Zempar wrote:It's fixed! Thank you so much.
Glad to hear it's fixed.
Zempar wrote:I'd done the whole "ignoring CMC" idea once, and the manual adding of lands once, but never at the same time.
Ignoring cards with CMC over
X is used to tell the game to ignore cards when trying to determine what basic lands should go into a deck. For example if you have a deck that is mostly white but has a or a few black/hybrid cards with a high CMC you could simply tell the game to ignore those higher CMC cards and it would only look at the lower CMC cards, which in this case is white, and it will only add basic lands relating to those lower CMC cards. In the case of using CMC 0 for this the game no longer knows what colors are used by the deck and the cards in it so you either have to tell the DotP engine what lands to add (setting minimums) or you have to add them yourself (i.e. adding basic/special lands to the main deck like you would other cards).
Zempar wrote:Plus, I was always using the first available deck ID even after deleting defunct decks.
If you consistently delete your DotP profile or you always create decks with the same same number of regular cards then this isn't a problem. It becomes a problem when the decks being created vary in size (order ids) and the profile isn't deleted because some of the deck information can become embedded in the profile and cause loading issues (i.e. game thinks there are fewer cards than should be there because it capped at an older max order id, or it tries to load more cards than are currently present and it gets confused though that is less likely).