Assorted bugs, updated any time I generate new info
Posted: 28 Mar 2013, 15:28
ABILITIES
Madness - This ability doesn't seem to be able to trigger off a standard discard phase discard
Buyback - I read that this periodically doesn't return the spell when paid, I may have witnessed this once, tho I wasn't paying as much attention as I should have been
CARD SPECIFIC
Brighthearth Banneret - the reinforce ability on this card seems to be absent
Desecration Demon - Seems to be coded so that he is tapped and a counter added at the start of every combat whether something is sacrificed or not, but only if he already has a +1/1 counter
Animate Dead - The AI managed to cast this on one of my creatures currently in play resulting in full effects as though it had been in the grave. Not sure if it's possible by a human player
Elven Riders - These presumably need to be recoded to accept creatures with 'defender' as walls, not a true error, but would be much nicer this way
Weatherseed Totem - Converting this to a creature with its built in ability has a 100% crash rate so far
Blistercoil Weird - tooltip misreads this card as getting +2/2 on spell cast, should be and IS coded as +1/1
Experiment One - strange things happen with his toughness when he uses his ability to regenerate
Fertile Ground - not sure if this can be fixed, for purposes of 'auto' fertile ground isn't recognized as a source of mana, or at least a source of any color mana, not sure which (it can assume you have no valid options and pass when in fact you could cast w/ the mana provided by fertile ground)
Dawn's Reflection - this card seems to do nothing when it resolves you get a line in the log about it resolving when you tap the land, but nothing actually happens(3G enchant land, when enchanted land is tapped for mana it's controller adds to mana of any combination of colors to his mana pool)
Orzhov Charm - The 'return target creature you control and all auras you control on it to owners hand' doesn't return auras
Madness - This ability doesn't seem to be able to trigger off a standard discard phase discard
Buyback - I read that this periodically doesn't return the spell when paid, I may have witnessed this once, tho I wasn't paying as much attention as I should have been
CARD SPECIFIC
Brighthearth Banneret - the reinforce ability on this card seems to be absent
Desecration Demon - Seems to be coded so that he is tapped and a counter added at the start of every combat whether something is sacrificed or not, but only if he already has a +1/1 counter
Animate Dead - The AI managed to cast this on one of my creatures currently in play resulting in full effects as though it had been in the grave. Not sure if it's possible by a human player
Elven Riders - These presumably need to be recoded to accept creatures with 'defender' as walls, not a true error, but would be much nicer this way
Weatherseed Totem - Converting this to a creature with its built in ability has a 100% crash rate so far
Blistercoil Weird - tooltip misreads this card as getting +2/2 on spell cast, should be and IS coded as +1/1
Experiment One - strange things happen with his toughness when he uses his ability to regenerate
Fertile Ground - not sure if this can be fixed, for purposes of 'auto' fertile ground isn't recognized as a source of mana, or at least a source of any color mana, not sure which (it can assume you have no valid options and pass when in fact you could cast w/ the mana provided by fertile ground)
Dawn's Reflection - this card seems to do nothing when it resolves you get a line in the log about it resolving when you tap the land, but nothing actually happens(3G enchant land, when enchanted land is tapped for mana it's controller adds to mana of any combination of colors to his mana pool)
Orzhov Charm - The 'return target creature you control and all auras you control on it to owners hand' doesn't return auras