It is currently 07 Jul 2021, 13:39
   
Text Size

DOTP 2014 Custom Wads Multiplayer

Moderators: Xander9009, CCGHQ Admins

DOTP 2014 Custom Wads Multiplayer

Postby Marc726 » 17 Aug 2013, 16:16

Well, I'm attempting to play with my friend. We both have created custom decks. I placed the .WAD files for both decks in my directory and in my friends. Both are the same but when we go to play with each other we get this error that states."An error has occurred. You cannot play a multiplayer match with these opponents at this time." My friend's deck won't display properly but I can choose mine correctly. Any help?
Marc726
 
Posts: 5
Joined: 30 Sep 2012, 15:51
Has thanked: 3 times
Been thanked: 0 time

Re: DOTP 2014 Custom Wads Multiplayer

Postby thefiremind » 17 Aug 2013, 16:29

The first thing that comes to my mind is: does your friend have Rick's DLL that bypasses signature checking?
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
User avatar
thefiremind
Programmer
 
Posts: 3515
Joined: 07 Nov 2011, 10:55
Has thanked: 118 times
Been thanked: 719 times

Re: DOTP 2014 Custom Wads Multiplayer

Postby Marc726 » 17 Aug 2013, 16:52

Thank you so much firemind for responding :D. Yes, he does. We are using a Deck Builder Program and exporting it as a .WAD to the directory of the game. The others DLCs like the one you made work fine.
Marc726
 
Posts: 5
Joined: 30 Sep 2012, 15:51
Has thanked: 3 times
Been thanked: 0 time

Re: DOTP 2014 Custom Wads Multiplayer

Postby RiiakShiNal » 17 Aug 2013, 17:55

Marc726 wrote:My friend's deck won't display properly but I can choose mine correctly. Any help?
If your friend's deck doesn't display properly then that most likely means that your friend has one or more mods that you don't have (hence may have cards/decks that you don't have) so that is most likely the source of the problem. All people trying to play together must have ALL the same mods as ALL other players trying to play in that match.

Since you have stated that you are using the Deck Builder do you both also have the Content Pack Enablers that the Builder creates with the decks?
RiiakShiNal
Programmer
 
Posts: 2160
Joined: 16 May 2011, 21:37
Has thanked: 74 times
Been thanked: 483 times

Re: DOTP 2014 Custom Wads Multiplayer

Postby Marc726 » 17 Aug 2013, 23:36

RiiakShiNal wrote:Since you have stated that you are using the Deck Builder do you both also have the Content Pack Enablers that the Builder creates with the decks?
We both have the "Data_DLC_1000_Content_Pack_Enabler" file, I'm not sure if that is it.
Marc726
 
Posts: 5
Joined: 30 Sep 2012, 15:51
Has thanked: 3 times
Been thanked: 0 time

Re: DOTP 2014 Custom Wads Multiplayer

Postby RiiakShiNal » 18 Aug 2013, 02:09

Marc726 wrote:We both have the "Data_DLC_1000_Content_Pack_Enabler" file, I'm not sure if that is it.
Are you both using Id Block 1000? If you both are then it is possible that since you each created a deck that you both created it with the same uid which could cause problems. This can be checked fairly easily by looking at the wad file names and see if any two have the same number. For example:
  • Data_Decks_100000_My_Superawesome_Deck.wad (uses uid 100000)
  • Data_Decks_100000_Some_Other_Superawesome_Deck.wad (uses uid 100000)

It is highly recommended that you each pick an Id Block that is unique to each of you (other than 1000). 1000 is the default Id Block that the Deck Builder uses by default (shows with a light red/pink background in Options window), but it should be changed before use to try and prevent conflicts. When it is set to a value other than 1000 it will show with a light green background.
RiiakShiNal
Programmer
 
Posts: 2160
Joined: 16 May 2011, 21:37
Has thanked: 74 times
Been thanked: 483 times

Re: DOTP 2014 Custom Wads Multiplayer

Postby Marc726 » 18 Aug 2013, 04:48

RiiakShiNal wrote: Are you both using Id Block 1000? If you both are then it is possible that since you each created a deck that you both created it with the same uid which could cause problems. This can be checked fairly easily by looking at the wad file names and see if any two have the same number. For example:
  • Data_Decks_100000_My_Superawesome_Deck.wad (uses uid 100000)
  • Data_Decks_100000_Some_Other_Superawesome_Deck.wad (uses uid 100000)

It is highly recommended that you each pick an Id Block that is unique to each of you (other than 1000). 1000 is the default Id Block that the Deck Builder uses by default (shows with a light red/pink background in Options window), but it should be changed before use to try and prevent conflicts. When it is set to a value other than 1000 it will show with a light green background.
Mine is set to 1 and 2. My friend is set to 2 and 3.

Decks are as follow: "Data_Decks_100001_DECK" "Data_Decks_100002_FRIENDDECK"

and friend is

"Data_Decks_100002_DECK" "Data_Decks_100003_FRIENDDECK"
Marc726
 
Posts: 5
Joined: 30 Sep 2012, 15:51
Has thanked: 3 times
Been thanked: 0 time

Re: DOTP 2014 Custom Wads Multiplayer

Postby RiiakShiNal » 18 Aug 2013, 12:08

A single deck should have the same uid everywhere. This means that for example "DECK" should always be "100001" and "FRIENDDECK" should always be "100002". Note that simply renaming the files does not change the uid, the file names are simply an easy way to see what uid was set in the deck XML. For wads that don't have the uid in the name you can check a deck's uid by loading up the Deck Builder and selecting "Create from Existing Deck" which will show all decks currently installed along with their uids, names, card counts, which wad they're in, etc....
RiiakShiNal
Programmer
 
Posts: 2160
Joined: 16 May 2011, 21:37
Has thanked: 74 times
Been thanked: 483 times


Return to 2014

Who is online

Users browsing this forum: No registered users and 10 guests


Who is online

In total there are 10 users online :: 0 registered, 0 hidden and 10 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 10 guests

Login Form