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Planeswalker's Complementary Set [MOD]
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Re: gorem2k mod
by thefiremind » 25 Aug 2013, 17:59
I was about to make a separate topic for this one already, but then I thought it was better to wait for some errors to be spotted. And it seems it has been a wise choice. I'll probably make the topic tomorrow.gorem2k wrote:I understand you're being a modest person but is it safe to say you will somehow (sooner or later) do a Version 4? As I said before, it's safer if there's only one set for people to rely on, and you've basically done the best approximations. I'm just saying because now I don't know what I should do for V12
EDIT: Actually, it will take a bit longer, since it would be pointless to make a separate topic without including the Planeswalkers you already coded that are missing in my WAD, and I don't want to have half cards with one ID prefix and the other half with a different one. It's not a hard task but it's quite boring.
That's a good suggestion, I'll change that text (and of course fix Tezzeret).gorem2k wrote:EDIT: Nice! you only forgot to add loyalties on Tezzeret. I tested Liliana ultimate on myself but was a bit confused when choosing a pile, I thought what I was picking would be saved but turns out it was the opposite . good work man! maybe say "Choose a card if you want to sacrifice this pile." instead of "Choose a card if you want to choose this pile.". two "choose" word in same sentence is a bit confusing.
< Former DotP 2012/2013/2014 modder >
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thefiremind - Programmer
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Re: gorem2k mod
by mr friendly guy » 26 Aug 2013, 22:50
Are you guys planning to make the 4 drops Chandra, eg Chandra Pyromaster, Chandra the Firebrand.
They would be more useful in my mono red direct damage deck then the 5 drop Chandra, as I rarely get to play her.
They would be more useful in my mono red direct damage deck then the 5 drop Chandra, as I rarely get to play her.
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Re: gorem2k mod
by gorem2k » 27 Aug 2013, 02:24
I didn't see your edit, I was wondering why you weren't creating the topic. I will make me some coffee and convert them and upload the lot, here, soon.thefiremind wrote:EDIT: Actually, it will take a bit longer, since it would be pointless to make a separate topic without including the Planeswalkers you already coded that are missing in my WAD, and I don't want to have half cards with one ID prefix and the other half with a different one. It's not a hard task but it's quite boring.
OK. I've renamed everything and prefixed 2 cards that required RSN Manual Mana functions. I believe you're not fond of this method so feel free to delete them. (Koth of the Hammer and Liliana of the Dark Realms that is) also you will have to check for tokens as I don't really know what you already have. And of course, review/modify every single CARD_QUERY, ouch..
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Re: gorem2k mod
by gorem2k » 28 Aug 2013, 18:09
thefiremind did a good version of Liliana of the Veil in his PLW_TEST V3.drleg3nd wrote:hey liliana of the veil ultimate crashes the game
Re: gorem2k mod
by gorem2k » 13 Sep 2013, 09:29
*bump
fyi, v13 out. please if you try it and want to help, report bugs or script errors here. tnx
fyi, v13 out. please if you try it and want to help, report bugs or script errors here. tnx
Re: gorem2k mod
by Alexbonobo » 20 Sep 2013, 08:40
Hi,
I really enjoy your decks but I found that some cards like Pox in Chemeric Mass decks doesnt have art. Is it a problem in my computer? am I missing some mod? I have download almost every mod.
I really enjoy your decks but I found that some cards like Pox in Chemeric Mass decks doesnt have art. Is it a problem in my computer? am I missing some mod? I have download almost every mod.
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Re: gorem2k mod
by gorem2k » 20 Sep 2013, 19:57
don't forget to download sumomole mod AND ALSO THE S61 ART PACK DLC named DATA_DLC_S61.WAD, posted on the same page, bottom first post.Alexbonobo wrote:Hi,
I really enjoy your decks but I found that some cards like Pox in Chemeric Mass decks doesnt have art. Is it a problem in my computer? am I missing some mod? I have download almost every mod.
Re: gorem2k mod
by gorem2k » 22 Sep 2013, 22:24
V14 out. fixed cards, no decks (there are so many available elsewhere!) added few cards: Damia, Sage of Stone , Desert , Echo Chamber , Common Bond , Eye of Singularity (by tfm).
Re: gorem2k mod
by maginater5000 » 14 Nov 2013, 15:20
where can i download
???Data_Decks_4400_CORE.wad contains only cards, art, text. NO DECKS.
Data_DLC_45_Content_Pack_Enabler.wad enable my decks in game. you can delete it if you don't want my decks.
Data_Decks_450X_(names).wad are optional decks. you can delete them if you want.
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Re: gorem2k mod
by Berserker » 15 Nov 2013, 11:44
Its on the first page under the LINK:V13 CORE (8 decks)follow that link and download that data: gorem2k_mod_v13.maginater5000 wrote:where can i download???Data_Decks_4400_CORE.wad contains only cards, art, text. NO DECKS.
Data_DLC_45_Content_Pack_Enabler.wad enable my decks in game. you can delete it if you don't want my decks.
Data_Decks_450X_(names).wad are optional decks. you can delete them if you want.
greets Berserker
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Re: gorem2k mod
by Hyim » 26 Dec 2013, 15:57
beside sumomole and tfm mod , what else do i need ? i tried your mod , all are fine except primordial 911 and heliod and thassa ..
Re: Planeswalker's Complementary Set [MOD]
by kr2033 » 24 Aug 2014, 15:43
I think TODO list maybe need to include Magmaquake
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