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Re: gorem2k mod

PostPosted: 25 Aug 2013, 17:59
by thefiremind
gorem2k wrote:I understand you're being a modest person but is it safe to say you will somehow (sooner or later) do a Version 4? As I said before, it's safer if there's only one set for people to rely on, and you've basically done the best approximations. I'm just saying because now I don't know what I should do for V12 :?
I was about to make a separate topic for this one already, but then I thought it was better to wait for some errors to be spotted. And it seems it has been a wise choice. :lol: I'll probably make the topic tomorrow.
EDIT: Actually, it will take a bit longer, since it would be pointless to make a separate topic without including the Planeswalkers you already coded that are missing in my WAD, and I don't want to have half cards with one ID prefix and the other half with a different one. It's not a hard task but it's quite boring. :lol:

gorem2k wrote:EDIT: Nice! you only forgot to add loyalties on Tezzeret. I tested Liliana ultimate on myself but was a bit confused when choosing a pile, I thought what I was picking would be saved but turns out it was the opposite #-o . good work man! maybe say "Choose a card if you want to sacrifice this pile." instead of "Choose a card if you want to choose this pile.". two "choose" word in same sentence is a bit confusing.
That's a good suggestion, I'll change that text (and of course fix Tezzeret).

Re: gorem2k mod

PostPosted: 26 Aug 2013, 22:50
by mr friendly guy
Are you guys planning to make the 4 drops Chandra, eg Chandra Pyromaster, Chandra the Firebrand.

They would be more useful in my mono red direct damage deck then the 5 drop Chandra, as I rarely get to play her.

Re: gorem2k mod

PostPosted: 27 Aug 2013, 02:24
by gorem2k
thefiremind wrote:EDIT: Actually, it will take a bit longer, since it would be pointless to make a separate topic without including the Planeswalkers you already coded that are missing in my WAD, and I don't want to have half cards with one ID prefix and the other half with a different one. It's not a hard task but it's quite boring. :lol:
I didn't see your edit, I was wondering why you weren't creating the topic. I will make me some coffee and convert them and upload the lot, here, soon.

OK. I've renamed everything and prefixed 2 cards that required RSN Manual Mana functions. I believe you're not fond of this method so feel free to delete them. (Koth of the Hammer and Liliana of the Dark Realms that is) also you will have to check for tokens as I don't really know what you already have. And of course, review/modify every single CARD_QUERY, ouch..

Re: gorem2k mod

PostPosted: 28 Aug 2013, 15:10
by drleg3nd
hey liliana of the veil ultimate crashes the game

Re: gorem2k mod

PostPosted: 28 Aug 2013, 18:09
by gorem2k
drleg3nd wrote:hey liliana of the veil ultimate crashes the game
thefiremind did a good version of Liliana of the Veil in his PLW_TEST V3.

Re: gorem2k mod

PostPosted: 13 Sep 2013, 09:29
by gorem2k
*bump

fyi, v13 out. please if you try it and want to help, report bugs or script errors here. tnx

Re: gorem2k mod

PostPosted: 20 Sep 2013, 08:40
by Alexbonobo
Hi,

I really enjoy your decks but I found that some cards like Pox in Chemeric Mass decks doesnt have art. Is it a problem in my computer? am I missing some mod? I have download almost every mod.

Re: gorem2k mod

PostPosted: 20 Sep 2013, 19:57
by gorem2k
Alexbonobo wrote:Hi,

I really enjoy your decks but I found that some cards like Pox in Chemeric Mass decks doesnt have art. Is it a problem in my computer? am I missing some mod? I have download almost every mod.
don't forget to download sumomole mod AND ALSO THE S61 ART PACK DLC named DATA_DLC_S61.WAD, posted on the same page, bottom first post.

Re: gorem2k mod

PostPosted: 22 Sep 2013, 22:24
by gorem2k
V14 out. fixed cards, no decks (there are so many available elsewhere!) added few cards: Damia, Sage of Stone , Desert , Echo Chamber , Common Bond , Eye of Singularity (by tfm).

Re: gorem2k mod

PostPosted: 10 Nov 2013, 21:21
by Berserker
Game crashes by me!

Re: gorem2k mod

PostPosted: 14 Nov 2013, 15:20
by maginater5000
where can i download
Data_Decks_4400_CORE.wad contains only cards, art, text. NO DECKS.
Data_DLC_45_Content_Pack_Enabler.wad enable my decks in game. you can delete it if you don't want my decks.
Data_Decks_450X_(names).wad are optional decks. you can delete them if you want.
???

Re: gorem2k mod

PostPosted: 15 Nov 2013, 11:44
by Berserker
maginater5000 wrote:where can i download
Data_Decks_4400_CORE.wad contains only cards, art, text. NO DECKS.
Data_DLC_45_Content_Pack_Enabler.wad enable my decks in game. you can delete it if you don't want my decks.
Data_Decks_450X_(names).wad are optional decks. you can delete them if you want.
???
Its on the first page under the LINK:V13 CORE (8 decks)follow that link and download that data: gorem2k_mod_v13.

greets Berserker :wink:

Re: gorem2k mod

PostPosted: 26 Dec 2013, 15:57
by Hyim
beside sumomole and tfm mod , what else do i need ? i tried your mod , all are fine except primordial 911 and heliod and thassa ..

Re: gorem2k mod

PostPosted: 21 Aug 2014, 16:50
by gorem2k
back from the grave! a new mod for your pleasure :)

Re: Planeswalker's Complementary Set [MOD]

PostPosted: 24 Aug 2014, 15:43
by kr2033
I think TODO list maybe need to include Magmaquake