with undying it becomes flipped without actually flipping (grants the flipped static ability), then you can flip it again to get it's static ability twice.
- Emrakul, the Aeons Torn: displays protection from color symbols, but it still works as intended -- i.e. protection only from colored spells.
- Leyline of Sanctity: removes player enchantments (e.g. curses).
- Kalastria Highborn: [to confirm] her ability activates even if the cost is not paid (at least when AI is controller).
Future release plans:
I hope to get a reanimator deck up at some stage, but it requires a lot of cards to be created, so it may take me some time to get around to it. I'll also be continuing to make cosmetic changes to the other decks that didn't get them this time around. I'll also at some stage be updating this OP with deck lists.
I will probably also be checking every now and then for reported bugs, and I will do my best to address any issues that come up.
Acknowledgements:
My DLC includes content from the community DLC, thefiremind's DLC, Sumomole's DLC, BlindWillow's DLC, and Riiak Shi Nal's DLC; there are also some other select cards created by other forum users that I've used (e.g. bloodline keeper -- Aiodren). Without these people, my mod would not have been possible, so a big thank you goes out to them! I also need to congratulate Riiak Shi Nal on his deck builder, it's come in very handy
Changelog:
- | Open