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MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

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MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 09 Oct 2014, 13:00

------------ Kamigawa block - FLIP-CARDS PACK ------------
-------------------- All 20 Flip-Cards included into Kamigawa block + 2 tokens cards --------------------
Image

Please be informed that Flip cards were not coded until now, this is a good approximation made by me.
I just made some basic tests if you find something wrong please report into this topic and I will try to fix it.
:wink:


Complete cards list.

20 CARDS INCLUDED | Open
Akki Lavarunner // Tok-Tok, Volcano Born
Budoka Gardener // Dokai, Weaver of Life
Budoka Pupil // Ichiga, Who Topples Oaks
Bushi Tenderfoot // Kenzo the Hardhearted
Callow Jushi // Jaraku the Interloper
Cunning Bandit // Azamuki, Treachery Incarnate
Erayo, Soratami Ascendant // Erayo's Essence
Faithful Squire // Kaiso, Memory of Loyalty
Hired Muscle // Scarmaker
Homura, Human Ascendant // Homura's Essence
Initiate of Blood // Goka the Unjust
Jushi Apprentice // Tomoya the Revealer
Kitsune Mystic // Autumn-Tail, Kitsune Sage
Kuon, Ogre Ascendant // Kuon's Essence
Nezumi Graverobber // Nighteyes the Desecrator
Nezumi Shortfang // Stabwhisker the Odious
Orochi Eggwatcher // Shidako, Broodmistress
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence
Sasaya, Orochi Ascendant // Sasaya's Essence
Student of Elements // Tobita, Master of Winds
Magic: The Gathering: Flip Cards | Open
Code: Select all
The official rules for flip cards are:

709. Flip Cards

709.1. Flip cards have a two-part card frame on a single card. The text that appears right side up on the card defines the card's normal characteristics. Additional alternative characteristics appear upside down on the card. The back of a flip card is the normal Magic: The Gathering card back.

709.1a The top half of a flip card contains the card's normal name, text box, type line, power, and toughness. The text box usually contains an ability that causes the permanent to "flip" if certain conditions are met.

709.1b The bottom half of a flip card contains an alternative name, text box, type line, power, and toughness. These characteristics are used only if the permanent is on the battlefield and only if the permanent is flipped.

709.1c A flip card's color, mana cost, expansion symbol, illustration credit, and legal text don't change if the permanent is flipped. Also, any changes to it by external effects will still apply.

709.2. In every zone other than the battlefield, and also on the battlefield before the permanent flips, a flip card has only the normal characteristics of the card. Once a permanent is flipped, its normal name, text box, type line, power, and toughness don't apply and the alternative versions of those characteristics apply instead.

Example: Akki Lavarunner is a nonlegendary creature that flips into a legendary creature named Tok-Tok, Volcano Born. An effect that says "search your library for a legendary card" can't find this flip card. An effect that says "legendary creatures get +2/+2" doesn't affect Akki Lavarunner, but it does affect Tok-Tok.

709.3. You must ensure that it's clear at all times whether a permanent you control is flipped or not, both when it's untapped and when it's tapped. Common methods for distinguishing between flipped and unflipped permanents include using coins or dice to mark flipped objects.

709.4. Flipping a permanent is a one-way process. Once a permanent is flipped, it's impossible for it to become unflipped. However, if a flipped permanent leaves the battlefield, it retains no memory of its status. See rule 110.6.

709.5. If an effect instructs a player to name a card and the player wants to name a flip card's alternative name, the player may do so.

Please see the Magic Comprehensive Rules for more information.

- Only the characteristics name, type, subtype, supertype, rules text, abilities, power, and toughness are affected by flipping a permanent. The mana cost and expansion symbol are printed on only one side each but apply to the permanent regardless of whether it has been flipped.

- When you flip a permanent, any counters or other effects remain on it. So if a creature with 1/1 printed on the normal side and 2/3 printed on the flipped side has a +1/+1 counter on it, it changes from a 2/2 to a 3/4.

- Flipping a flip permanent a second time has no effect. To "flip" a permanent means to change it from the top half to the bottom half, not to change it from one side to the other.

- When one of the Champions of Kamigawa flip creatures flips, it becomes legendary. If another legendary permanent with the same name is in play, all of them will be put into their owners' graveyards.

- If you're asked to name a card, you can name either side of a flip card. However, the card only has its normal name unless it's in play and has flipped.

- If you copy a flipped permanent, you get the normal, unflipped version. That copy may flip later if certain conditions are met.

- We recommend that you use some kind of marker (such as bead, coin, or card sleeve) to identify whether or not a flip card has flipped.
PRIORITY NOTE:
Don't add flipped version of the cards to the decks through Riiak Deckbuilder, any flipped cards
illegally added to a deck will be removed at beginning of the game.


IMPORTANT!! TO USE THIS VERSION YOU NEED :
Riiak ManualMana Functions
Riiak ObjectDC Functions
Attachments
DATA_DLC_579_NEO_FLIP_CARDS_PACK.rar
MTG - KAMIGAWA BLOCK - FLIP-CARDS SET - REV 1.0
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Last edited by NeoAnderson on 10 Oct 2014, 00:33, edited 1 time in total.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby fallenangle » 09 Oct 2014, 14:37

One thing you might consider doing is adding a "_" before the names of flipped cards, like TFM did with his transform cards. That might keep them from showing up in the Deck Builder by accident.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 09 Oct 2014, 15:18

fallenangle wrote:One thing you might consider doing is adding a "_" before the names of flipped cards, like TFM did with his transform cards. That might keep them from showing up in the Deck Builder by accident.
Are you sure that the underscore before the FILENAME make it invisible inside the deckbuilder?? i can retrieve that cards if i want.Image
Anyway if someone want to cheat can use custom cards!! The idea is that everyone follow the rules, to be sure i also added a code to delete any flipped cards from the hand and the library at beginning of the game.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby RiiakShiNal » 09 Oct 2014, 23:55

Nope, underscores do not make cards invisible unless you add an advanced filter to specifically do that.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 09 Oct 2014, 23:58

RiiakShiNal wrote:Nope, underscores do not make cards invisible unless you add an advanced filter to specifically do that.
I know Riiak i posted the pictures just to show to Falleangle that! :wink: Hey Riiak just a quick question where is finished your list "To do things" we talked sometime ago?? ahhahahh :lol: (I was still waiting your opinion since when i coded Strive, Overload, then Morph, Delve and now Flip cards).
You know i still consider You, Firemind and Sumomole my Code Masters!
:wink:

Just one last thing inside these cards i used for the first time the zone : ZONE_CEASED_TO_EXIST and it works fine!!!!
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby RiiakShiNal » 10 Oct 2014, 00:15

I just about haven't had time to do anything on my to do list. I've been stuck working all week (software developer), sitting in traffic, coming home, putting down ceramic tile, trying to get the back yard fixed up, the storage building finished, along with standard cooking and cleaning. What little free time I have, I have been trying to at least read and keep up to date on the forums.

I was able to get more done when I was unemployed, though income helps greatly.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 10 Oct 2014, 00:20

RiiakShiNal wrote:I just about haven't had time to do anything on my to do list. I've been stuck working all week (software developer), sitting in traffic, coming home, putting down ceramic tile, trying to get the back yard fixed up, the storage building finished, along with standard cooking and cleaning. What little free time I have, I have been trying to at least read and keep up to date on the forums.

I was able to get more done when I was unemployed, though income helps greatly.
I perfectly understand my friend, i was just joking, and i understand what you mean about the unemployed situation, right now i am out of reality, i am not working, and i am coding here just to keep my mind busy otherwise i could become crazy. :shock:
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby migookman » 10 Oct 2014, 02:17

NeoAnderson wrote:Just one last thing inside these cards i used for the first time the zone : ZONE_CEASED_TO_EXIST and it works fine!!!!
Neo, do you think that zone would work for cards with the characteristic 'Phasing'?
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 10 Oct 2014, 08:36

migookman wrote:
NeoAnderson wrote:Just one last thing inside these cards i used for the first time the zone : ZONE_CEASED_TO_EXIST and it works fine!!!!
Neo, do you think that zone would work for cards with the characteristic 'Phasing'?
I think it can be used as one way zone, the card sent there cannot be recall, it simply vanish.

Update : I just made a test with a delayed trigger to recall a card moved to CEASED_TO_EXIST zone and it works. The problem now is to avoid Zone changes triggers.

Update 2 : I made some tests with Cathars’ Crusade and Dual Nature, the weird thing is that when we move the card to CEASED_TO_EXIST zone Dual Nature doesn't trigger and doesn't remove the copies tokens of the creature from battlefield. On the other side when we call back the card from CEASED_TO_EXIST zone, both cards triggers. I tried to use PutOntoBattlefield() and QueueZoneChange() to call back the card but the result is the same.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby Xander9009 » 10 Oct 2014, 23:04

NeoAnderson wrote:You know i still consider You, Firemind and Sumomole my Code Masters! :wink:
Don't we all? haha
NeoAnderson wrote:Just one last thing inside these cards i used for the first time the zone : ZONE_CEASED_TO_EXIST and it works fine!!!!
I'd never heard of this zone.

Anyway, this is great. You certainly have a knack for tackling the challenging ones. :)
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 11 Oct 2014, 00:50

Xander9009 wrote:
NeoAnderson wrote:You know i still consider You, Firemind and Sumomole my Code Masters! :wink:
Don't we all? haha
SOrry my dear friend i missed to name Xander the Greatest! :lol: :lol: :lol:
About myself i am the Crazy Variable who breaks the DOTP rules!!
:lol:
NeoAnderson wrote:Just one last thing inside these cards i used for the first time the zone : ZONE_CEASED_TO_EXIST and it works fine!!!!
Xander9009 wrote:I'd never heard of this zone.
Anyway, this is great. You certainly have a knack for tackling the challenging ones. :)
This Zone bring me to work on Phasing! :twisted: :twisted: :mrgreen:
Anyway about Flip cards the most complex thing was to make a copy card of a flipped card to be an unflipped card.
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby Xander9009 » 11 Oct 2014, 00:55

NeoAnderson wrote:
Xander9009 wrote:
NeoAnderson wrote:You know i still consider You, Firemind and Sumomole my Code Masters! :wink:
Don't we all? haha
[b]SOrry my dear friend i missed to name Xander the Greatest! :lol: :lol: :lol:
Oh, I'm definitely not a master coder! haha I just meant I also consider those three to be tremendous fonts of knowledge :)
Also, I like that you went with "Xander the Greatest", because my screen name "Xander" actually does come from "Alexander the Great" lol :lol:

Good luck with the phasing!
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby NeoAnderson » 11 Oct 2014, 01:27

Xander9009 wrote:Oh, I'm definitely not a master coder! haha I just meant I also consider those three to be tremendous fonts of knowledge :)
Also, I like that you went with "Xander the Greatest", because my screen name "Xander" actually does come from "Alexander the Great" lol :lol: Good luck with the phasing!
I am fighting with the Auras!!! I hate them i also have to fix some other things about flip cards and morph, but finally i think we could reach a good percentage of approxiamation...i will release soon an alpha version to test and also to receive help so stay tuned and prepare yourself for my crazy requests!!! :mrgreen:
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Re: MTG - KAMIGAWA BLOCK - FLIP-CARDS PACK 020/020 CARDS

Postby Xander9009 » 08 Feb 2015, 23:46

Hey, Neo. If you get a chance, can you try and figure out why this doesn't work in the CW? I've looked at it and the code is fairly straight forward, but in the CW, it just continuously triggers. What I think is supposed to happen:
  1. Start of game, create token for flip side and store its copiable values.
  2. When that token would enter the battlefield, override that so it doesn't actually enter (because we only need the values).
  3. If card should flip and hasn't flipped, begin using stored copiable values.
I've verified the code gets all the way to the point where it should store the values, and it gets to the point where it uses those values. However, at that point, nothing actually happens, so the trigger fires again.

I'm at a loss, unfortunately.
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