It is currently 28 Apr 2024, 01:45
   
Text Size

Journey to Nowhere and other similar cards

Moderators: FranAvalon, Marek14, CCGHQ Admins

Journey to Nowhere and other similar cards

Postby FranAvalon » 16 Nov 2012, 15:58

This kind of cards would reset its ID every time that you cast it/put onto the battlefield.

The problem is that I can remove a creature with it, and with this ability on the stack I can sac/bounce the journey. So the creature will be removed forever. However, if i recast the same journey and sac/bounce it again in response, the leaving ability triggers and brings back the first creature removed :P

I think that a possible solution is do a check when the creature/card will be flagged and only do that if the journey is on the battelfield, similar to a trigger contex but only for flag targeting.
The real solution is on the engine and we need re-assign a new card ID every time that a card leave the battlefield. This would fix the planeswalker bug too.

I didn't check, but this bug would be affect Oblivion Ring and other permanents, which remove other cards.
FranAvalon
Programmer
 
Posts: 568
Joined: 02 Jul 2008, 06:54
Has thanked: 44 times
Been thanked: 64 times

Return to Engine Bugs

Who is online

Users browsing this forum: No registered users and 13 guests


Who is online

In total there are 13 users online :: 0 registered, 0 hidden and 13 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 13 guests

Login Form