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Re: DOTP 2014 SAMPLE MOD

PostPosted: 29 Jun 2013, 02:27
by Onewingedchickn
I added always_available="true" but it remained locked but changing the appid to steam's worked so thank you all.

Re: DOTP 2014 SAMPLE MOD

PostPosted: 29 Jun 2013, 05:50
by kevlahnota
Update Sample Mod to V2. :D

castled wrote:Glad to see you again kev :D
It's a very good deck, hmmmm... but I have a display promblem with some card, includes the official cards, even those basic lands :(
Thanks. Anyway I can't reproduce your problem. What platform do you use anyway?


thefiremind wrote:Would you mind sharing the template for your new deck box? It looks really great! =D>
Thanks. All I did was cut the image, some alpha effects and recolor. I will make a PSD template in the future( I've been away in modding DOTP, very busy :wink: ).

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 29 Jun 2013, 09:28
by castled
What platform do you use anyway?
I use windows7-64 on my laptop T60p with an ATI videocard v5200, tried to play with both full or window mod, 1400x1050 1280x700 1024x768 800x600...... :?

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 29 Jun 2013, 11:24
by iinamii
Update Sample Mod to V2
Yeah, now works great!! Thx!

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 29 Jun 2013, 16:37
by drleg3nd
Yea work for me too..hey riak does available always true still applies in this game ? Don't remember seeing it in the other decks

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 29 Jun 2013, 17:04
by daenon611
Played the white Deck. Everything works perfekt. But: 800 Lives for me and ~5000 Damage made was not enough to kill Ajani Planeswalker (9999 Live). Hi milled me. :-(

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 29 Jun 2013, 19:26
by RiiakShiNal
drleg3nd wrote:Yea work for me too..hey riak does available always true still applies in this game ? Don't remember seeing it in the other decks
Yes, it is used by the base game to unlock Hunter's Strength (Garruk's deck) so the player has a deck to play with at the beginning (without having to purchase at least one deck unlock). Excerpt from D14_GARRUK.XML (quoted so I can bold the attribute):
<DECK personality="D14_GARRUK.XML" deck_box_image="D14_Garruk" deck_box_image_locked="D14_locked" cheat_menu_filter_deck_type="Standard" tus_save_data_id="4" ios_id_1="D14_DECK_UNLOCK_1" ios_id_2="D14_DECK_FOIL_1" steam_id_1="213896" steam_id_2="213897" android_id_1="d14_deck_unlock_01" android_id_2="d14_deck_foil_01" cheat_menu_filter_datapool="D14" content_pack="0" always_available="true" uid="4" is_green="true" name_tag="D14_GARRUK" description_tag="DECK_DESCRIPTION_GARRUK">

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 30 Jun 2013, 01:05
by drleg3nd
Hey is there a way to unlock the next two sealed deck slots ? Also eventually I suspect we gonna have more custom cards in this game, so is there a way to reset my slots when you guys do decide to mod sealed campaign ?

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 01 Jul 2013, 13:48
by kevlahnota
New Update... Added 2 decks.

Re: DOTP 2014 SAMPLE MOD V2

PostPosted: 01 Jul 2013, 15:34
by Hyim
castled wrote:
What platform do you use anyway?
I use windows7-64 on my laptop T60p with an ATI videocard v5200, tried to play with both full or window mod, 1400x1050 1280x700 1024x768 800x600...... :?
try updating your driver :O , i had the same problem but not from this mod but from first playing the original version...after i updated my driver for my graphic cards , the cards are no longer see through...at least for me :P

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 01 Jul 2013, 17:39
by -Sekki-
custom decks already?! awesome, modding the sealed campaign would be great too, kinda hope they release mroe challanges for it, or we can make our own somehow, 6 opponents is way too few.

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 02 Jul 2013, 02:08
by damienx45
hey kev i downloaded your new dlc mod and it loads up to the start screen and then it crashes to desktop without any errors, and b4 you ask yes i have the dll pacther, but when i re-downloaded your 1st mod and copied everything from the 2nd one into the 1st mod it worked like a charm. if ya need i can upload the one i have for ya.

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 02 Jul 2013, 02:23
by kevlahnota
PM you....

damienx45 wrote:hey kev i downloaded your new dlc mod and it loads up to the start screen and then it crashes to desktop without any errors, and b4 you ask yes i have the dll pacther, but when i re-downloaded your 1st mod and copied everything from the 2nd one into the 1st mod it worked like a charm. if ya need i can upload the one i have for ya.

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 02 Jul 2013, 06:57
by icenexus
how to i apply the mod for skidrow version? i placed the mod in the same directory but the deck doesnt appear.

Re: [DOTP 2014] Custom DLC [07-01-2013]

PostPosted: 02 Jul 2013, 07:24
by kevlahnota
Requirements: You need to bypass signature checks for DOTP 2014. visit here: viewtopic.php?f=99&t=10896

icenexus wrote:how to i apply the mod for skidrow version? i placed the mod in the same directory but the deck doesnt appear.