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BotArena Testing Options

Moderators: FranAvalon, Marek14, CCGHQ Admins

BotArena Testing Options

Postby FranAvalon » 05 Nov 2011, 09:58

Sometimes you need reproduce an specific scenario to confirm some bug.

Here are a list of codes which you can put on your testing deck, which will help you to confirm the bug.

#NOSHUFFLE
Put this command on the top of the deck file and the deck will not suffled. Be present that the top card on the card list will be the botton card on the library.
Using this command you can define which card will be drawn on initial hand and the order of posterior drawn cards.

#LIFE X
Where X is a number. That set the player life to that number. So if you put #LIFE 5, the player playing with the deck will start with 5 life.

#NO_CARD_LIMIT
This command allows you to play with more of four copies of each card. Also the deck doesn't have a minimun number, so you can do a deck with only 7 cards, for example.

#STARTBATTLEFIELD
This command must be on the botton of the deck. After this command you can put the cards which you want to start on the battlefield.
Example:

(deck list)
.....
.....
.....

#STARTBATTLEFIELD
4 Black Lotus
Island
The player playing this deck will start with 4 blaclotuses and an Island onto the battlefield.
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Re: BotArena Testing Options

Postby Ivalen » 15 Dec 2011, 01:14

Are there additional codes that let me put cards in the graveyard/exile?

I want to test some Snapcaster Mage and flashback mechanics.
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Re: BotArena Testing Options

Postby Marek14 » 15 Dec 2011, 07:42

Well, you can always start with Wild Mongrel or some other card that allows for free discards...
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Re: BotArena Testing Options

Postby OmahaNIN » 17 Jul 2012, 23:19

I need a #attackseachturnifable option beacause i want all creatures always attack to test some decks. I do not know if there is already an option to do this.
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Re: BotArena Testing Options

Postby Marek14 » 18 Jul 2012, 06:17

What I did was to make a testing deck for AI with nothing but Mountains and Reckless Brutes. With combination with high life total on my deck, it works pretty well for testing defensive cards.
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Re: BotArena Testing Options

Postby OmahaNIN » 18 Jul 2012, 07:55

I need creatures of cost 1,2,3,4,5,6 and must be cost 1 a 1/1, cost 2 a 2/2, cost 3 a 3/3, cost 4 a 4/4, cost 5 a 5/5, cost 6 a 6/6 and must attack each turn if able. MTG creatures exist only cost 1 2 and 3 which meet these requirements so I needed this option to convert other creatures.
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Re: BotArena Testing Options

Postby Marek14 » 18 Jul 2012, 09:04

You could try Avatar of Slaughter which forces all creatures to attack. You could always slap a Pacifism on it...
Or you could use Goblins and Goblin Assault. I'm afraid we don't have Curse of the Nightly Hunt yet, that would solve your problem nicely...
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Re: BotArena Testing Options

Postby OmahaNIN » 18 Jul 2012, 11:55

Thanks Marek14,y ou have given me good ideas to continue the test, hurts the card Curse of the Nightly Hunt is not implemented yet.
I wonder how to use the / developer command you speak of in the faqs and what the difference is from the normal application.
Sorry for the google translation. :D
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Re: BotArena Testing Options

Postby OmahaNIN » 18 Jul 2012, 17:18

Problem solved:
#LIFE 40 (for double strike)
#STARTBATTLEFIELD
1 Avatar of Slaughter
1 Wrath of Marit Lage

... and I can use any creature of any color other than red.
Thanks for your help again.
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