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Repeated crashes vs AI

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Repeated crashes vs AI

Postby Dragoonix » 11 May 2013, 01:39

I have an issue where only when playing against the AI, I get routine crashes, no fixed triggering event, just crash after crash after crash. I have approximately 200 dump files associated with these crashes I would be happy to provide if they could help. (I found them when backing things up in case of issues w/ the dragons maze patch) When playing versus another human I only ever get very rare checksum errors, and no flat out crashes that seem to be associated with the AI's 'thinking' or some other factor that is only when the AI is playing.

I suppose I should mention that some of these 'crashes' just result in the program quietly closing instantly w/o a peep.
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Re: Repeated crashes vs AI

Postby Fetenbier » 11 May 2013, 04:05

they do their best...
Its a free game and when u look what many games for 50 $ have for bugs
is this Game respectable.
Maybe u should change ur deck to other color.
calculation of the cards here it's a bit like chess
but we have no "Deep Blue" supercomputer :D
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Re: Repeated crashes vs AI

Postby FranAvalon » 11 May 2013, 08:41

We know that some cards make some game crashes, sometimes random crashes, other times reproducible ones. But its very difficult to track what is the real problem with the card and try to identify the part of the code which is producing the crash. Mdmp files sometimes helps but in my experience no too much. You can upload them if you want.

As BA is a project in continous development, some cards which was working without problems, start to crash the game, as for example Story circle, a card used by me on old decks, now useless #-o . The problem is that we need change some parts on the magiccore to add cards, adding new classes or modifying existing ones, and maybe something was broken in the process. Also, we suspect that some crashes are related to the UI, because the code would work ok, or at least we don't found visible errors.

Our goal is to do BA more stable and bug free (Can this be possible? :wink: ), but our main problem is the lack of human resources. Maybe someday... [-o<
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Re: Repeated crashes vs AI

Postby Dragoonix » 11 May 2013, 16:30

As I mention in my opening post, these are crashes exclusive to when playing vs AI, all crashes related to cards i have been able to sort out with one of the mods, I believe his name is marek14?

If there is nothing that can be done, fair game, I just thought maybe there was some settings or something that people found lead to excessive crashes vs AI, I'm talking like 1 game outta 3.

While this is in essence a complaint, I hold nothing against those who make a free game, and will gladly give any time I have to assist them in finding/fixing issues, I don't mind the not quite so bright AI, I just get frustrated when his version of conceding is to crash the game.

As far as 'changing my deck' I run a total of like 14-15 decks, all mixed and matched, the crashes do not seem to be related to which deck the computer is playing, or I am playing for that matter. These are the same decks we run when playing PvP.

In case my intent is misread, cheers, and thank you for your hard work, I bring this up in hopes of a better tomorrow.

UPDATE - The game tried to write to a virtual address to which it does not have appropriate access, dunno if this is standard stuff or helpful.
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Re: Repeated crashes vs AI

Postby FranAvalon » 11 May 2013, 21:25

Sadly, standard stuff #-o
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