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Local game state inconsistent with remote game state

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Local game state inconsistent with remote game state

Postby Korri » 06 Apr 2013, 18:42

Hi there,

We have tried to play player versus player and I get the message :
Local game state inconsistent with remote game state (SelectAction)
It happens every time the first action is selected (Keep hand), any clue on what is happening, what to do to solve it ?

EDIT: Works now, we changed my opponent's name from the default "User" to something else, restarted his BotArena (I had already changed my name long ago), and it works now, weird bug.
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Re: Local game state inconsistent with remote game state

Postby FranAvalon » 15 Apr 2013, 16:07

So the problem here is the default name #-o
Yes it is a weird bug. I don't know if we could fix it :?
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Re: Local game state inconsistent with remote game state

Postby Dragoonix » 15 Apr 2013, 21:15

This actually occasionally happens to me and a friend. Not name related but just random checksum errors, seems a shame in a turn based game that could easily resynch.
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