Re: 『Magic 2014』 ★ Custom DLC v1.20 ★ 『25.JULY.2013』
Posted: 25 Jul 2013, 21:57
When playing against "Triumph of Cruelty" the AI began to play a card and then the game crashed to desktop. I didn't get to see what card it was though.
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BloodReyvyn wrote:When playing against "Triumph of Cruelty" the AI began to play a card and then the game crashed to desktop. I didn't get to see what card it was though.
BloodReyvyn wrote:Works okay now.
BTW having 5 Nighthawks is not allowed last time I checked
Unless a card states that you can have any number of them in a deck (like Relentless Rats) then you are only allowed at most 4 under standard deck building rules. Certain formats don't have this rule (like Sealed Deck).kevlahnota wrote:I wonder why? I've seen an encounter deck with a lot of Relentless Rats.
<?xml version="1.0"?>
<CARD_V2 ExportVersion="9">
<FILENAME text="RELENTLESS_RATS_350260" />
<CARDNAME text="RELENTLESS_RATS" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Relentless Rats]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Rats implacables]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Ratas implacables]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Unbarmherzige Ratten]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ratti Spietati]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[執(しつ)拗(よう)なネズミ]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[자비없는 쥐떼]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Беспощадные Крысы]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Ratos Implacáveis]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="350260" />
<ARTID value="77220" />
<ARTIST name="Thomas M. Baxa" />
<CASTING_COST cost="{1}{B}{B}" />
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Rat" />
<EXPANSION value="DPI" />
<RARITY metaname="U" />
<POWER value="2" />
<TOUGHNESS value="2" />
<STATIC_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Les Rats implacables gagnent +1/+1 pour chaque autre créature sur le champ de bataille appelée Rats Implacables.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Las Ratas implacables obtienen +1/+1 por cada otra criatura en el campo de batalla llamada Ratas implacables.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Die Unbarmherzigen Ratten erhalten +1/+1 für jede andere Kreatur namens Unbarmherzige Ratten im Spiel.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[I Ratti Spietati prendono +1/+1 per ogni altra creatura sul campo di battaglia chiamata Ratti Spietati.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[執拗なネズミは、戦場にある他の「執拗なネズミ」という名前のクリーチャー1体につき+1/+1の修整を受ける。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[자비없는 쥐떼는 전장에 있는 이름이 '자비없느 쥐떼'인 생물의 개수만큼 +1/+1을 받는다.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Беспощадные Крысы получают +1/+1 за каждое другое существо на поле битвы с именем Беспощадные Крысы.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Ratos Implacáveis recebe +1/+1 para cada outra criatura no campo de batalha com o nome Ratos Implacáveis.]]></LOCALISED_TEXT>
<CONTINUOUS_ACTION layer="7C">
if EffectSource() ~= nil then
local characteristics = EffectSource():GetCurrentCharacteristics()
local filter = ClearFilter()
filter:Add(FE_CARD_NAME, OP_IS, "RELENTLESS_RATS" )
filter:Add( FE_CARD_INSTANCE, OP_NOT, EffectSource())
local number = filter:Count()
characteristics:Power_Add( number )
characteristics:Toughness_Add( number )
end
</CONTINUOUS_ACTION>
</STATIC_ABILITY>
<STATIC_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[A deck can have any number of cards named Relentless Rats.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Un deck peut contenir n'importe quel nombre de cartes appelées Rats implacables.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Un mazo puede tener cualquier cantidad de cartas llamadas Ratas implacables.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Ein Deck kann eine beliebige Anzahl an Karten namens Unbarmherzige Ratten enthalten.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Un mazzo può avere un qualsiasi numero di carte chiamate Ratti Spietati.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[デッキには「執拗なネズミ」という名前のカードを何枚でも入れることができる。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[덱에 이름이 '자비없는 쥐떼'인 카드를 제한 없이 원하는 만큼 넣을 수 있다.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[В колоде может быть неограниченное количество карт с именем Беспощадные Крысы.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Um deck pode ter qualquer número de cards com o nome Ratos Implacáveis.]]></LOCALISED_TEXT>
</STATIC_ABILITY>
<SFX text="COMBAT_BITE_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
<SFX text="COMBAT_BITE_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
<AI_BASE_SCORE score="300" zone="ZONE_BATTLEFIELD" />
</CARD_V2>
RiiakShiNal wrote:Unless a card states that you can have any number of them in a deck (like Relentless Rats) then you are only allowed at most 4 under standard deck building rules. Certain formats don't have this rule (like Sealed Deck).kevlahnota wrote:I wonder why? I've seen an encounter deck with a lot of Relentless Rats.
They don't have exactly the same ability: Soul Warden is without "may", so it's perfectly normal that she doesn't ask.shijer wrote:In the deck "stream of life", Soul Warden, Soul's Attendant and Auriok Champion have same ability "Whenever another creature enters the battlefield, you may gain 1 life.".
But, when I set my game to "hold priority", Soul Warden won't ask me if I want to activate the ability while other two cards do.
Thanks, I didn't aware this difference.thefiremind wrote:They don't have exactly the same ability: Soul Warden is without "may", so it's perfectly normal that she doesn't ask.shijer wrote:In the deck "stream of life", Soul Warden, Soul's Attendant and Auriok Champion have same ability "Whenever another creature enters the battlefield, you may gain 1 life.".
But, when I set my game to "hold priority", Soul Warden won't ask me if I want to activate the ability while other two cards do.