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All decks are locked when I add custom decks

PostPosted: 05 Jul 2014, 01:58
by fallenangle
I've been recently trying to get the game up and running again using the 3DM Crack. Everything works fine until I try to add custom-made decks. I have content enablers for all of the decks that I want to use, the wads that I need, and the game. The game runs fine, but every time I get to the deck manager / deck selection screen, all decks appear as "no text" with a lock over them and no artwork. I also get the error message, "[lua] ?:0: attempt to call method 'IsValidPlayableDeckID' (a nil value)" when I exit the game. I have Rick's dll also installed in the main directory, and I've tried installing the mods one by one to see if I can get them to work, but all to no avail. I'd love to be able to play the game with some of the custom decks out there as well as a few decks that I put together. Does anyone have any advice on how to fix this problem? Any help you could give me would be greatly appreciated. Thanks in advance.

Re: All decks are locked when I add custom decks

PostPosted: 05 Jul 2014, 04:39
by RiiakShiNal
This sounds like you are trying to use an old version of the DotP executable with new versions of the official WADs. This won't work because the new versions of the WADs try to reference engine functions that don't exist in old versions of the executable (engine). There are three ways to fix it:
  1. Use versions of the official WADs that match the version of the cracked executable you are running.
  2. Get a crack that uses a newer version of the executable.
  3. Purchase the game so you don't need the crack and can easily get the newest versions of both the executable and official WADs.