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MTG - PHASING-CARDS PACK 019/019 CARDS

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MTG - PHASING-CARDS PACK 019/019 CARDS

Postby NeoAnderson » 18 Oct 2014, 14:09

MTG - PHASING-CARDS PACK
Image

STATUS : RELEASED

PHASING
Phasing is an approximation, this ability is really complex to handle because of the many interactions and the few
functions we can use. This version is compliant with many of the phasing rules, it keeps, counters, auras,
equipments, Untap status, is compliant with morph cards, flip cards, and also with cloning cards.
I made some tests during the coding of this ability but i am not sure it is still bug free, so please if you experience
a weird behaviour, or you get a script log please report it into this topic so we can try to fix the issue.

19 CARDS INCLUDED | Open
Breezekeeper
Cloak of Invisibility
Dream Fighter
Equipoise
Ertai's Familiar
Merfolk Raiders
Sandbar Crocodile
Shimmer
Shimmering Efreet
Spatial Binding
Taniwha
Teferi's Curse
Teferi's Drake
Teferi's Imp
Teferi's Isle
Teferi's Realm
Time and Tide
Tolarian Drake
Warping Wurm


KNOW ISSUES
Phasing is an approximation, due of limited access to Dotp functions is not possible to keep some effects.
Expecially this version will not consider any effect applied to the card before it becomes out of phase.
For Example: Sensei Golden-Tail, use the second ability on a creature that phases out, when it phases back in
it should still have Bushido 1 and be a Samurai (regardless of the training counter), but the effect goes away
once the creature "phases out".
Example 2: Voice of All when you cast this card it let you choose a colour, this choice is stored into a LinkedDC register, it will be lost when it "phases out"
Basically if a card uses an internal register is not possible to read that value, so it will be lost.


UPDATE:
CHANGELOG VER 1.0b Fixed major issue previous version works only if you have Breezekeeper into the deck, because it was the only card to create the Phasing Manager token. Now should be solved.
CHANGELOG VER 1.0a Fixed Dream Fighter (previous version still have some abilities i used for testing)


IMPORTANT!! TO USE THIS VERSION YOU NEED :
Riiak ManualMana Functions
Riiak ObjectDC Functions
Riiak Characteristics Functions
Attachments
DATA_DLC_580_NEO_PHASING_PACK.rar
MTG - PHASING PACK 019/019 - NEO VER 1.0b
(2.13 MiB) Downloaded 726 times
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Re: MTG - PHASING-CARDS PACK 019/019 CARDS

Postby mr friendly guy » 22 Oct 2014, 17:02

Shimmer doesn't seem to work. I tried to get it to phase out to trigger Hedron crab's landfall ability, but nothing happened. Unfortunately my computer crashed when I tried to copy the script error.
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Re: MTG - PHASING-CARDS PACK 019/019 CARDS

Postby NeoAnderson » 22 Oct 2014, 17:08

mr friendly guy wrote:Shimmer doesn't seem to work. I tried to get it to phase out to trigger Hedron crab's landfall ability, but nothing happened. Unfortunately my computer crashed when I tried to copy the script error.
I need to see a script log to understand what happens, anyway i want to exaplain that if you phase out a card it doesn't trigger any zone change triggers, as by MTG rules. This means that if the lands phase out with shimmer when they phase in Hedron Crab's should not trigger!
RULES form mtg salvation : When a permanent phases out, it does not change zones or leave the battlefield, so no enters-the-battlefield or leaves-the-battlefield triggered abilities will trigger
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Re: MTG - PHASING-CARDS PACK 019/019 CARDS

Postby mr friendly guy » 23 Oct 2014, 00:46

Ok thanks on the rules bit. So phasing can be used to slow them down. For example causing their lands to phase out before their untap phase using shimmer (assuming they use different lands to me).
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Re: MTG - PHASING-CARDS PACK 019/019 CARDS

Postby RiiakShiNal » 23 Oct 2014, 01:07

mr friendly guy wrote:Ok thanks on the rules bit. So phasing can be used to slow them down. For example causing their lands to phase out before their untap phase using shimmer (assuming they use different lands to me).
Not exactly, Shimmer would cause them to phase out during the untap phase meaning they would still get untapped, but would not be usable that turn (the next turn they would be usable). So it would still slow them down, but would happen during untap not before. If they played a land of that type while their other lands are phased out then they would only get to use one set because whenever one set is phased in the other would be phased out.
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Re: MTG - PHASING-CARDS PACK 019/019 CARDS

Postby NeoAnderson » 23 Oct 2014, 01:14

RiiakShiNal wrote:
mr friendly guy wrote:Ok thanks on the rules bit. So phasing can be used to slow them down. For example causing their lands to phase out before their untap phase using shimmer (assuming they use different lands to me).
Not exactly, Shimmer would cause them to phase out during the untap phase meaning they would still get untapped, but would not be usable that turn (the next turn they would be usable). So it would still slow them down, but would happen during untap not before. If they played a land of that type while their other lands are phased out then they would only get to use one set because whenever one set is phased in the other would be phased out.
I think that when they supposed to phase out they phase out before they becomes untapped, on the other side when they phase in the next turn they will be untapped, this because it happend during the untap step but before the untap action, as by rules :
702.23a Phasing is a static ability that modifies the rules of the untap step. During each player's untap step, before the active player untaps his or her permanents, all phased-in permanents with phasing that player controls "phase out." Simultaneously, all phased-out permanents that had phased out under that player's control "phase in."


Anyway the effect will be what Riiak just explained.
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