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Volrathxp's Custom Dotp 2014 DLC (Last Update: 12/6/2014)

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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/15/201

Postby Kithkin » 21 Nov 2014, 17:46

volrathxp wrote:
Kithkin wrote:Bug report

Backlash -- does not deal damage to its controller
Not sure about this one. It worked when I tested it. Will look into.
Still not working.

Edit: For me it only works if the opponent loses the game, e.g. AI has 3 life, tapped creature has 4 power.

Update: I think I found the culprit. After removing Neo's KTK dlc, the card worked fine. Sorry.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/20/201

Postby Kithkin » 24 Nov 2014, 18:32

Bug report

Heliod, God of the Sun -- activated ability does not put a token onto the battlefield
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/15/201

Postby volrathxp » 25 Nov 2014, 11:55

Kithkin wrote:
volrathxp wrote:
Kithkin wrote:Bug report

Backlash -- does not deal damage to its controller
Not sure about this one. It worked when I tested it. Will look into.
Still not working.

Edit: For me it only works if the opponent loses the game, e.g. AI has 3 life, tapped creature has 4 power.

Update: I think I found the culprit. After removing Neo's KTK dlc, the card worked fine. Sorry.
That's slightly odd. I don't know why the KTK DLC would have any effect on a card from Invasion, but okay. I was going to say that I tested it again and it did work as intended.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/20/201

Postby volrathxp » 25 Nov 2014, 11:55

Kithkin wrote:Bug report

Heliod, God of the Sun -- activated ability does not put a token onto the battlefield
Will fix.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/20/201

Postby Kithkin » 25 Nov 2014, 12:16

Btw., do you know that card: :lol:

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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/20/201

Postby volrathxp » 26 Nov 2014, 02:01

Kithkin wrote:Btw., do you know that card: :lol:

Image
I do! I actually own one. :)

Also, posted update to OTHER wad to fix Heliod.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby MasterXploder7 » 26 Nov 2014, 23:21

Yet again i come back to the board. alright. ill make it quick i promise.

I updated all the decks, turns out all of the old decks are showing up as being older than the ones i already have downloaded, which has been a common problem with your WADs

I up dated everything, the other, the data thingy, its been so long since ive been on here ive literally forgot the words that mean the things so bear with me.

I updated all three files from the 1st page, allowed the older versions of the decks (the problem stated above a line or four)

I got the new PLW thing because I figured "well that was the problem last time its probably that one again"

Ummmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.

I updated the Khans but that shouldnt conflict with anything.

Thats it, cheers? i dont know, ill tinker until you respond. Thanks for being there and making great content toooooooo!


(EDIT): i did the core, other, and the decks - going to redo them and see if that works, if not im going to beg you to help me find a solution because i love you and your my little pony avatar

(EDIT 2): i removed all of the files allocated to you DLC and it runs fine now, i also removed the ones i made myself that had your cards in it.
"Hate is an everlasting wellspring from which it is eternally sustained." - Nirkana Revenant
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/12/201

Postby propel0 » 28 Nov 2014, 19:16

volrathxp wrote:
propel0 wrote:still no go on Dragon Throne of Tarkir, no +X/+X given
I've looked over and compared this code even to Neo's version and it's the same. I don't see anything wrong with it. What exactly is happening?
equipped creature gains defender, and trample ability is given but +X/+X is not.

also, Savage Knuckleblade 2G: +2/+2 still not working

Dack's Duplicate's haste doesn't work, even though the text is added in the box
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/12/201

Postby volrathxp » 28 Nov 2014, 19:31

propel0 wrote:
volrathxp wrote:
propel0 wrote:still no go on Dragon Throne of Tarkir, no +X/+X given
I've looked over and compared this code even to Neo's version and it's the same. I don't see anything wrong with it. What exactly is happening?
equipped creature gains defender, and trample ability is given but +X/+X is not.

also, Savage Knuckleblade 2G: +2/+2 still not working

Dack's Duplicate's haste doesn't work, even though the text is added in the box
I can check out Duplicate. As far as the other two are concerned I am not sure because I've compared their code to working versions and they match up.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/12/201

Postby Kithkin » 29 Nov 2014, 00:47

volrathxp wrote:
propel0 wrote:also, Savage Knuckleblade 2G: +2/+2 still not working
Dack's Duplicate's haste doesn't work, even though the text is added in the box
I can check out Duplicate. As far as the other two are concerned I am not sure because I've compared their code to working versions and they match up.
I can confirm the issues with Savage Knuckleblade and Dack's Duplicate.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby Hoonster » 29 Nov 2014, 13:57

This is my first attempt at downloading mod. If I understand it correctly, I need to have all of the Wad files in Steam > Steamapps > common > Magic 2014. Even after unzipping and transfering the files, I can't see the modded decks. Can anybody help me?
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby RiiakShiNal » 29 Nov 2014, 14:25

If it's your first attempt then you also need to make sure you have the patcher dll in the same directory as it is required for our modded wads to be recognized by the game.

We often forget to mention it as it is required by all mods.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby Hoonster » 29 Nov 2014, 14:49

So . . . the game fails to load and this message pops up to upload this attachment . .

Modding DotP is tougher than I thought;

or not. Extension file DMP is not allowed? What?
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby volrathxp » 29 Nov 2014, 14:56

Hoonster wrote:So . . . the game fails to load and this message pops up to upload this attachment . .

Modding DotP is tougher than I thought;

or not. Extension file DMP is not allowed? What?
If the game crashes it is likely that you are missing a required file. You can see what it is crashing on by downloading Rsns deck builder and launching it. It will warn you of what you are missing.
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Re: Volrathxp's Custom Dotp 2014 DLC (Last Update: 11/25/201

Postby Hoonster » 29 Nov 2014, 15:08

volrathxp wrote:
Hoonster wrote:So . . . the game fails to load and this message pops up to upload this attachment . .

Modding DotP is tougher than I thought;

or not. Extension file DMP is not allowed? What?
If the game crashes it is likely that you are missing a required file. You can see what it is crashing on by downloading Rsns deck builder and launching it. It will warn you of what you are missing.
2014-11-30 12:07:21: Low: Can't find referenced card: MYCOSYNTH_GOLEM_199051136 for deck D14_100079_CHIEF_ENGINEER in Data_Decks_100079_CHIEF_ENGINEER

2014-11-30 12:07:21: Low: Can't find referenced card: MYCOSYNTH_GOLEM_199051136 for deck D14_100079_CHIEF_ENGINEER in Data_Decks_100079_CHIEF_ENGINEER

2014-11-30 12:07:21: Low: Can't find referenced card: MYCOSYNTH_GOLEM_199051136 for deck D14_100079_CHIEF_ENGINEER in Data_Decks_100079_CHIEF_ENGINEER

2014-11-30 12:07:21: Low: Can't find referenced card: MYCOSYNTH_GOLEM_199051136 for deck D14_100079_CHIEF_ENGINEER in Data_Decks_100079_CHIEF_ENGINEER

So . . this came up. It seems that I am missing a file for card? Chief Engineer?
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