Re: Formal Request Thread
I'm posting some feedback on cards that are currently in the CW but aren't working correctly, if someone could please have a look at these if/when they have time;
Bladewing the Risen
Line 64 has a typo, PutOnBattlefield instead of PutOntoBattlefield, it should be;
The card seems to work fine but gives the following error in the script log;
Only allows 1 choice, but all the effects work.
Prossh, Skyraider of Kher
The kobold tokens created by this card and the ones from Utvara Hellkite cause the game to crash about 75% of the time when they are destroyed. The crash occurs right when the game is moving them to the graveyard if that helps. I have seen other mention of issues with tokens, not sure if this is part of the larger issue or specific to these cards.
Harbinger of the Hunt
Gives the following error in script log;
The mana of any color produced can be used for any spell, not just Dragons.
The last effect (sacrifice to return dragon or ugin) does not work, no trigger on the card to activate.
Also gives the following errors in the script log;
The code in this card to "choose a creature type" is a bit awkward, and it doesn't seem to have Dragon in the list.
The code in Urza's Incubator has a similar effect, and works nicely.
These are the issues I have come across so far, and this seemed like the best place to post them. I hope this info is helpful, it is meant only as constructive criticism.
Thanks guys!
Bladewing the Risen
Line 64 has a typo, PutOnBattlefield instead of PutOntoBattlefield, it should be;
- Code: Select all
target:PutOntoBattlefield( EffectController() )
The card seems to work fine but gives the following error in the script log;
- Code: Select all
[lua] [string "DRAGONLORD_KOLAGHAN_CW_394548_TITLE (TRIGGER)~0x00001564"]:4: attempt to call method 'Set_Zone' (a nil value)
Only allows 1 choice, but all the effects work.
Prossh, Skyraider of Kher
The kobold tokens created by this card and the ones from Utvara Hellkite cause the game to crash about 75% of the time when they are destroyed. The crash occurs right when the game is moving them to the graveyard if that helps. I have seen other mention of issues with tokens, not sure if this is part of the larger issue or specific to these cards.
Harbinger of the Hunt
Gives the following error in script log;
- Code: Select all
[lua] [string "HARBINGER_OF_THE_HUNT_CW_394591_TITLE (RESOLUTION_TIME_ACTION)~..."]:4: ')' expected (to close '(' at line 3) near 'end'
The mana of any color produced can be used for any spell, not just Dragons.
The last effect (sacrifice to return dragon or ugin) does not work, no trigger on the card to activate.
Also gives the following errors in the script log;
- Code: Select all
[lua] [string "HAVEN_OF_THE_SPIRIT_DRAGON_MM_CW_394593_TITLE (CONTINUOUS_ACTION)~0x00000423"]:2:
parameter mismatch or too few parameters [expected bzS32]
[lua] [string "HAVEN_OF_THE_SPIRIT_DRAGON_MM_CW_394593_TITLE (RESOLUTION_TIME_ACTION)~0x0000041f"]:31:
parameter mismatch or too few parameters [expected bzS32]
[lua] [string "HAVEN_OF_THE_SPIRIT_DRAGON_MM_CW_394593_TITLE (RESOLUTION_TIME_ACTION)~0x00000424"]:6:
parameter mismatch or too few parameters [expected bzS32]
[lua] [string "HAVEN_OF_THE_SPIRIT_DRAGON_MM_CW_394593_TITLE (TARGET_DEFINITION)~0x00000432"]:5: attempt to call method 'AddSubFitler_And' (a nil value)
The code in this card to "choose a creature type" is a bit awkward, and it doesn't seem to have Dragon in the list.
The code in Urza's Incubator has a similar effect, and works nicely.
These are the issues I have come across so far, and this seemed like the best place to post them. I hope this info is helpful, it is meant only as constructive criticism.
Thanks guys!