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2014




Volrathxp's Custom Dotp 2014 DLC (Last Update: 12/6/2014)
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by Evalis » 11 Sep 2014, 04:24
Ah you are correct. Rule 107.c .. or something. Nothing needs to be changed on that. My bad XD
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by Kithkin » 11 Sep 2014, 16:38
Now there are three decks with 316 lands:
Roon's Constellation Power, The Mimeoplasm, RUG Walkers.
This usually happens, when there are NO basic lands in a deck.
But you somehow managed to do it right with The RUG Doctor, which also has NO basic lands. Now just do the same trick to the other three.

Roon's Constellation Power, The Mimeoplasm, RUG Walkers.
This usually happens, when there are NO basic lands in a deck.
But you somehow managed to do it right with The RUG Doctor, which also has NO basic lands. Now just do the same trick to the other three.



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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by volrathxp » 11 Sep 2014, 21:46
This I'm still not sure of. I can't replicate this, so I have no idea. I have tested the decks several times and I saved all three of them the same way.Kithkin wrote:Now there are three decks with 316 lands:
Roon's Constellation Power, The Mimeoplasm, RUG Walkers.
This usually happens, when there are NO basic lands in a deck.
But you somehow managed to do it right with The RUG Doctor, which also has NO basic lands. Now just do the same trick to the other three.![]()
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volrathxp
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by Kithkin » 13 Sep 2014, 09:15
Missing hi-res art:
- | Open
- Phytotitan -- http://33.media.tumblr.com/a8735fb539ea ... o1_500.jpg
Urborg, Tomb of Yawgmoth -- https://img.4plebs.org/boards/tg/image/ ... 259668.jpg
Magister of Worth -- http://socialmtg.tumblr.com/image/77229369909 [alternative art]
Shattergang Brothers -- http://initiativetabletop.files.wordpre ... others.jpg
Polymorphist's Jest -- http://magic.wizards.com/en/articles/ar ... 2014-07-24
Nykthos, Shrine to Nyx -- http://media.wizards.com/images/magic/d ... ykthos.jpg
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by killuminati1984 » 15 Sep 2014, 23:43
Thanks for the WAD, but Rubinia Soulsinger 's ability doesn't work. It gets tapped but won't allow me to target / choose a creature.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by volrathxp » 15 Sep 2014, 23:51
I will take a look at it.killuminati1984 wrote:Thanks for the WAD, but Rubinia Soulsinger 's ability doesn't work. It gets tapped but won't allow me to target / choose a creature.
Edit: found the issue, once i post my next update i'll include it.
volrathxp
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/10/2014
by killuminati1984 » 16 Sep 2014, 02:55
Thank you very much, looking forward to it. Cheers...volrathxp wrote:I will take a look at it.killuminati1984 wrote:Thanks for the WAD, but Rubinia Soulsinger 's ability doesn't work. It gets tapped but won't allow me to target / choose a creature.
Edit: found the issue, once i post my next update i'll include it.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by volrathxp » 16 Sep 2014, 23:54
Made an update. See the changelog. 

volrathxp
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by DAS » 17 Sep 2014, 05:49
I've got manual mana but I still can't figure out how to avoid tapping Kher Keep when I have enough lands. Game taps it even if i have extra mana in pool and spell can be cast without tapping any more.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by AngelLestat » 17 Sep 2014, 06:04
Good! update 
I see that you kept the files separate this time.. Thanks a lot Volrathxp.
Now you have the whole Gdrive steam group in testing too.

I see that you kept the files separate this time.. Thanks a lot Volrathxp.
Now you have the whole Gdrive steam group in testing too.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by Kithkin » 18 Sep 2014, 20:40
Bug report
The Urza lands only work, if there are either one of them or all three of them on the battlefield. If there are two of them in play, they do not add
to the mana pool.
The Urza lands only work, if there are either one of them or all three of them on the battlefield. If there are two of them in play, they do not add

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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by volrathxp » 18 Sep 2014, 21:30
Will take a look.Kithkin wrote:Bug report
The Urza lands only work, if there are either one of them or all three of them on the battlefield. If there are two of them in play, they do not addto the mana pool.
volrathxp
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by volrathxp » 18 Sep 2014, 22:11
I am in the process of programming a buuuunch of Khans cards, now that the set is on Gatherer.
I will post the fix for the Urza lands once I post the Khans update.
I will post the fix for the Urza lands once I post the Khans update.
volrathxp
Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by Kithkin » 19 Sep 2014, 05:29
Cool. I'm really looking forward to a Mardu clan deck. 

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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 9/16/2014
by volrathxp » 19 Sep 2014, 10:50
Yup, I'm planning on at least 1 deck per clan for starters.Kithkin wrote:Cool. I'm really looking forward to a Mardu clan deck.
volrathxp
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