thefiremind wrote:Planeswalkers aren't creatures. Gideon can become a creature for a turn, but you need to activate his "0" ability first. Then you should be able to use Ajani's ability on him.
I think he knew about that, I've changed Gideon to a creature and he couldn't fly with Ajani 2nd ability.
EDIT:
Ajani, Caller of the Pride 2nd ability is missing a duration.
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<DURATION simple_duration="UntilEOT" />
on a completely different subject, (maybe I should use another thread) I found out that ZONE_CEASED_TO_EXIST can be used somehow. though I don't know what could use it. maybe as a commander zone?
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<ACTIVATED_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Remove your hand from the game.]]></LOCALISED_TEXT>
<COST mana_cost="{0}" type="Mana" />
<RESOLUTION_TIME_ACTION>
if EffectSource() ~= nil then
EffectController():MoveLocalZone( ZONE_HAND, ZONE_CEASED_TO_EXIST )
end
</RESOLUTION_TIME_ACTION>
</ACTIVATED_ABILITY>
<ACTIVATED_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Put all cards from outside the game in your hand.]]></LOCALISED_TEXT>
<COST mana_cost="{0}" type="Mana" />
<RESOLUTION_TIME_ACTION>
if EffectSource() ~= nil then
EffectController():MoveLocalZone( ZONE_CEASED_TO_EXIST, ZONE_HAND )
end
</RESOLUTION_TIME_ACTION>
</ACTIVATED_ABILITY>
this will put cards from your hand out of the game and return them. just put these 2 abilities on a random card.
made two invented cards Yin Goblin and Yang Goblin using this zone with filter this time, white black goblins is odd, yeah it's dumb but had a blast at making them. if you try, I suggest putting 20 Yin and 20 Yang
