In 2012 and 2013 decks, abilities that resolve when a card is put into a graveyard from the battlefield don't work for me and a friend in 2HG. Example cards:
Dread,
DeathgreeterThanks still for the great work!
EDIT: After a bit more testing, it also doesn't work when
Darksteel Colossus is put into the graveyard from the hand. I think the XML for changing zones is broken (saw a different one for 2014 than for 2012 and 2013 that asks for the end zone instead begin zone so maybe that causes the issue).
EDIT2: Working on fixing the cards, I'm quick to learn.
This code should work, at least it does for me. But it must be fixed in both 2012 and 2013 to work correctly, or else it creates a strange hybrid where the code works but only on own creatures.
- Code: Select all
<?xml version='1.0' encoding='UTF-8'?>
<CARD_V2 ExportVersion="1">
<FILENAME text="DEATHGREETER_99202143" />
<CARDNAME text="DEATHGREETER" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Deathgreeter]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="99202143" />
<ARTID value="115119" />
<ARTIST name="Dominick Domingo" />
<CASTING_COST cost="{B}" />
<FLAVOURTEXT>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[“The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal.”]]></LOCALISED_TEXT>
</FLAVOURTEXT>
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Human" />
<SUB_TYPE metaname="Shaman" />
<EXPANSION value="DDD" />
<RARITY metaname="C" />
<POWER value="1" />
<TOUGHNESS value="1" />
<TRIGGERED_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ogniqualvolta un’altra creatura muore, puoi guadagnare 1 punto vita.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever another creature dies, you may gain 1 life.]]></LOCALISED_TEXT>
<TRIGGER value="ZONECHANGE_BEGIN" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD">
return TriggerObject():GetCardType():Test( CARD_TYPE_CREATURE ) and TriggerObject() ~= EffectSource()
</TRIGGER>
<RESOLUTION_TIME_ACTION>
EffectController():GainLife(1 )
</RESOLUTION_TIME_ACTION>
<AUTO_SKIP>
local effectController = EffectController()
if effectController:GetTeam():IsSharedLifeTotal() == true then
if effectController:GetLifeTotal() >= 30 then
return true
end
else
if effectController:GetLifeTotal() >= 20 then
return true
end
end
return false
</AUTO_SKIP>
</TRIGGERED_ABILITY>
<SFX text="COMBAT_PESTS_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
<SFX text="COMBAT_PESTS_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
</CARD_V2>
EDIT: It works now. I will fix the old cards as far as I know they are broken and then upload a WAD for it.