BloodReyvyn wrote:Ah yes, those were cards I planned to use and either found out they cannot be made to work properly (
Sisters of Stone Death) or I ended up not wanting the card for the deck I was making and forgot to remove it from the core.
I think
Gorgon Recluse is simply incomplete at the moment (as is SoSD) because I was going to make a BG gorgon deck and went a different direction with it since I couldn't make the Sisters.
Only issue I had with
Serpent of the Endless Sea is that I don't know how to prevent the creature from attacking players without Islands under their control.
Sorry for the confusion, I will be more diligent in removing unused cards in the future (unless they are complete, in which case I will leave them in case someone else wants to use them).
EDIT: I should note that
Cabal Coffers does not work as it still has D13 code and I have been hesitant to mess with it until I am more comfortable with D14 coding practices and functions, but IT WILL GET DONE as soon as I get a few more decks under my belt as I will need it for my mono-black deck.
About the serpent, I actually just got done coding it, myself. Of course, mine has the same issue, since I also don't know how to stop it from attacking players without islands. I settled for personal use and it can only attack if at least one opponent has an island. 90% of the time I play, it's 1 vs 1 against the computer, so it's the same result for me. Anyway, if you find a way, let me know.
And about
Cabal Coffers, I don't think it's possible without Riiak's mana functions because thefiremind pointed out to me that mana abilities only accept "TapSelf" as costs. You can specify whatever cost you like, and the game won't throw a fit or give you errors, but it will completely ignore whatever cost you give it and just tap. With the manual mana functions, though, it's fairly easy because it's almost identical to
Cloudpost, and Riiak posted the code for that for me in the formal request thread.