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mitotic slime

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mitotic slime

Postby nivmizzet1 » 02 Mar 2015, 07:42

Anybody know why my mitotic slime token doesn't have a filled in text box?

Image

using this code:
Code: Select all
<?xml version="1.0"?>
<CARD_V2 ExportVersion="2">
  <FILENAME text="MITOTIC_SLIME_276952" />
  <CARDNAME text="MITOTIC_SLIME" />
  <TITLE>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Mitotic Slime]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Boue mitotique]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Fango mitótico]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Mitotischer Schleim]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Melma Mitotica]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[分裂するスライム]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[분열하는 슬라임]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Митотическая Слизь]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Gosma Mitótica]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[丝裂黏菌]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[絲裂黏菌]]></LOCALISED_TEXT>
  </TITLE>
  <MULTIVERSEID value="276952" />
  <ARTID value="129121" />
  <ARTIST name="Raymond Swanland" />
  <CASTING_COST cost="{4}{G}" />
  <TYPE metaname="Creature" />
  <SUB_TYPE metaname="Ooze" />
  <EXPANSION value="DPG" />
  <RARITY metaname="R" />
  <POWER value="4" />
  <TOUGHNESS value="4" />
  <TRIGGERED_ABILITY>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have “When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield.”]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand la Boue mitotique meurt, mettez sur le champ de bataille deux jetons de créature 2/2 verte Limon. Ils ont « Quand cette créature meurt, mettez sur le champ de bataille deux jetons de créature 1/1 verte Limon. »]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando el Fango mitótico muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 2/2. Tienen “Cuando esta criatura muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 1/1”.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn der Mitotische Schleim stirbt, bringe zwei 2/2 grüne Schlammwesen-Kreaturenspielsteine ins Spiel. Sie haben „Wenn diese Kreatur stirbt, bringe zwei 1/1 grüne Schlammwesen-Kreaturenspielsteine ins Spiel“.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando la Melma Mitotica muore, metti sul campo di battaglia due pedine creatura Melma 2/2 verdi. Hanno “Quando questa creatura muore, metti sul campo di battaglia due pedine creatura Melma 1/1 verdi.”]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[分裂するスライムが死亡したとき、緑の2/2のウーズ・クリーチャー・トークンを2体戦場に出す。 それらは「このクリーチャーが死亡したとき、緑の1/1のウーズ・クリーチャー・トークンを2体戦場に出す。」を持つ。]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[분열하는 슬라임이 죽을 때, 2/2 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다. 그 생물들은 “이 생물이 죽을 때, 1/1 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다.”라는 능력을 가진다.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Когда Митотическая Слизь умирает, положите на поле битвы две фишки существа 2/2 зеленая Тина. Они имеют способность «Когда это существо умирает, положите на поле битвы две фишки существа 1/1 зеленая Тина».]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando Gosma Mitótica morrer, coloque no campo de batalha duas fichas de criatura verde 2/2 do tipo Lodo. Elas têm "Quando esta criatura morrer, coloque no campo de batalha duas fichas de criatura verdes 1/1 do tipo Lodo."]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[当丝裂黏菌从战场进入坟墓场时,将两个2/2绿色流浆衍生物放进战场。 它们具有「当此生物进入坟墓场时,将两个1/1绿色流浆衍生物放进战场。」]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[當絲裂黏菌從戰場進入墳墓場時,將兩個2/2綠色流漿衍生物放進戰場。 它們具有「當此生物進入墳墓場時,將兩個1/1綠色流漿衍生物放進戰場。」]]></LOCALISED_TEXT>
    <TRIGGER value="ZONECHANGE_BEGIN" simple_qualifier="self" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" />
    <RESOLUTION_TIME_ACTION>
    MTG():PutTokensOntoBattlefield( "TOKEN_OOZE_2_2_277458", 2, EffectController() )
    </RESOLUTION_TIME_ACTION>
  </TRIGGERED_ABILITY>
  <TOKEN_REGISTRATION reservation="1" type="TOKEN_OOZE_2_2_277458" />
  <TOKEN_REGISTRATION reservation="1" type="TOKEN_OOZE_1_1_277459" />
  <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  <AI_BASE_SCORE score="450" zone="ZONE_BATTLEFIELD" />
</CARD_V2>
Code: Select all
<?xml version="1.0"?>
<CARD_V2 ExportVersion="2">
  <FILENAME text="TOKEN_OOZE_2_2_277458" />
  <CARDNAME text="OOZE" />
  <TITLE>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[OOZE]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[LIMON]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[CIENO]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[SCHLAMMWESEN]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[MELMA]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[ウーズ]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[점액괴물]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[ТИНА]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[LODO]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[流浆]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[流漿]]></LOCALISED_TEXT>
  </TITLE>
  <MULTIVERSEID value="277458" />
  <ARTID value="129187" />
  <COLOUR value="G" />
  <ARTIST name="Raymond Swanland" />
  <CASTING_COST cost="" />
  <TYPE metaname="Creature" />
  <SUB_TYPE metaname="Ooze" />
  <EXPANSION value="DPG" />
  <RARITY metaname="T" />
  <POWER value="2" />
  <TOUGHNESS value="2" />
  <TOKEN />
  <TRIGGERED_ABILITY>
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand cette créature meurt, mettez sur le champ de bataille deux jetons de créature 1/1 verte Limon.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando esta criatura muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 1/1.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn diese Kreatur stirbt, bringe zwei 1/1 grüne Schlammwesen-Kreaturenspielsteine ins Spiel.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando questa creatura muore, metti sul campo di battaglia due pedine creatura Melma 1/1 verdi.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[このクリーチャーが死亡したとき、緑の1/1のウーズ・クリーチャー・トークンを2体戦場に出す。]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[이 생물이 죽을 때, 1/1 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Когда это существо умирает, положите на поле битвы две фишки существа 1/1 зеленая Тина.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando esta criatura morrer, coloque no campo de batalha duas fichas de criatura verdes 1/1 do tipo Lodo.]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[当此生物进入坟墓场时,将两个1/1绿色流浆衍生物放进战场。]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[當此生物進入墳墓場時,將兩個1/1綠色流漿衍生物放進戰場。]]></LOCALISED_TEXT>
    <TRIGGER value="ZONECHANGE_BEGIN" simple_qualifier="self" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" />
    <RESOLUTION_TIME_ACTION>
    MTG():PutTokensOntoBattlefield( "TOKEN_OOZE_1_1_277459", 2, EffectController() )
    </RESOLUTION_TIME_ACTION>
  </TRIGGERED_ABILITY>
  <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
</CARD_V2>
nivmizzet1
 
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Re: mitotic slime

Postby RiiakShiNal » 02 Mar 2015, 11:51

I don't see anything wrong with the card or token so my guess would be that one of the mods that changes frames or does other special effects for cards is interfering and causing this problem.
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Re: mitotic slime

Postby Zambooo » 02 Mar 2015, 18:16

I noticed this thing too the other day, but since the game worked fine with it I just kept playing :D
It may have something to do with the Illustration Art of the token (maybe?).
Will change the art file and give it a shot
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Re: mitotic slime

Postby RiiakShiNal » 02 Mar 2015, 23:51

Well it could be related to some of the tricks used for the "enhanced" Planeswalkers art or other "visual enchancements" modders have made.
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