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Formal Request Thread

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Re: Formal Request Thread

Postby loookaz » 18 Oct 2013, 21:52

i would like to kindly request Shadowmage Infiltrator and Snake Umbra

there was a version of Shadowmage Infiltrator here , but i did not seem to work for me
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Re: Formal Request Thread

Postby jacque » 18 Oct 2013, 22:14

thefiremind wrote:DotP2014 doesn't work properly if you use the %d more than once in the same query
Got it =) Thanks TFM!

loookaz wrote:i would like to kindly request Shadowmage Infiltrator and Snake Umbra

there was a version of Shadowmage Infiltrator here , but i did not seem to work for me
Shadowmage first... If I've the time, I might look into Umbra for ya... *feeling sick zzz*

EDIT: Snake Umbra should work...
Attachments
SNAKE_UMBRA_271155.rar
Not tested...
(108.88 KiB) Downloaded 229 times
SHADOWMAGE_INFILTRATOR_126333.rar
Tested...
(110.4 KiB) Downloaded 242 times
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Re: Formal Request Thread

Postby drleg3nd » 19 Oct 2013, 02:19

sumomole wrote:
drleg3nd wrote:I still have requests unanswered 8-[
I had that feeling, but I can't really understand which ones are still unanswered. :oops:
page 103, the defect cards links[/quote]
Are these?

awesome !! thx sumo for the help
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Re: Formal Request Thread

Postby damienx45 » 19 Oct 2013, 06:37

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Re: Formal Request Thread

Postby jacque » 19 Oct 2013, 06:55

Grab my CORE HERE. It has at least 70% of what you've requested...
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Re: Formal Request Thread

Postby thepiebaker » 19 Oct 2013, 07:52

I'm formally requesting these four cards:
Golem's Heart
Rage Extractor
Norn's Annex
Warstorm Surge
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Re: Formal Request Thread

Postby Kieran » 19 Oct 2013, 08:35

thepiebaker wrote:I'm formally requesting these four cards:
Golem's Heart
Rage Extractor
Norn's Annex
Warstorm Surge
All of those cards, except Norn's Annex, can be found in the Deck Request thread here: Phyrexian Rage.

I can make Norn's Annex using Ghostly Prison if you really need it but Ghostly Prison is already so broken I can just image how God Mode you would become if opponents had to pay life. Let me know if you really want Norn's Annex and I'll try.
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Re: Formal Request Thread

Postby loookaz » 19 Oct 2013, 10:13

jacque wrote:
thefiremind wrote:DotP2014 doesn't work properly if you use the %d more than once in the same query
Got it =) Thanks TFM!

loookaz wrote:i would like to kindly request Shadowmage Infiltrator and Snake Umbra

there was a version of Shadowmage Infiltrator here , but i did not seem to work for me
Shadowmage first... If I've the time, I might look into Umbra for ya... *feeling sick zzz*

EDIT: Snake Umbra should work...
Snake Umbra's draw ability doesn't seem to work for me unfortunately

but i am to stupid to fix it myself
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Re: Formal Request Thread

Postby thefiremind » 19 Oct 2013, 10:18

loookaz wrote:Snake Umbra's draw ability doesn't seem to work for me unfortunately

but i am to stupid to fix it myself
Change this line:
Code: Select all
    <CONTINUOUS_ACTION layer="7D" filter_id="0">
into:
Code: Select all
    <CONTINUOUS_ACTION layer="6">
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Re: Formal Request Thread

Postby drleg3nd » 19 Oct 2013, 13:46

hey TFM the Nightveil Specter you made seem to have a slight imperfection..when you exile a land and play it, it goes to opponent instead of my side of battlefield...
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Re: Formal Request Thread

Postby Rickycoe123 » 19 Oct 2013, 14:22

thefiremind wrote:
Rickycoe123 wrote:So do i have to just save these as xmls? and then find images?
Yes, but be sure to save the XMLs with UTF-8 encoding and not ANSI. Maybe jacque's tutorials (1) and (2) can help you.


Is anyone able to find time to do these for me? im not lazy, but i seriously have no clue what i am doing XDDD
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Re: Formal Request Thread

Postby thefiremind » 19 Oct 2013, 16:31

drleg3nd wrote:hey TFM the Nightveil Specter you made seem to have a slight imperfection..when you exile a land and play it, it goes to opponent instead of my side of battlefield...
I'm afraid this is an engine bug. In the previous DotP games, playing any permanent card belonging to another player resulted in the permanent entering the battlefield under that player's control. I thought DotP2014 had that bug totally fixed, but it seems they forgot lands... #-o

Rickycoe123 wrote:Is anyone able to find time to do these for me? im not lazy, but i seriously have no clue what i am doing XDDD
I can't see what's complicated in opening Notepad, copying and pasting a card's code, then saving it as XML with UTF-8 encoding and same name as the FILENAME written in the code. If you want to make things even easier, make a copy of another card's file, so you already have a file with XML extension and UTF-8 encoding: after that, all you need to do is rename it and change its contents.
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Re: Formal Request Thread

Postby drleg3nd » 19 Oct 2013, 17:26

thefiremind wrote:
drleg3nd wrote:hey TFM the Nightveil Specter you made seem to have a slight imperfection..when you exile a land and play it, it goes to opponent instead of my side of battlefield...
I'm afraid this is an engine bug. In the previous DotP games, playing any permanent card belonging to another player resulted in the permanent entering the battlefield under that player's control. I thought DotP2014 had that bug totally fixed, but it seems they forgot lands... #-o
but doesnt It That Betrays can do something similar ?
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Re: Formal Request Thread

Postby MC Brodie » 19 Oct 2013, 17:35

drleg3nd wrote:
thefiremind wrote:
drleg3nd wrote:hey TFM the Nightveil Specter you made seem to have a slight imperfection..when you exile a land and play it, it goes to opponent instead of my side of battlefield...
I'm afraid this is an engine bug. In the previous DotP games, playing any permanent card belonging to another player resulted in the permanent entering the battlefield under that player's control. I thought DotP2014 had that bug totally fixed, but it seems they forgot lands... #-o
but doesnt It That Betrays can do something similar ?
It is somewhat different. With It That Betrays, when something is sacrificed it is just put onto your side of the battlefield, under your control. With Nightveil Specter you are actually playing the exiled card, not just putting it onto the battlefield. So cards played using Nightveil Specter would have to follow the same rules as if they were in your hand and you played them. For instance, playing a land with Nightveil Specter would count as your land drop for that turn (well maybe not if your opponent actually gets the land :D ).


Edit - I don't know if its possible but for lands you might be able to use the PutOntoBattlefield() function then find someway to trick the game into thinking that was your land drop for the turn.
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Re: Formal Request Thread

Postby thefiremind » 19 Oct 2013, 17:56

MC Brodie wrote:Edit - I don't know if its possible but for lands you might be able to use the PutOntoBattlefield() function then find someway to trick the game into thinking that was your land drop for the turn.
I thought about that, but I have no idea about how to make it count as land drop.
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