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DrLeg3nd Mod's Version 2.5 Born Of the Gods

PostPosted: 04 Jul 2013, 20:20
by drleg3nd
Drleg3ndDeckPack2014 | Open
Code: Select all
[URL=http://www.mediafire.com/download/jn2ia37r7m2p4hv/DrLeg3ndDeckPack2014.zip]http://www.mediafire.com/download/jn2ia37r7m2p4hv/DrLeg3ndDeckPack2014.zip[/URL]
been awhile so I decided to post some new decks, enjoy

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 05 Jul 2013, 12:31
by drleg3nd
deck #2 is up..enjoy

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 05 Jul 2013, 14:30
by lzy23
There's something weird going on with Melek Trickery. When I'm playing it I play a deck that has something to do more with Scapeshift, and using Unburial Rites to bring up beefy creatures. It also has a bunch going on with Snapcaster Mage and some burn spells.

However, when I go into the deck manager I see a completely different deck with spells like Thought Scour, Melek, Izzet Paragon, and other cards, which aren't the cards I played through in the custom game.

I do have the mods you listed up there as well.

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 05 Jul 2013, 16:12
by RiiakShiNal
drleg3nd, you may want to change which Id Block you are using in the Deck Builder. 1000 is definitely NOT recommended for released mods as they may conflict with other decks made by people who have not changed the Id Block (that is also why it shows as light red/pink in the Builder instead of as light green). To reserve an Id Block and/or Prefix for your mods (so someone else doesn't use it) add one to the Prefix/Id Registry page.

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 06 Jul 2013, 00:32
by drleg3nd
ok decks updated.. let me know if you guys get anymore more trouble.thx

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 06 Jul 2013, 03:42
by lzy23
Sorry, not sure if it's just me, but I'm still having the same issue. The deck is still different in game and when I look at it in the deck manager. :/

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 06 Jul 2013, 18:30
by drleg3nd
Hey izy everything seems fine on my end..try removing other mods to see if it helps weed out the problem on your end

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 07 Jul 2013, 05:47
by surigade
deck 128501 LAST STAND crashed :cry: still having trouble...

Re: DrLeg3nd Mod's Version 1.1

PostPosted: 08 Jul 2013, 06:59
by drleg3nd
Hey try sumo crack hopefully this helps

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 10 Jul 2013, 01:11
by drleg3nd
new deck up enjoy

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 10 Jul 2013, 04:08
by Hyim
vizkopa creed , brave the element protection from chosen colour doesn't work :O , i can choose the mana but the opponent can still block and damage my attacking creature

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 10 Jul 2013, 05:50
by drleg3nd
What creature where you using ? If it was vampire nighthawk it wouldn't work since brave the elements is only for white creatures

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 10 Jul 2013, 06:14
by Hyim
drleg3nd wrote:What creature where you using ? If it was vampire nighthawk it wouldn't work since brave the elements is only for white creatures
my bad :lol: i forgot about the white creatures only

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 10 Jul 2013, 10:31
by drleg3nd
my bad i forgot about the white creatures only
lol no prob..hope everyone enjoy it and if anyone else have any problems let me know

Re: DrLeg3nd Mod's Version 1.2

PostPosted: 13 Jul 2013, 15:51
by Foren
Hey Doc! I absolutely love your Vizkopa Creed deck but I found a couple of problems with it
-Name of the deck in deck manager doesn't just say Vizkopa Creed
-Persona's name for the deck doesn't say Fiendslayer Paladin either
-Art of trained caracal is blurry
-Orzhov Charm's options all say stuff like [ORZHOV_CHARM_...]
-Orzhov Charm's option to destroy creature and lose life points you to your graveyard rather than battlefield and does nothing.
I really love the decks you make and keep up a good work!