drleg3nd wrote:strange..i thought the content enabler would do the trick..i have to look through my mods again to see which decks use cards from dotp2013,although if i use anyone else cards i usually limit it to sumommole and firemind's since mostly everyone uses there mods. since i dont think i used many cards from dotp2013 i can replace them and repack my wads when i get home. Also let me know if you have a content enabler for 1285..i only have one for 812 which i included in my recent upload but if i did include it in a earlier version i wonder if it conflicts with each other...find it strange that my earlier decks is usable but new one is not and i dont even remember packing in a content enabler for those decks
I do not have a content enabler for 1285 but all of those decks work/show up just fine. The follow 812 decks work:
02 Godly Biomancer
03
Dismiss Into Dream
04 GW Hexless
06 Geralf's Message
07 Inner Beast
09 Breaking Rites
10 Godly Gifts
11 Ajani's Aura
12 Punished By Gods
13 Mysterious Mist
15 Devoted to Green
01 Night Cypher, 05 Black Esper Extort, 08 Bloody
Vindicate and 14 Soldier's Fortune all crash at the initial loading screen.
e: I did have your 1000 content pack enabler from an older mod though. I'll see if removing that helps.
e2: Nope. Same issue with those decks.