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Crash on Match Finish
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Crash on Match Finish
by Umberger » 22 Sep 2013, 18:47
Hey all,
Having a bit of a strange error. I've been playing 2HG with a friend; both of us own a legitimate copy of the game through Steam and have all of the same WADs, etc etc. I host the games, and every time the game returns to the lobby after a match my game crashes (it gets to the "[so and so]'s Team Wins!" screen, greys out the losing team, then crashes when the deck selection menu appears). The only recent changes I've made were: updating gorem2k's mod, updating TFM/gorem2k's Planeswalker pool, and adding my own custom deck WAD. I'm unsure that any particular mod is the culprit as the error only happens to me (or whoever hosts), and it happens regardless of what decks any of the players use.
Is there any way to get useful information out of the crash dump/log file that gets created by the game? It's a livable error but if there's any way to solve it I'd prefer for it not to happen.
Similarly, sometimes when I host a 2HG game it crashes when loading the lobby. There doesn't seem to be a cause though, it just depends on the game's mood. I can do exactly the same thing and it appears to just randomly work or not. If anyone has experience solving either of these errors I'd really appreciate some input. Can provide further information if it'd be useful.
Having a bit of a strange error. I've been playing 2HG with a friend; both of us own a legitimate copy of the game through Steam and have all of the same WADs, etc etc. I host the games, and every time the game returns to the lobby after a match my game crashes (it gets to the "[so and so]'s Team Wins!" screen, greys out the losing team, then crashes when the deck selection menu appears). The only recent changes I've made were: updating gorem2k's mod, updating TFM/gorem2k's Planeswalker pool, and adding my own custom deck WAD. I'm unsure that any particular mod is the culprit as the error only happens to me (or whoever hosts), and it happens regardless of what decks any of the players use.
Is there any way to get useful information out of the crash dump/log file that gets created by the game? It's a livable error but if there's any way to solve it I'd prefer for it not to happen.
Similarly, sometimes when I host a 2HG game it crashes when loading the lobby. There doesn't seem to be a cause though, it just depends on the game's mood. I can do exactly the same thing and it appears to just randomly work or not. If anyone has experience solving either of these errors I'd really appreciate some input. Can provide further information if it'd be useful.
Re: Crash on Match Finish
by thefiremind » 22 Sep 2013, 19:44
Knowing which decks you and your friend were using could be helpful: a crash at the end of the game often means that a card that creates tokens is missing a TOKEN_REGISTRATION.
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Re: Crash on Match Finish
by Umberger » 22 Sep 2013, 20:25
In the most recent instance it was: Into the Deep (from your recent v8 release) + Cruel Control (Sumomole's deck, aka Grixis Control from DATA_DLC_S6205.WAD) vs Enter the Dracomancer (the base game's Jund deck with Krufa) + Living Death (from kevlahnota's v1.80 release).thefiremind wrote:Knowing which decks you and your friend were using could be helpful: a crash at the end of the game often means that a card that creates tokens is missing a TOKEN_REGISTRATION.
It happens with (seemingly) any deck, so if the missing TOKEN_REGISTRATION is the issue then maybe one of the recent core updates could be the issue.
Re: Crash on Match Finish
by thefiremind » 22 Sep 2013, 20:51
If it happens with any deck I'm probably wrong. I don't play multiplayer so there might be other reasons I don't know.
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Re: Crash on Match Finish
by gorem2k » 22 Sep 2013, 21:50
you should suspect my latest deck (Heliod & Thassa). someone reported me that MY Theros cards were using invalid ID or something... maybe remove this deck (or every 450_ decks for that matter) all the cards are in Data_Decks_4400_CORE so maybe this could also cause errors? All this because I used wrong ID for Theros cards and changed them later.
Re: Crash on Match Finish
by Umberger » 23 Sep 2013, 02:03
I'll give that a shot later. Worst case I may just start over with a clean slate and see if I can pinpoint what exactly causes the issue.gorem2k wrote:you should suspect my latest deck (Heliod & Thassa). someone reported me that MY Theros cards were using invalid ID or something... maybe remove this deck (or every 450_ decks for that matter) all the cards are in Data_Decks_4400_CORE so maybe this could also cause errors? All this because I used wrong ID for Theros cards and changed them later.
Any idea about the inconsistent inability to host though? Can't seem to figure out why it works some times but not others.
Re: Crash on Match Finish
by alexej » 04 Nov 2013, 11:25
It`s not gorem2k`s core. I have exactly same problem with kev`s,tfm`s and 2012 core`s with own decks
EDIT:Now created some more decks, 7 of them total for now and this problem is gone, i can play new game in lobby after winning or losing. I deleted all decks and content enabler on brothers pc and copied all those wads again :O I am puzzled why it`s now working flawlessly, but it is.
EDIT:Now created some more decks, 7 of them total for now and this problem is gone, i can play new game in lobby after winning or losing. I deleted all decks and content enabler on brothers pc and copied all those wads again :O I am puzzled why it`s now working flawlessly, but it is.
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