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Re: Community Wad

Postby MasterXploder7 » 27 Aug 2015, 00:56

Does manifest work or are we treating that like the child in the attic no one talks about..? (metaphor, for legal reasons)

I am curious because (mega)morph was also rather buggy when i first gave it a shot about two months ago. and there just havent been very many people talking about it, and i am unsure if there is a deck in the community decks that work with the manifest ability usage.
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Re: Community Wad

Postby Xander9009 » 27 Aug 2015, 05:03

It works on my end. I can test them again just to be sure. Whisperwood Elemental may or may not function at all, however.
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Re: Community Wad

Postby StoneyTheBear » 27 Aug 2015, 19:06

Having some confusion with Obelisk of Urd. I'm using the manual mana wad (though it's not a MM card) but it doesn't look like I can convoke my creatures by zooming in on them. I haven't used this card in a little while but I remember it functioning perfectly.

Perhaps I'm missing something?
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Re: Community Wad

Postby Xander9009 » 27 Aug 2015, 20:18

StoneyTheBear wrote:Having some confusion with Obelisk of Urd. I'm using the manual mana wad (though it's not a MM card) but it doesn't look like I can convoke my creatures by zooming in on them. I haven't used this card in a little while but I remember it functioning perfectly.

Perhaps I'm missing something?
Not sure. I'll test it out and see what happens.

Also, just for the record, there is no difference between using the Manual Mana wad and not using it except that basic lands will not have manual mana abilities without it. All of the functions and non basic land cards are included.
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Re: Community Wad

Postby MasterXploder7 » 28 Aug 2015, 02:51

quick bug stuff.. im not sure if its really a bug.

Dying Wish - issue - the card says "when enchanted creature dies, its controller looses life equal to its toughness" (paraphrase)

if the card comes up the ability should be able to be read normally
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Re: Community Wad

Postby Xander9009 » 28 Aug 2015, 03:13

MasterXploder7 wrote:quick bug stuff.. im not sure if its really a bug.

Dying Wish - issue - the card says "when enchanted creature dies, its controller looses life equal to its toughness" (paraphrase)

if the card comes up the ability should be able to be read normally
Fixed.

--------------

I've added an IRC page to the CW website. Just so you guys know it's available.
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Re: Community Wad

Postby zhupiter » 28 Aug 2015, 08:59

Blinkmoth Urn :When I start a due using decks with it,the game will crash.Like 9009012 COUNT ON IT
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Re: Community Wad

Postby nachonal986 » 29 Aug 2015, 01:26

hey there, I detected two cards with some issue:

1. PUCA'S MICHIEF: forces to exchange a card each turn, when must to be optional, because say "you may exchange..."

2.Waste Not: the 70% of the games, will be freeze into the last step, so you can't continue.

I detected some arts missed to like zombie token and others planeswalkers, that is weird I have updated the cores...
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Re: Community Wad

Postby Xander9009 » 29 Aug 2015, 02:32

nachonal986 wrote:hey there, I detected two cards with some issue:

1. PUCA'S MICHIEF: forces to exchange a card each turn, when must to be optional, because say "you may exchange..."

2.Waste Not: the 70% of the games, will be freeze into the last step, so you can't continue.

I detected some arts missed to like zombie token and others planeswalkers, that is weird I have updated the cores...
1: In your game settings, disable "always use optional abilities".

2: I've never experienced this. Do you mean that when when an opponent discards a card that triggers it, the game freezes?

For the art, there shouldn't be any missing token art. I just checked, and all zombie tokens have art. Make sure you've updated the art files, too, not just the core. Token art is in DATA_DLC_CW_MISC.WAD. Planeswalker art is packed in the block's art wad.
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Re: Community Wad

Postby nachonal986 » 29 Aug 2015, 03:18

Xander9009 wrote:
nachonal986 wrote:hey there, I detected two cards with some issue:

1. PUCA'S MICHIEF: forces to exchange a card each turn, when must to be optional, because say "you may exchange..."

2.Waste Not: the 70% of the games, will be freeze into the last step, so you can't continue.

I detected some arts missed to like zombie token and others planeswalkers, that is weird I have updated the cores...
1: In your game settings, disable "always use optional abilities".

2: I've never experienced this. Do you mean that when when an opponent discards a card that triggers it, the game freezes?

For the art, there shouldn't be any missing token art. I just checked, and all zombie tokens have art. Make sure you've updated the art files, too, not just the core. Token art is in DATA_DLC_CW_MISC.WAD. Planeswalker art is packed in the block's art wad.
1. thaks Xander, you rocks!

2. sorry the card is:curse of shallow graves.

I will re check those arts.

Edit, Im worried, why some arts has less size than a month ago?
check the file.
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Re: Community Wad

Postby Borborigmos » 29 Aug 2015, 16:20

Is there a way to choose the art of the basic lands your deck uses?? :)
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Re: Community Wad

Postby Xander9009 » 29 Aug 2015, 17:24

Borborigmos wrote:Is there a way to choose the art of the basic lands your deck uses?? :)
Through the deck builder, you can enable Basic rarity for lands and search them out by name. Choose and include the ones with the art you want to use.
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Re: Community Wad

Postby Borborigmos » 29 Aug 2015, 17:26

Xander9009 wrote:Through the deck builder, you can enable Basic rarity for lands and search them out by name. Choose and include the ones with the art you want to use.
Awesome thanks. Sorry second unrelated question, what happens when I reach Deck Identifier 99, can make more than 100 decks? I've been trying but the "101" deck seems to be recognized as "01" although I could be wrong.
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Re: Community Wad

Postby Xander9009 » 29 Aug 2015, 18:43

In the settings of the Deck Builder, you can set it to use 3 digits instead of 2. Once you do, you can make up to 1000 decks.
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Re: Community Wad

Postby Borborigmos » 29 Aug 2015, 20:38

Xander9009 wrote:In the settings of the Deck Builder, you can set it to use 3 digits instead of 2. Once you do, you can make up to 1000 decks.
Hmm I tried that and the wad deck created seems to be all right, but then when I open the game I get a deck with a blank image in the Deck Manager and I can see the name is ending in "01" instead of "101". It also gives it the name of my "01" deck...

I took a screenshot of my configuration in the Deck builder

Image

And this is the error I'm getting:

29-Aug-15 9:47:42 PM: Medium: D14_171183101_PURPHOROS_TOKENS uses a UID that conflicts with D14_17118301_GARRUKBRAND_LAND_POOL.
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