Warp World known issues
Moderators: FranAvalon, Marek14, CCGHQ Admins
Warp World known issues
by FranAvalon » 16 Nov 2012, 22:46
As far as I'm aware, all the problems with Warp World exist on other cards too, though sometimes in different forms. If you find others, please post here.
[*]If multiple auras are put onto the battlefield, only one of them can be attached to something. This is just like Replenish and Open the Vaults.
[*]An Anarchist put onto the battlefield won't be able to target the Warp World that put it there. This is just like Thieves' Auction and Anarchist.
[*]If a shockland (like Steam Vents) or another permanent that requires some sort of decision as it enters the battlefield is put onto the battlefield, that won't happen until after the remaining cards are put on the bottom of the library, so it will appear on that list. Then the required choices can be made. This is a lot like Brainstorm's interaction with dredge.
[*]The opponent's cards are only revealed in the message panel.
[*]The reveal dialog says it's showing the "bottom" X cards of your library, for some reason.
[*]If multiple auras are put onto the battlefield, only one of them can be attached to something. This is just like Replenish and Open the Vaults.
[*]An Anarchist put onto the battlefield won't be able to target the Warp World that put it there. This is just like Thieves' Auction and Anarchist.
[*]If a shockland (like Steam Vents) or another permanent that requires some sort of decision as it enters the battlefield is put onto the battlefield, that won't happen until after the remaining cards are put on the bottom of the library, so it will appear on that list. Then the required choices can be made. This is a lot like Brainstorm's interaction with dredge.
[*]The opponent's cards are only revealed in the message panel.
[*]The reveal dialog says it's showing the "bottom" X cards of your library, for some reason.
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